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Getting really tired of problems trying to get Gdb working with an arm64 device on iOS 9.3.3.... My head hurts from reading so many tutorials and support topics where ppl have had same issues. Every cracked binary I get from Clutch seems to be already thinned, as Lipo gives error messages about them not being fat. Removing ASLR isn't an option, other then calculating difference in offsets due to it not being removed. But offsets never enter picture because attaching to a process from SSH/putty using gdb just winds up spewing a million errors, and eventually crashing SpringBoard.
Brain hurting... Time to start fresh another day.
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That's very helpful to know. Thank you so much. @xiaov Going to try again tonight. I know the game is sub_x, and should be very easy to find offsets if I can just get gdb working right.
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