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[Beginner Friendly] Guide to Easily Hacking Your First Unity Game


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Posted
15 hours ago, Noctisx said:

There is another way to use the Script and get all the funtions etc etc 

Download Dnspy and install it and Once you decompile all the functions Drag all the DummyDLL files Into the Dnspy and Change the search function to Method and search Health etc everything ill come up With the name and Offsets  etc 


Just double click what you want https://prnt.sc/rr9no2

Yes I know, but I preferred to make a tutorial on the way I'm comfortable with. I'm not comfortable with DnSpy so I prefer IDA.

Posted
On 4/10/2020 at 6:10 PM, ouhuang said:

If I want to add a small amount, like int 10000

fmov s0, #5

how can I change the code

I've already told you in the original post how, just change the 5.

Posted
3 hours ago, ZoZo said:

I've already told you in the original post how, just change the 5.

But I got a really huge number in the end  why? 

Posted
1 minute ago, ouhuang said:

But I got a really huge number in the end  why? 

You can just use a custom switch in Ted2's menu, there's examples in the sample.xm.

Posted

@ZoZo


Once the it's done decompiling then you're ready to upload the script. This will also take a while depending on your laptop/pc.
When uploading the script file you're gonna want to upload the file "ida" (not ghidra or ida_with_struct) and then "script.json" (not config.json or stringliteral.json)

How do I 'load' the script.json in IDA ? I can run the script.py with the File -> Script file menu item but I don't know how to load the script.json. Can you explain that one ?

Posted
1 minute ago, QuasaR said:

@ZoZo

 

 

How do I 'load' the script.json in IDA ? I can run the script.py with the File -> Script file menu item but I don't know how to load the script.json. Can you explain that one ?

After clicking on Script.py it should automatically give you the option to load in script.json.

Posted
On 4/21/2020 at 8:10 PM, Enoch said:

After clicking on Script.py it should automatically give you the option to load in script.json.

Yes, I see it now, somehow I selected a completely different script...

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