-
Posts
31 -
Joined
-
Last visited
Profile Information
-
iDevice
iPad Air (4th gen)
-
iOS Version
16.6.1
-
Jailbroken
No
-
Rooted
No
-
Gender
Male
-
Location
Alpha Centauri A
Recent Profile Visitors
2,904 profile views
YeetDisDude's Achievements
-
Penisjuice started following YeetDisDude
-
eli_kem started following YeetDisDude
-
trunsk007 started following YeetDisDude
-
Coley213 started following YeetDisDude
-
thanks
-
mahpasconnu started following YeetDisDude
-
key word: programmatically
-
Fabawaba started following YeetDisDude
-
DIY Hack Pubg mobile v0.11.5 no grass, no Recoil, Headshot IGG codes
YeetDisDude replied to Profecy's topic in DIY Cheats
cool -
hello, i need help on getting an ios device's UDID programmatically, im using objective c and i need to get the device's udid to use for me auth system since uuid changes again, i need udid, not uuid
-
Non-Jailbroken Hack Arena of Valor v1.54.1.3 - [ Map Hack ]
YeetDisDude replied to Laxus 's topic in Free Non-Jailbroken IPA Cheats
thank you -
Mod Menu Hack Arena of Valor Cheats (All Versions) +1
YeetDisDude replied to Laxus 's topic in Free Jailbroken Cydia Cheats
ok -
YeetDisDude started following 34306
-
hey, how did you fix it?
-
thanks
-
just... why youd have to learn how to use ida to do this stuff
-
hello, so i am currently making a cheat for Pixel Gun3D and i'm making a ESP mod which uses Unity's WorldToScreenPoint function public Vector3 WorldToScreenPoint(Vector3 position) { Vector3 result; return result; } i am using the one above and here is my code for calling it Vector3 screenPos = WorldToScreenPoint(get_cam(), position); the position is the enemy's position but then the worldtoscreen's return isnt accurate so i do this to get a better result float xPos = screenPos.X- (SCREEN_WIDTH * 0.5); // SCREEN_WIDTH - (SCREEN_WIDTH - screenPos.X); float yPos = SCREEN_WIDTH - screenPos.Y; then draw it with ImGui: ImVec2 startPoint = ImVec2((SCREEN_WIDTH / 2), 5); ImVec2 endPoint = ImVec2(xPos, yPos); ImGui::GetBackgroundDrawList()->AddLine(startPoint, endPoint, [self getImU32:Color::Black], 2.0f); it still doesnt work like expected because it draws lines to places that are/arent near the enemy (picture below) if anyone could help me to calculate the actual screen position i'd really apppreciate it
-
DIY Mod [All Versions] PG3D Lots of coins and gems!
YeetDisDude replied to Greenphx12's topic in Do-It-Yourself Android Mods
thanks green -
Android Tutorial HOW TO HACK SOME ONLINE GAME USING CHARLES PROXY
YeetDisDude replied to Swagter123's topic in Android Tutorials
thanks for the tutorial