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Nayx7

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Everything posted by Nayx7

  1. Also searching for this
  2. How did you get your account banned lol btw you on line??
  3. Yes Theirs? UnrealEngine is a company
  4. That's the one I have most of their database
  5. This PSD can be used as a stepping tool to create something like this as it contains all work step by step
  6. Photoshop cs6
  7. Today I shall be sharing this PSD with all of you here on this forum [Hidden Content] Enjoy
  8. Please Note: This pack is 5.5 GB. Please ensure you have enough hard drive space on your system before downloading this pack. Massive asset package with a variety of props for fast and versatile creation of caves, gorges and other rocky, natural environments for fps, 3rd person, rpg's, topdown and sidescroller games! Contains: 516 meshes (modular cave pieces, rocks, arches, columns, floors, walls, lights and more) of which 79 are modular cave meshes in 5 catagories. 437 are rock & prop meshes in 11 catagories. Very, VERY customizable, well documented master material with 250+ Material Instances showcasing various uses. Master material can use any and all arbitrary tiled textures, automatically rescales them with the world scale of the mesh, which allows for fast, easy and extremely versatile environment creation. The material also contains an easy-to-use directional blend layer to create moss or ice effects. All meshes will work with ANY seamless texture. All of the contained 32 texture sets (each containing Albedo, Roughness, and Normal maps) textures are provided at 4096 resolution, some additional props have lower resolution textures. Additionally, the package contains 24 new sounds with sound cues, 4 new material functions, 4+ decals, 3 Particle effects, 7 blueprints and much more! Also included are 6 showcase levels, with one created by beginner environment artist Will Chambers and one created by experienced designer Jan Kaluza to show the versatility and ease of use of this package. Technical Details Main Content: • 516 meshes. • 79 of these are modular cave meshes in 5 catagories (813 polygon average) • I-shaped corridors & rooms. • L-shaped corridors & rooms. • T-shaped corridors & rooms. • X-shaped corridors & rooms. • Additional sections. • 437 of these are rock & prop meshes in 11 catagories. (2100 polygon average) • Rocks. • Columns. • Arches. • Stalagmites & Stalactites. • Floors. • Mesa's. • Spires. • Walls. • Crystals. • Mushrooms. • Additionals. Material details: (for caves/rocks only) Number of Master Materials: 1 • Heavily customizable. • Can use any and all arbitrary tiled textures. • Automatically rescales Uv's to the world scale of the mesh. • Optional Moss/Ice layer. • Optional checkermap. • Well documented. Number of Material instances: 250+ Texture resolution: 4096x4096 (some additional props have lower resolution textures) Additional Content: • 6 example levels. (realistic, fantasy, indoor, outdoor) • 1 simplified version of main Master Material. • 20 Master materials for additional props. • 16 additional Mat. Instances. • 24 water/drip sounds + cue's. • 4 Material functions. • 4 decals. • 3 Particle effects. • 7 Blueprints. • 2 Bokeh's • 1 Dirtmask. • 4 tutorial videos on youtube. • 2 timelapse videos on youtube. • And more. Additional Info: All meshes will work with ANY seamless texture! [Hidden Content]
  9. A selection of four fire effects – Candle, Campfire, Oil Drum and Torch – set up as blueprints with controls for lights, smoke and meshes, ready to be dropped into your game or edited to your specifications. Effects were created using a combination of photosources, simulations, and advanced material techniques. Technical Details 4 Blueprints13 Particle Effects12 Materials5 Meshes12 Textures Intended for use on all platforms. [Hidden Content]
  10. Post Apocalyptic World contains over 100 AAA models to create your own abandoned city. With over a dozen ground foliage (bushes, grass, and weeds) and 3 species of trees (with variations), it’s a simple drag and drop to create a lush and overgrown looking environment. Easily fill up your world with houses, stores, and industrial buildings. All the houses have interiors and multiple floors that can be filled with basic props such as couches, chairs, tables, cabinets, and even a kitchen. All props come with collision and LODs for a streamlined experience. The foliage tool can be used to add the final touches by painting in vines on buildings and broken rubble, bricks, trash on the ground. Shaders and materials use the latest UE4 technology. This pack comes with two demo scenes: one fully built out environment and a speed-level with a video showing a level built in 30 minutes. Features: - 3 Houses with full interiors - 5 doors built with physics - Mix and match siding, bricks, drywall to get tons of variations - 1 Store with blocked out apartment - 1 Industrial building built modularly to give you full control of scale/complexity - 3 species of trees with 2 variations each - Over a dozen bushes, grass, weeds to build lush ground foliage - Over 40 props to fill interiors and streets - Broken rubble, bricks, trash, loose paper to help give that added grungy look Technical Details 5 Building Assets 3 houses with full interiors 1 store 1 modularly built industrial building Over 40 Prop Assets each with full LODs Textures from 512x512 - 2048x2048 Albedo Compact RGB (Metalness/Roughness/AO) Normal Over 20 Foliage Assets 3 species of trees with 2 variations each bushes, grass, weeds Assets using Foliage Tool: Paintable Vines Rubble, debris, trash Intended Platform: Desktop [Hidden Content]
  11. Thanks Dude Thanks Bro
  12. Made two Signatures for the Member How did I do ? @Thunderous
  13. Warframe was an amazing game and still is and thanks a lot
  14. Let me know if you need any changes God damn it only realised I put a red hue around it oops
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