I am really curious about that "force i/f into a field", do I undersatnd it correctly? e.g. if I have something like that, and I wanna modify attack speed for example, do I overwrite the hex at 0xE38474?
I've tried that:
MOV R1, #0x0000804C
STR R1, [R0,#0x10]
BX LR
4C1008E3101080E51EFF2FE1
I did try some small values too, but all of them end up crashing the game, and that seems like a pretty normal behaviour, considering what exactly I am doing to the class, lol.
Am I doing something wrong, or there is actually no way, to modify those?