Happy Secret
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Posts posted by Happy Secret
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On 8/10/2024 at 11:10 AM, มือสมัครเล่น said:
We need Frida Gadget on dlopen support for iOS17.
Frida has a number of different component. Frida Gadget has not fully support iOS17 yet. I saw the github issue remains OPEN.
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2 hours ago, Dggh said:
Ok vip
You don’t need VIP for this. Just react or comment. Then look into the post to find download link
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2 hours ago, Alihackali said:
cool but why there is no deb file for jailbreak
Haha, I don’t have a jailbroken device.
Sorry about that -
Version 1.9.6:
Quite a number of improvement in this release. If you are using older version, strongly suggest you to move on this version.
1. Added support for using Offset to search for Method under Unity Static Analyser. YES, you can now use the offset from debug mode or iGameGod to locate the method that you are interested.
If you are advanced iGameGod user, you sometime might experience situation that you found an offset of an assembly instruction that changes the value that you are interested. However, in iGameGod, it didn't actually give you any indication of what method is it.
Now, in Unity Static Analyser, you can input instruction offset to local the corresponding cached method info. Of course you would like to skip last two or three digits of your offset. This search is an exact (partial) match.
2. Added Dictionary support for look up known Unity User Object from address. YES, Meaning you can now use any value address (random address) inside a dictionary object, to locate the corresponding Unity User Object.
Sometime, when you use memory search feature, you have located an address that hold the value that you interested. It could be HP, Gold, etc. However, cannot locate the Unity User Object that holding this value.
This supposed to be a feature that exists for long time. The reason why you cannot locate it this time is, the value is stored inside a Dictionary inside the Unity User Object. It is not directly inside a field of the Unity User Object.
With this new improvement, you can now defect Dictionary value as well.
3. Extended the find object logic to mostly any active live object, even it is not in scene. YES, this is CRAZY improvement. It is now a lot of easy to locate an object.
Simply because of this NEW features, you should upgrade to this version of Enhanced Menu. It is way to powerful then what you can imagine.
The only draw back is, there is a little performance hit. Especially, when there are a lot of objects that need to scan through or locate.
4. Extended ValueType support for Unity User Object Explorer, including List but not Dictionary. YES, this is another CRAZY feature. User can click through field with ValueType to drill into its value. Update field in ValueType is supported.
Some games like to store Character Stat inside ValueType (Struct), which is fine. The problem is, they store those ValueType (Struct) insider a List. e.g. It could be list that contains different level of the item. Different level has different stat.
Now, using Unity User Object Explorer, you can navigate this list, the ValueType (Struct) value inside, and even update the value stored.
5. Extended ValueType support for Unity Static Analyser, it is now display properly the address to it. YES, of course I wont missed the Unity Static Analyser. You can work with ValueType as well.
Just like normal Unity User Object Type, you can search and find all instance of the ValueType and step into Unity User Object Explorer, like it is a normal Unity User Object Type.
6. Extended Obscured Type support to cover Obscured Boolean. YES, I eventually figure out how to support Obscured Boolean.
Just like other Code Stage Obscured Type, you can read and update Obscured Boolean with Unity User Object Explorer or through JSPlug-in.
note:
1. This is a BETA release and for Unity Game only. It is good for Hack developer who want to test their limits only. Not for general user who do not familiar with Unity. For general user who do not familiar with Unity, it is still a good tool to use, but you cannot maximise its value.
2. Performance could be bad, if the game has a lot class definition. It is tradeoff for features and performance for now. If you don't like it, you may skip these in your JS plugin. It won’t affect your performance if you are not using it.
Download Link: https://iosddl.net/3ec9add067aa0903/H5GG_with_ARM_and_Unity_v1.9.6.zip- 1
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6 hours ago, Rider11111 said:
How install your menu with jailbroken device. I tried to install your menu with sideoladly and esign but it’s doesn’t work. I downloaded H5GG deb so it’s working, but I’m need your MENU, how I’m need to download your menu without sideoladly or esign JAILBROKEN
I don’t have jailbroken device. Sorry can’t help.
see if some other people has experience on this.
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Here is the answer for you. They might either removed the export completely or obfuscated the export name for those Il2cpp api.
https://github.com/vfsfitvnm/frida-il2cpp-bridge/issues/300I haven’t try implement the workaround yet
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Modded/Hacked App: Ghost Survivors : Pixel Hunt
Bundle ID: com.superbox.ios.ghosthunter
iTunes Store Link: https://apps.apple.com/ae/app/ghost-survivors-pixel-hunt/id6449464089
DIY Requirements:
- Non-Jailbroken iPhone/iPad/iPod Touch.
