-
Posts
791 -
Joined
-
Last visited
Everything posted by lxdx
-
depends on which Xcode version you use (and so lldb) but nah, the tutorial is based on a jailed iOS 15.1 if you used a lldb version from Xcode with compatibly iOS 12 then yeah it might not support anything higher
-
Hello againnn On this series, we gonna see modding for games that aren't made with Unity3D. It's a bit more complicated since we do not have well written function names and class struct or whatever Il2cpp games offer us. If you are going to hack your first game, it's not a good idear to start here, it would be better to start on Unity games. Please refer you to my other tutorials. Tho don't worry, i will add some kinda small comments to explain you things. If you are an advanced dev, you can skip all the notes Requirements: - iOS device - Mac + Xcode - ARM notions. Thanks to @Happy Secret, for showing us that it was possible to debug a game on a jailed device if we sign the app with our Apple ID (Sideloadly). At least i learned it from him Tho if you don't have a Mac, you can still use a JB device with lldb / lldb-10 installed like on the linked tutorial below. This tutorial is based on another one that has already been published and is very well written, please check it first to understand what we are going to do, since it will be similar. [Hidden Content] Hope you learned something, if you have questions or need some clarification, write a comment i will answer once i have the time. Credits : - Me - @Happy Secret - @Ted2 for the old tutorial
- 182 replies
-
- 563
-
-
-
-
-
-
-
Help/Support IOSGods App hacked apps not working
lxdx replied to TheDarkest's topic in Help & Support
Settings -> general -> VPN and profiles -> find the certificate and trust -
https://gofile.io/d/Xv9loE
-
You can use any IDE, and still compile it with theos, you can drop the tweak folder inside Atom or VS, and use it from there and having a console where you compile it. Regarding XCode, idk if it can compile a theos project. but you can for sure see your project inside.
-
No Jailbreak Required World War 2: Battle Combat v4.81 [ESP]
lxdx replied to X204's topic in ViP Non-Jailbroken Hacks & Cheats
This ESP is so clean ! -
Dungreed v1.6.181+10 Mod Menu Cheats for Jailed iDevices!
lxdx replied to Happy Secret 's topic in Free Non-Jailbroken IPA Cheats
the iPAQ is crashing on launch A12, iOS 15.1, TrollStore installation -
Dungreed v1.6.181+10 Mod Menu Cheats for Jailed iDevices!
lxdx replied to Happy Secret 's topic in Free Non-Jailbroken IPA Cheats
It’s cool that you explain and share offsets too -
Yeah it’s the idear, but the script.call need to be called only after a if, otherwise it will be constantly called even if you called the NoHealthHack hook. so it’s here where you can check if button has been clicked, and if yes, then call HealthHack, else call NoHealthHack. Nice, gonna see the hack right now 🙂 Edit : here is a link where it uses a button action to call a function https://github.com/H5GG/H5GG/blob/main/examples-HTML5/H5DrawEsp(3.0).html it will draw an ESP example, but you can replace it with your hook, you may need to include frida stuff
-
I have school exams atm, but after i will make a part 2 with mod menu and switch on/off for offset patch and hook But no, you don’t need to create another instance of frida or unload the script. You need to create an rpc.export that hold your hooks like this : // i don’t have iG iDE on iOS sadly rpc.exports.healthHack= function(context){ //your hook } and after you need to create a HTML element to get if there is a button clicked or slider //here you call it script.call("healthHack");
-
Yes, it’s possible. You can do it by a simply if(…) Or by using rpc.exports, and create a function that call the script that holds the hook with script.call There might be some examples here tho, cuz i don’t have atm : https://t.me/h5gg_cn https://t.me/h5gg_en Someone also shared some H5GG scripts on iG, there might have an example too
-
the second one is kinda better
-
Yep there is for iOS, it uses H5GG and JavaScript, look into H5GG tag