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Posted (edited)

When you update, can you change damage mod to be a multiplication of skill damage instead of a fixed number (takes many hits in the harder difficulty levels). Also, the Lifedrain skill consumes mana and the support created by the Clone skill isn’t attacking. These are trivial if OHK damage is increased though. 

Updated by Fentaur
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4 hours ago, Fentaur said:

When you update, can you change damage mod to be a multiplication of skill damage instead of a fixed number (takes many hits in the harder difficulty levels). Also, the Lifedrain skill consumes mana and the support created my the Clone skill isn’t attacking. These are trivial if OHK damage is increased though. 

@Laxus it increasing the OHK damage even a thing? I’m at the point in the game where I don’t OHK things anymore so if it’s possible to increase it that’d be really helpful!

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