DIY Features:
- Being Rich (Power, Gold, Diamond, Materials, Keys)
- Boost Skill (Short Cooldown, High Damage, More effective)
- High Damage
- High Walk Speed
- Short Skill Cooldown
DIY Instructions:
1. Download last decrypted version from Decrypted iOS IPA App Store (iOSGods)
2. Download the DIY Pack from here
3. Unzip the downloaded DIY Pack into a folder
4. Put Step 1 Downloaded ipa into this newly created folder
5. Follow README to make game IPA H5frida/Frida/Cheat ready
6. Sideload the new ipa with H5GG with ARM and Unity v1.9.5.dylib using Sideloadly (**Enable File Sharing)
7 Enjoy your DIY Ghost Survivors : Pixel Hunt Cheat
8. Explore more cheat yourself with H5GG Unity Static Analyzer (UA Button) and Share your finding down below. Happy DIY.
Cheat Video/Screenshots:
Credits:
- Happy Secret- 3
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Modded/Hacked App: Dino Bash - Defend & Fight
Bundle ID: com.pokokostudio.dinobash
iTunes Store Link: https://apps.apple.com/us/app/dino-bash-defend-fight/id895462868
DIY Requirements:
- Non-Jailbroken iPhone/iPad/iPod Touch.
DIY Features:
- Being Rich (Lots of Golds and Diamonds)
- Fast Apple Generation
- Unlimited Consumables (Blizzard / Big Rock / etc), you need to own it first (as the game progress).
- Buy Unit at ZERO Cost
- Short Buy Unit Cooldown
- Short Skill Cooldown
DIY Instructions:
1. Download last decrypted version from Decrypted iOS IPA App Store (iOSGods)
2. Download the DIY Pack from here
3. Unzip the downloaded DIY Pack into a folder
4. Put Step 1 Downloaded ipa into this newly created folder
5. Follow README to make game IPA H5frida/Frida/Cheat ready
6. Sideload the new ipa with H5GG with ARM and Unity v1.9.5.dylib using Sideloadly (**Enable File Sharing)
7 Enjoy your DIY Dino Bash Cheat
8. Explore more cheat yourself with H5GG Unity Static Analyzer (UA Button) and Share your finding down below. Happy DIY.Cheat Video/Screenshots:
N/A
Credits:
- Happy Secret- 3
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On 2/24/2024 at 9:00 PM, hiranositi said:
Offline game support??
Support both online and offline games. But it can only modify local part of the game.
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Encrypted in certain way probably
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Anyway, Il2cpp dumper uses Il2cpp api…..if they block Il2cpp api access, then both dumper and H5GG can’t use.
I am not sure how iGameGod do the dump, but likely also leveraging Il2cpp api….if that is the case, it will fail again -
Did you try using iGameGod to dump?
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I didn’t cheat this game before. But there are a lot people cheating it and I won’t surprise to see any anti-cheat on this game.
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This games actually not protected much. You can use iGameGod or H5GG to search and edit all numbers, including gems and all other currency
But they catch cheating seriously though. If you really want to cheat in this game. Don’t make too crazy number and use them up and don’t leave big number of resources not used.
Resources are mostly stored as Double for this type of game.
If you want cheat their Skill cooltime, go find Manager_Skill -> sc_ActiveSkill -> per individual SkillInfo in the array -> Skill_MaxTime and Skill_Power
once again, they catch cheater seriously. Don’t blame if you get banned.
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15 hours ago, Crimson said:
Hello, I was wondering if anyone knew more about how to use H5GG than I do. I don’t normally use this tool but thought I’d give it a try. However, when loading a script (either .HTML or .js) I receive the error listed below. Does anyone know how to fix this?
frida(脚本错误)script error:
{
"type": "error",
"info": [ null, null, null,
"cannot find il2cpp api:il2cpp_domain_get"
]
}This normally mean it is either
1) not a Unity Game
2) Il2cpp API is protected
What game is it?
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Version 1.9.5:
1. Series of bug fix for usability and stability.
note:
1. This is a BETA release and for Unity Game only. It is good for Hack developer who want to test their limits only. Not for general user who do not familiar with Unity. For general user who do not familiar with Unity, it is still a good tool to use, but you cannot maximise its value.
2. Performance could be bad, if the game has a lot class definition. It is tradeoff for features and performance for now. If you don't like it, you may skip these in your JS plugin. It won’t affect your performance if you are not using it.
Download Link:
https://iosddl.net/3e7bde5a74b9252c/H5GG_with_ARM_and_Unity_v1.9.5.zip
For iOS 17 User, Stay tuned, we are still waiting for Frida Gadget update for iOS17 -
No god mode or one hit.
Do you want zero skill and ultimate cooldown?
