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Non-Unity Game Hacking Tutorial [Godus] - PART 1 - (LLDB)


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Where is part 2?  :)

I love this, specially how lldb debug and how to find the value ..etc..   For part 2, can you perhaps give advance example?

 

like a list object, how to further dive in and lock the value?

and some turn based card game , the object is in same class, they used target index to indicate enemy/heros. But share same health/mp change  function. Is it still possible to change the value (godmode) base on this structure? 

really appreciated in advance

 

 

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