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Posts
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Posts posted by Enoch
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To go with the post above, In the MCMMetaIdentifier the value is: com.lilithgame.roc.ios
Also not preferences, I see the same thing. I’m thinking maybe they never changed the file names from Rise of Civilizations but when I run it in lldb I still get the same thing.
This must be easier to attach the game with the PID.
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59 minutes ago, DanYal said:
make sure binary name is correct
The game is Rise of Kingdoms in the app store but on the homepage it's called RiseofKingdoms so I assume I'm spelling it correctly.
Edit: Just checked /var/mobile/Containers/Data/Application and it’s called RiseOfKingdoms so I’m spelling it correctly.
They did have a legal issue a while back and had to change their name from Rise of Civilizations to Rise of Kingdoms but I don’t think that would matter at this point.
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3 minutes ago, DanYal said:
attach RiseOfKingdoms
2 minutes ago, Laxus said:The --waitfor only use when you not launch the game, if the game is launched already just use att binaryname
Not attaching
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So I'm using PutTTY to attempt to attach the game, I have no idea what the PID is for the game and not sure how to find it using DLG so I'm trying to attach using the name of the game. However, it won't attach. Maybe it'll actually attach using the PID but as I said, I'm not sure how to get it using DLG.
I'm following this tutorial:
Screenshot: https://prnt.sc/q1q674
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Gonna try this, thank you.
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Thanks for this man!
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I uninstalled all the hacks, I used App manager to wipe it, and it loads up to the "Activision" screen and then closes. I've respurng, deleted the game, and it still crashes.
It was running fine for a while but I stopped playing to work on another game and after a while COD stopped working. I never touched COD in PuTTY or DLG.
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I'm attempting to install Python from here: https://github.com/Proteas/native-lldb-for-ios/blob/master/python-v2.7.6-proteas-2015-11-30.deb
But when I press "install" it runs pretty smoothly until I hit the following code. I installed libffi through github but still get this.
1mdpkg: [0m dependency problems prevent configuration of python: python depends on libffi; however: Package libffi is not configured yet. python depends on sqlite3; however: Package sqlite3 is not configured yet. [1mdpkg:[9m error processing package python (--install): dependency problems - leaving unconfigured Errors where encountered while processing: python bash-5.0#
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10 minutes ago, DADi said:
You need to open the App’s binary/executable in IDA. Not your Tweak.xm file.
Your Tweak.xm is what you will use to create the .deb package.
Alright, thank you. I'm just trying to follow tutorials on YouTube and they're opening Tweak.xm's in IDA. Maybe these are really outdated.
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Not able to open tweak.xm in IDA
-fixed issue
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1 minute ago, bR34Kr said:
You need to use the iOS 10 SDK. To do that just rename your iOS 9 SDK by adding some random letter at the end. It just must not end with .sdk
I just edited the post above. Looks like it worked! Thank you so much!
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24 minutes ago, bR34Kr said:
It’s a bug with the Jailbreak, so you need to ReJB. As for the error, it’s as simple as not having permission to access the directory. I believe you created your project as root but you tried to compile with mobile and mobile does not have permissions to go to root’s directories. Try compiling as root. And if you want to compile as mobile then change owner to mobile for all files and directories in that project.
And a small tip, add this line to your Makefile to remove armv7
ARCHS = arm64
Holy sh!t this worked, thank you so much.
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1 minute ago, bR34Kr said:
It’s a bug with the Jailbreak, so you need to ReJB. As for the error, it’s as simple as not having permission to access the directory. I believe you created your project as root but you tried to compile with mobile and mobile does not have permissions to go to root’s directories.
And a small tip, add this line to your Makefile to remove armv7
ARCHS = arm64
Alright I'll do that. Looks like I have to re-do the whole thing and hopefully this stops the error for next time.
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11 minutes ago, Laxus said:
download Make + Perl from http://apt.bingner.com/.
I already have it.
I seemed to have fixed the error in OP but now in NewTerm I'm getting "[Process completed] Press any key to close the tab." and it's not closing.
Edit: Fixed
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Hey everyone, my name's ZoZo. I haven't really been in the iOS modding scene. I had jailbroken iPhone's since I was a kid because of my brother and only ever used LocaliAP but never went any further than that.
I used to hack PSP's thanks to my brother and made a hack for G-Force by messing with random things, and would hack on SOCOM and Siphon Filter. A few years ago I owned an RGH and had some fun with that until it got boring.
I was a Diet Mod on a popular gaming website majority of you probably know about but it would be considered advertisement if I posted the website but it has something to do with the number 7.
I am a former U.S. Marine, infantryman (03XX is open contract infantryman). That's where the 03XX comes from. I'm 22 and just learning and getting into the iOS hacking scene. Hopefully with all the pro's in this forum, I can further my knowledge and create some mod menu's or hacks in general for everyone. I've already learned quite a bit.
Some things I love are: Dip, Whiskey, bacon, Star Wars (Clearly), Wolf of Wall Street (You gents know why *Cough* Margot Robbie), and Baywatch (*Bronchitis cough* Alexandra Daddario).
