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AuroraEverflow

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  1. - it was a little less laggy (on startup & in between turns) but not by much. Still crashed after 4 or 5 actions. (just tried again & it actually crashed sooner. After 2 enemy turns & 1 user action) managed a crash log & posted below. Hope it helps https://justpaste.it/a72cc
  2. So just downloaded the most recent version earlier today. Different person but I'm experiencing a similar issue (regardless of cheats being activated or not) - I'm experiencing the same long load screen times. - There's also extreme lag that happens mostly in between character turns & on enemy turns. - After a few rounds the game will outright crash. iPhone 7+ | iOS 13.5.1 | Unc0ver JB | Installed via Igamegod
  3. There’s an error notice that pops up when using “never die” then the game freezes. The game just outright crashes when using the “no cooldown” feature. 🥺
  4. Hey! Thanks for the reply. That still doesn't seem like an over the top advantage since resource availability & energy are the most obnoxious parts of the game. I can live with that. In the past I think every ban had DMG on. Even set to 1.0 (which like a dumb I thought meant it would remain at 1x damage, ie. regular unaltered numbers haha) Yeah. Sadly, given how convoluted Raid requirements are & how heavily monetized a feature it is, I don't think they'll will be safe for a while.
  5. Hey! What settings have you had the best luck with in regards to not getting banned? I gave up on trying a few months back after investing a bit in an account but given all the sh!t they've been pulling with this game lately I'm tempted to try again & want to have a little more insight before doing so. Thanks in advance for any suggestions
  6. Got hit in this wave but I was definitely a bit careless with the DMG multiplier. How are you getting back in btw? if you don't mind my asking. If I delete/install from the app store I just get the ban screen but can't get beyond that. I can access the game with a new account using a decrypted sideloaded IPA (without IAP) but then the Cheats don't show up.
  7. same error (iphone7+ running ios13.5.1 - which seems to be a pretty big hassle to work with as is) When trying to workaround with "dont use anisette authentiation" I get: HTTPSConnectionPool(host='idmsa.apple.com', port=443): Max retries exceeded with url: /IDMSWebAuth/clientDAW.cgi (Caused by SSLError("Can't connect to HTTPS URL because the SSL module is not available.")) Nothing new that hasn't already been posted but I appreciate you guys dropping in & replying to the same questions/info being brought up repeatedly & keeping us informed as you work to find/fix the issues. Looking forward to picking up VIP once this gets sorted out.
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