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Seven Deadly Sins: Grand Cross - Mod IPA + iGG Mod Menu Tutorial


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Posted
On 2/27/2021 at 11:42 AM, PhillyTCG said:

You must have Appsync Unified installed, Given you modded the game like how I showed. Some people broke their game binary but Inserting new bytes instead of writing over existing bytes like I had done in my video. Inserting(making the file bigger) will break the binary. Feel free to zip up your binary, upload and link it and I'll look at it.

Since im still a newbie idk what a binary is, but here is the the IPA file, i fully followed your instructions and everything :

https://drive.google.com/file/d/1JG3ANQamEHyVflWQQSiqbD8yzdVyjUBs/view?usp=drivesdk

Posted (edited)
On 2/28/2021 at 8:11 AM, Scaryu said:

Since im still a newbie idk what a binary is, but here is the the IPA file, i fully followed your instructions and everything :

https://drive.google.com/file/d/1JG3ANQamEHyVflWQQSiqbD8yzdVyjUBs/view?usp=drivesdk

Weird, the IPA's cracked in a strange way. possibly check your CrackerXI settings and see how it lines up with mines?

P9oOa3G.png

Anyway here's my cracked 1.2.00 IPA, It's not modded yet so you should be good hopefully. And the binary is the nanagb file
http://bit.ly/3bSyaAT (GoogleDrive)

Updated by PhillyTCG
Posted
2 hours ago, PhillyTCG said:

Weird, the IPA's cracked in a strange way. possibly check your CrackerXI settings and see how it lines up with mines?

P9oOa3G.png

Anyway here's my cracked 1.2.00 IPA, It's not modded yet so you should be good hopefully. And the binary is the nanagb file
http://bit.ly/3bSyaAT (GoogleDrive)

I tried your own cracked IPA and i made one myself after changing the settings as shown im the picture u posted. 
results :

1-No force closing anymore Which mean this issue is fixed thanks to you.

2- no changes happened to the monsters nor the bosses Level. I tried Multiple values;

MOV W0, #-100 / #-1000 and #0 but nothing changed at all. 
i tried 8-10 times after u replied to my previous question yet no sign of any changes to the game.

is there any way i can contact you directly so i can send u at least a little fast clip of what im doing so u can tell me what exactly im doing wrong? 

I’d really appreciate your help and i know i’ve been asking too many questions but the internet is not helping at all.

also the Command Window says:

” Generate Struct “ instead of “ Generate Script “ 

but idk if thats the issue here. And if so, i have no idea how to fix it. ( i’ve done my research n found nothing ).

34 minutes ago, topbro said:

spacer.png

On 1.2.0 version with new offset all works fine, the monster level, boss level, and the possibility to completely skip a battle and winning.

 

 

 

 

Any advice u might wanna give me to make it work? Because im doing everything shown in the video and nothing happened.

  • Winner 1
Posted
20 minutes ago, Scaryu said:

I tried your own cracked IPA and i made one myself after changing the settings as shown im the picture u posted. 
results :

1-No force closing anymore Which mean this issue is fixed thanks to you.

2- no changes happened to the monsters nor the bosses Level. I tried Multiple values;

MOV W0, #-100 / #-1000 and #0 but nothing changed at all. 
i tried 8-10 times after u replied to my previous question yet no sign of any changes to the game.

is there any way i can contact you directly so i can send u at least a little fast clip of what im doing so u can tell me what exactly im doing wrong? 

I’d really appreciate your help and i know i’ve been asking too many questions but the internet is not helping at all.

also the Command Window says:

” Generate Struct “ instead of “ Generate Script “ 

but idk if thats the issue here. And if so, i have no idea how to fix it. ( i’ve done my research n found nothing ).

Any advice u might wanna give me to make it work? Because im doing everything shown in the video and nothing happened.

I have used Live Offset of iGameGod, so nothing IPA mod, only the orignal version from appstore. Then you have to look at the right offset, maybe you are using the wrong one, so you don't see any changes. For example for: get_monsterlevel there are multiple one, all from different class, i think in the video you can see the right method on the right class.

  • Winner 1
Posted
8 minutes ago, topbro said:

I have used Live Offset of iGameGod, so nothing IPA mod, only the orignal version from appstore. Then you have to look at the right offset, maybe you are using the wrong one, so you don't see any changes. For example for: get_monsterlevel there are multiple one, all from different class, i think in the video you can see the right method on the right class.

So u did the mod menu method?

I watched the video but it was unclear how to do it with the monsters levels.

can u tell me the stips?

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