I hope to see y'all around.
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So I ended up fixing the last error or it fixed itself, not quite sure. Do I need to reinstall Theos and all dependencies or is there any easier fix for this?
But with getting rid of that error, a new one has sprung. I'm using SDK 9.3. I changed permsiions of Rokmod.mm.0f7f951.o to Read,Write, Execute and I'm still getting it.
==> Compiling RoKMod.mm (armv7)… error: unable to open output file '/var/mobile/rokmod/.theos/obj/armv7/RoKMod.mm.0f7f7951.o': 'Permission denied' 1 error generated. make[4]: *** [/var/theos/makefiles/instance/rules.mk:199: /var/mobile/rokmod/.theos/obj/armv7/RoKMod.mm.0f7f7951.o] Error 1 make[3]: *** [/var/theos/makefiles/instance/bundle.mk:37: /var/mobile/rokmod/.theos/obj/armv7/RoKMod.bundle/RoKMod] Error 2 make[2]: *** [/var/theos/makefiles/instance/bundle.mk:26: internal-bundle-all_] Error 2 make[1]: *** [/var/theos/makefiles/master/rules.mk:111: RoKMod.all.bundle.variables] Error 2 make: *** [/var/theos/makefiles/master/aggregate.mk:12: internal-all] Error 2
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2 hours ago, Your Harley Quinn said:
What iOS are you on?
12.4
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Just now, DADi said:
Perhaps it's a different issue entirely then. Do open an issue on the theos GitHub, it may be related to the perl update?
Alright I'll do that. Thank you.
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5 minutes ago, DADi said:
I think it's an issue with iOS 13 and theos.
You should perhaps check or create an issue on the official theos GitHub. https://github.com/theos/theos
I'm on iOS 12, does that not matter?
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5 minutes ago, AideNx said:
Did you follow the steps exactly and correctly?
Yes I did, I also just tried it right now.
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I’m trying to run “make package install” but I’m getting the following error, also I replaced
my $functionRetval = shift $args;
my $functionName = shift $args;
with
my $functionRetval = shift @{args};
my $functionName = shift @{args};
bash: line 1: 29985 Done swift --version 29986 | head -1 29987 Broken pipe: 13 | cut -d'v' -f2 29988 Killed: 9 | cut -d' ' -f2 29989 Killed: 9 | cut -d'-' -f1 > Making all for tweak RoKMod… make[2]: *** [/var/theos/makefiles/instance/library.mk:33: /var/mobile/rokmod/.theos/obj/armv7/RoKMod.dylib] Killed: 9 make[2]: *** Waiting for unfinished jobs.... ==> Preprocessing Tweak.xm… Experimental shift on scalar is now forbidden at /private/var/theos/vendor/logos/bin/lib/Logos/Group.pm line 107, near "$args;" Experimental shift on scalar is now forbidden at /private/var/theos/vendor/logos/bin/lib/Logos/Group.pm line 108, near "$args;" Compilation failed in require at (eval 10) line 1. BEGIN failed--compilation aborted at (eval 10) line 1. at /var/theos/bin/logos.pl line 22. BEGIN failed--compilation aborted at /var/theos/bin/logos.pl line 22. make[3]: *** [/var/theos/makefiles/instance/rules.mk:264: /var/mobile/rokmod/.theos/obj/arm64/Tweak.xm.mm] Error 255 rm /var/mobile/rokmod/.theos/obj/arm64/Tweak.xm.mm make[2]: *** [/var/theos/makefiles/instance/library.mk:33: /var/mobile/rokmod/.theos/obj/arm64/RoKMod.dylib] Error 2 make[1]: *** [/var/theos/makefiles/instance/library.mk:24: internal-library-all_] Error 2 make: *** [/var/theos/makefiles/master/rules.mk:111: RoKMod.all.tweak.variables] Error 2 iPhone:/var/mobile/rokmod root#
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33 minutes ago, Zahir said:
If you downloaded the game from your iDevice, the app will only contain the portion that is compatible with your device. In your case arm64.
So there is no need to thin the binary since it contains arm64 portion only.
32 minutes ago, DADi said:Yeah, thinning binaries is old school. People just hack ARM64 portions now.
Huh, alright that makes sense. Thank y'all.
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I decrypted an app named RiseofKingdoms and renamed the decrypted version to RoKDecrypted. I used bfdecrypt to decrypt the ipa.
However, when I load it into armconverter and attempt to thin the binary I get "Error occurred while thinning the binary. Contact Us for help." There is one post on here where someone had the same issue but it was from like 2015 or something. I saw that in iOS 9 you had to download the ipa from iTunes and I'm not sure if that's still the case here in 2019.
I'm currently on iOS 12.4, iPhone 8.
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2 hours ago, Laxus said:
Upgrade your pc / laptop
I just found out about Cyber Duck and transferred it in seconds. Although I do need an upgrade.
This is solved.
Not able to attach game in lldb
in Help & Support
Posted
Thanks to a user on Reddit you can get the PID using:
ps ax | grep 'app name'