Guys, i have the same problem as you guys that the enemies survive on 1 hp everytime. All you have to do to fix this is delete the hacked game and download the original game from the appstore, then play it normally until you get to the select summon stuff. Now this step is important, try to aim for characters that can either inflict sap or curse debuff since those can kill the enemies when it is their turn. When you get those kinds of characters, switch back to the hacked version and enjoy, i also recommend you to also get get characters that lowers the enemy resistance so you can inflict those debuffs easier in late game. Hope this helps for you guys.
This hack is very useful for me but the 100% capture hack is useless, it is just visual and i did not get my astromon when i caught it, it just shows that i caught it but when i check my inventory, the astromon is not there. It is just the base chance no matter what, you might be able to catch some astromons but the hack just doesn't help you, but also it can backfire you. For example, if you don't turn on the hack and you try to catch an astromon, you may fail to catch it the first time but you still have 2 chances left to catch it because it is not gone yet. However, with the hack it is a different story, the hack didn't actually make you catch the astromon, it just makes it look like you do, but infact, you might not caught it and you don't have another chance to try to catch it again because the hack makes the astromon disappeared as if it was caught, so yeah, the 100% catch rate hack is a lie guys, you can try it yourself, try using all 3 of the astrochips (catching bullets) and finish the battle, at the end of stage screen you can see if you actually caught the astromon. If you use all 3 catching bullets but at the end screen you only see 2 or 1 astromons, you know that the hack didn't work at all and you got rip offed. Sorry for the long explanation, it was necessary to do that because i also had seen other people have the same problem but it is not being seriously addressed yet.
@Laxus @Rook Sorry for the ping both of you, but for me it is important to let you guys know the current problems.