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Posted (edited)

Hi all,

I have been making simple MS hacks for quite a while now and I decided that I would like to create some mod menu hacks. I followed ZoZo’s tutorial on how to hack a unity game which required you to use IDA Pro and il2cpp get the offsets. il2cpp requires the global-metadata.dat and the globalgamemanagers file which only appear in the files of unity games. So on to the main point of this post; how would I get the offsets without a tool like il2cpp? I have already searched and couldn’t really find anything. I have found tutorials using programs like iGameGuardian and setting watchpoints but that is for values in the memory and I am looking for the offsets of a function. Thanks in advance.

Updated by Turtle3925
Posted
18 hours ago, Turtle3925 said:

Hi all,

I have been making simple MS hacks for quite a while now and I decided that I would like to create some mod menu hacks. I followed ZoZo’s tutorial on how to hack a unity game which required you to use IDA Pro and il2cpp get the offsets. il2cpp requires the global-metadata.dat and the globalgamemanagers file which only appear in the files of unity games. So on to the main point of this post; how would I get the offsets without a tool like il2cpp? I have already searched and couldn’t really find anything. I have found tutorials using programs like iGameGuardian and setting watchpoints but that is for values in the memory and I am looking for the offsets of a function. Thanks in advance.

Well I mean you could use LLDB method via A cheat engine and lldb debugger or the other way is searching the strings of the game using IDA           Just load up the binary in Ida wait for it to load then simply search threw the strings (if you’re not familiar then it will be hella hard)

  • Informative 1
Posted
On 3/30/2020 at 1:32 PM, Noctisx said:

Well I mean you could use LLDB method via A cheat engine and lldb debugger or the other way is searching the strings of the game using IDA           Just load up the binary in Ida wait for it to load then simply search threw the strings (if you’re not familiar then it will be hella hard)

LLDB or GDB are for values in the memory... I’m looking for how to find the offsets for a function such as - (int)coins.

Posted
Just now, Turtle3925 said:

LLDB or GDB are for values in the memory... I’m looking for how to find the offsets for a function such as - (int)coins.

use llc2ppdumper and dump the Game if its a unity game and download Dnspy and Drag the dummyDll files into dnspy and search for what you want


example https://prnt.sc/rsx7h7    Also chage the search method to method

Posted
12 minutes ago, Noctisx said:

use llc2ppdumper and dump the Game if its a unity game and download Dnspy and Drag the dummyDll files into dnspy and search for what you want


example https://prnt.sc/rsx7h7    Also chage the search method to method

My post literally says not a unity game lmao

Posted
Just now, Turtle3925 said:

My post literally says not a unity game lmao

Oh sh!t lmao well your gonna have to use the Strings View  in IDA and Openrend to xref to be able to see the Funtions itself 

Posted
11 minutes ago, Noctisx said:

Oh sh!t lmao well your gonna have to use the Strings View  in IDA and Openrend to xref to be able to see the Funtions itself 

Thanks! Following Shmoos tutorial now. I have 54 functions so rip me 😩

Posted

I'd suggest setting up LLDB, so you can use strings & breakpoints while hacking. Breakpoints are very useful, as it'll freeze the game if the location you set a breakpoint on is used, so for example if you think you found ammo & you shoot, it should freeze the game because of the ammo value changes.

You can also see which registers hold what, so then you'd also know which register to hack.

Posted

Is there anyway to find offsets and patches without idapro ?? It’s really expensive and the free version doesn’t seem to work can anyone help me ? 

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