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Posts
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Everything posted by AxCE
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Type Clutch -iAnd you should get the list of your apps.
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Hello guys. Back at it again in this section. Why are sum hacks only for 64 Bit devices and others for 32 bit devices? Thanks¿
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Hacked App:Twisty Board iTunes Link: https://appsto.re/sg/KucMeb.i Hack Requirements: - Jailbroken or Non-Jailbroken iPhone/iPad/iPod Touch. - iFile / Filza / iFunBox / iTools or any other file managers for iOS. Hack Features: - Unlimited Money Hack Download Link: [Hidden Content] Installation Instructions: Step 1: Open the app, play it a bit then close it from multitasking. Step 2: Download the file from the link above. Step 3: Unzip, copy/paste the files/folders to: For users on iOS 7, 6 and lower: /User Applications/AppName using iFunBox or /var/mobile/Applications/AppName using iFile/Filza. Jailbroken or Non-Jailbroken iOS 8 and lower, Jailbroken iOS 9, iOS 10 and higher users: /User Applications/AppName using iFunBox or /var/mobile/Containers/Data/Application/AppName using iFile/Filza. Non-Jailbroken iOS 8.3, 8.4, 9.0, 10.0 and higher need to follow this tutorial: http://iosgods.com/topic/9651-how-to-installapply-hacks-posted-in-this-section-if-youre-on-ios-83-84-90/ Note: Backup your original app files before replacing them with these modified ones. Step 4: Overwrite the new hacked files with your old ones and open the app. Note: If you have any questions or problems, read our [url=http://iosgods.com/topic/3535-faq-frequently-asked-questions/]Frequently Asked Questions topic and if you don't find a solution, post your issue down below and we'll do our best to help! Credits: @AxCE Hack Screenshots: N/A
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Help/Support How to apply savegame hacks with ifile
AxCE replied to VIPSARDAR's topic in Help & Support
Try reinstall and before you apply the savegame hack, open the app and finish the Tutorial. -
What? In this method? I just copy/paste it into my tweak.xm how can this have errors?
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I just null the function with that?..And anyways i get a shitload of errors.
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Its all the same game.
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Cracked? I'll probably make a patcher. without watching the vid*
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Yes But there's no TuT which completely works? Can you help me please?
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Hello. I guess this is my last problem to this patcher I've found this Unit in flex2. Target Class: LevelB2D Target Method: -(void) setShapeFilter:(int) immovable:(bool) shapeDef:(b2FixtureDef*) When i change something at (int)or(bool), the game crashes. But if i change nothing and just activate the hack, i get something like a wallhack. My problem is: I wanna put this into my patcher without return or null something but idk how to do so. Can someone help me please? And i would also appreciate if someone could tell me why the "hack" is working in flex2 without doing anything. Thanks.
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Thats the No_Backup folder...
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It worked!Thanks so much!
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i couldnt make it with code tag...I tried everything. But i hope you can read it..
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f**kingHell Im on ios 8.3 it doesnt work
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im in london atm no pc :)Ill try.
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I have better things to do atm.. Ill try it sometimes.
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I cant find it? Im on my phone btw..
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amm on which code tag? This one. code]/code? With the[ Sorry idk how to make it right????
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Of course. Are you able to see them? I just took 2 pics.
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Nice. I was about to make one. How have you hacked all characters lv 100? I mean you have to klick for every level as far as i know...
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In the preview post is it right? Idk how to fix that:/
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[Tweak.xm] Mission Impossible: Rogue Nation (The easiest version)
AxCE replied to Goggwell's topic in Coding Center
Thanks. -
Hello. This is like the fourth time i have a problem with this shit. So im making a patcher for HappyWheels. When i Null a void it doesnt change anything in the game. (I tried with many voids) For ex. This (its a part of my tweak.xm): %hook HomingMine-(void)explode {if(GetPrefBool(@"key3")) {}return %orig;}%end[/code]That pisses me off! Pleas Help. Thanks. I forgot. My Tweak.xm: #define PLIST_PATH @"/var/mobile/Library/Preferences/com.iosgods.happyw.plist" inline bool GetPrefBool(NSString *key) { return [[[NSDictionary dictionaryWithContentsOfFile:PLIST_PATH] valueForKey:key] boolValue]; } #include <Foundation/Foundation.h> %hook Session -(float)gravity { if(GetPrefBool(@"key1")) { return -5.00f; } return %orig; } %end %hook CharacterB2D -(void)headSmash:(float)argument1 { if(GetPrefBool(@"key2")) { argument1 = 0.0f; } return %orig; } %end %hook CharacterB2D -(void)chestSmash:(float)argument2 { if(GetPrefBool(@"key2")) { argument2 = 9999999.0f; } return %orig; } %end %hook CharacterB2D -(void)pelvisSmash:(float)argument3 { if(GetPrefBool(@"key2")) { argument3 = 999999.0f; } return %orig; } %end %hook HomingMine -(void)explode { if(GetPrefBool(@"key3")) { } return %orig; } %end %hook ArrowGunRef -(bool)dontShootPlayer { if(GetPrefBool(@"key4")) { return TRUE; } return %orig; } %end %hook HarpoonGunRef -(bool)startDeactivated { if(GetPrefBool(@"key5")) { return TRUE; } return %orig; } %end /* Popup with a link Varieties of a UIAlertView Popup can be found here: http://iosgods.com/topic/13988-varieties-of-uialertview-types-to-use-in-your-tweaks-patchers/ */ %hook AppDelegate // Change this with your Application's Delegate. AppController, UnityAppController, GameDelegate etc. - (BOOL)application:(id)fp8 didFinishLaunchingWithOptions:(id)fp12 { // Popup only once at each launch of the app. UIAlertView *igcredits = [[uIAlertView alloc] initWithTitle:@"happyw Cheats" message:@"\nhappyw Cheats by axce for iOSGods.com" delegate:self cancelButtonTitle:@"Thanks" otherButtonTitles:@"Visit Us", nil]; [igcredits show]; [igcredits release]; return %orig(); } %new -(void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { NSString *button = [alertView buttonTitleAtIndex:buttonIndex]; if([button isEqualToString:@"Visit Us"]) { [[uIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://iosgods.com/]]; } } %end