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On 12/13/2023 at 11:43 PM, Duho44 said:
I can’t DIY this game in new version, pls help!!
What is the issue? Any screenshot?
I have just tested, the script still working fine -
Cool, thank you iOSGods! Happy New Year.
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8 hours ago, jdcc4723 said:
@Happy Secret can u help me plz I got this error when i was try to make slider script.unpin is not a function. (In'script.unpin()','Script.unpin' is undefined)
not sure why you have problem with it.
can you run my script ?
anyway, You can safely remove script.unpin -
Modded/Hacked App: Ninja Alien: Survival Arena
Bundle ID: com.spicysparks.robotninjagame
iTunes Store Link: https://apps.apple.com/ph/app/ninja-alien-survival-arena/id6470303859
DIY Requirements:
- Non-Jailbroken iPhone/iPad/iPod Touch.
DIY Features:
- High Damage / OneHit Kill
- Full of Luck (yield better from drops)
- God Mode
- 1M Gold
- 1M Gems
- Quick Energy Gain for Ulitmate
- HealRegen (when you across stage)Gold / Gems Hack Not workingIf you find your Gold / Gems cheat not working for you, you would remove the H5JSPlugin - Unity Static Analyzer v3.8.js in app bundle. You would manually load it later, if you want to find your own DIY Cheat.
We need to make sure H5JSPlugin - NinjaAlien.js automatically load first by the Enhanced Menu (before Unity Static Analyzer)DO NOT GO CRAZY ON TALENT AROUND DROPSThis game does not optimise the UI effect when there are lots of drop on screen. It can easily freeze your screen. So, suggest you try to limit those Talent (such as Luck) to something below lv30.
You may want to turn setting on UI quality to performance mode
DIY Instructions:
1. Download last decrypted version from Decrypted iOS IPA App Store (iOSGods)
2. Download the DIY Pack from here
3. Unzip the downloaded DIY Pack into a folder
4. Put Step 1 Downloaded ipa into this newly created folder
5. Follow README to make game IPA H5frida/Frida/Cheat ready
6. Sideload the new ipa with H5GG with ARM and Unity v1.9.3.dylib using Sideloadly (**Enable File Sharing)
7 Enjoy your DIY Ninja Alien: Survival Arena Cheat
8. Explore more cheat yourself with H5GG Unity Static Analyzer (UA Button) and Share your finding down below. Happy DIY.
Cheat Video/Screenshots:N/A
Credits:
- Happy Secret- 11
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Version 1.9.3:
1. Add User Defined ValueType support for JSPlug-in. YES, you manipulate ValueType Data (not primitive) directly using JSPlug-in.
If you familiar with ValueType, it is actually different from object type where ValueType actual data is store directly on the offset, while Object Type store a pointer at offset instead.
Therefore, for User Defined ValueType (Non System / UnityEngine namespace), we will return the offset address (object base + offset), instead of returning content of the offset address (content at object base + offset).
Then, we extended UnityObject to support ValueType. In this case, you will need to specify the Full Class Name of the ValueTypeNote
Spoilerlet PlayerStats = new UnityObject(NinjaBehaviour._stats, "$PlayerStats"); PlayerStats.loadFields(["Damage", "Luck","EnergyGain","HealthRegen"])
- Only specify the Class name for ValueType. DO NOT input that parameter for normal Unity Object.
- ValueType also has fields, but the memory representation is quite different. Anyway, you can load fields as normal, access them as normal.
- Currently assume field / content of ValueType would not be ValueType (no nested ValueType)
- Currently ValueType is not fully supported in Enhanced Menu UI. But you can access its content manually through Memory pointer
2. Minor bug fix on a number of bugs.
note:
1. This is a ALPHA release and for Unity Game only. It is good for Hack developer who want to test their limits only. Not for general user who do not familiar with Unity. For general user who do not familiar with Unity, it is still a good tool to use, but you cannot maximise its value.
2. Performance could be bad, if the game has a lot class definition. It is tradeoff for features and performance for now. If you don't like it, you may skip these in your JS plugin. It won’t affect your performance if you are not using it.
Download Link: https://iosddl.net/321ed83222762532/H5GG_with_ARM_and_Unity_v1.9.3.zip -
Paid app, can’t find a decrypted version.
There is a Chinese version here - https://decrypt.day/app/id1635913906
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Once game started, you could turn off the cheat. Turn is on again when the cheat is lose.
This games seems release object pretty quick. Sometime, when we want to apply update, if the object released, the system will freeze.
Introducing the New Era of iOS App Hacking - Jailed iOSGods Mod Menu
in Forum Announcements
Posted
Very nice update.
how can I make my own iosgods menu using this features?