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Can't get Preference bundle working on theos-jailed app


sm0ke

4 posts in this topic

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Posted

I am unable to get preference bundle settings working on a theos-jailed application. I am using an iPhone X on 12.2 non jailbroken. Jailed apps with preference bundle from iOSGods work on my phone so the issue is with my code.

I have successfully created a theos-jailed project, added a preference bundle to it. The ipa compiles and i can see the GCPrefs.bundle compile (with root.plist, info.plist and a unix file) in the debug folder however it doesnt get copied into the ipa.

I have manually copied the GCPrefs.bundle containing only the Root.plist into the IPA and i can see the settings in the settings app however my app cant read them.

Any help would be appreciated.

makefile (preference bundle)

ARCHS = arm64

include $(THEOS)/makefiles/common.mk

BUNDLE_NAME = GCPPrefs
GCPPrefs_FILES = GCPPrefsRootListController.m
GCPPrefs_INSTALL_PATH = /Library/PreferenceBundles
GCPPrefs_FRAMEWORKS = UIKit
GCPPrefs_PRIVATE_FRAMEWORKS = Preferences

include $(THEOS_MAKE_PATH)/bundle.mk

internal-stage::
	$(ECHO_NOTHING)mkdir -p $(THEOS_STAGING_DIR)/Library/PreferenceLoader/Preferences$(ECHO_END)
	$(ECHO_NOTHING)cp entry.plist $(THEOS_STAGING_DIR)/Library/PreferenceLoader/Preferences/GCPPrefs.plist$(ECHO_END)

 

makefile (theos-jailed app)

MODULES = jailed
ARCHS = arm64
TARGET = iphone:clang:latest:latest
FINALPACKAGE = 1
FOR_RELEASE = 1

include $(THEOS)/makefiles/common.mk

TWEAK_NAME = GolfClashPlus
DISPLAY_NAME = Golf Clash Plus
BUNDLE_ID = com.sm0ke.golfclashplus

GolfClashPlus_FILES = Tweak.xm
GolfClashPlus_IPA = /Users/<USERNAME>/tweaks/Golf Clash v2.33.2.ipa
GolfClashPlus_LDFLAGS += -Wl,-segalign,4000

include $(THEOS_MAKE_PATH)/tweak.mk
SUBPROJECTS += GCPPrefs
include $(THEOS_MAKE_PATH)/aggregate.mk

 

tweak.xm

#define PLIST_PATH @"/var/mobile/Library/Preferences/com.sm0ke.gcpprefs.plist"     //here the name of your .plist (it's stored in the "Resources" folder)
 
inline bool GetPrefBool(NSString *key)
{
    return [[[NSDictionary dictionaryWithContentsOfFile:PLIST_PATH] valueForKey:key] boolValue];
}

-(void)applicationDidBecomeActive:(id)arg0 {
    %orig(arg0);

    if(GetPrefBool(@"kGrids")) {    
      //Code i want to run here
	}
}

 

 

Root.plist

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>PreferenceSpecifiers</key>
	<array>
		<dict>
			<key>Type</key>
			<string>PSToggleSwitchSpecifier</string>
			<key>Title</key>
			<string>Grids</string>
			<key>Key</key>
			<string>kGrids</string>
			<key>DefaultValue</key>
			<false/>
			<key>defaults</key>
			<string>com.sm0ke.gcpprefs</string>
		</dict>
		<dict>
			<key>Type</key>
			<string>PSGroupSpecifier</string>
			<key>Title</key>
			<string></string>
		</dict>
	</array>
</dict>
</plist>

 

Posted
On 5/23/2019 at 1:58 AM, sm0ke said:

Anyone? :) 

If you still need help with this, here's an example:

inline bool GetPrefBool(NSString *key) {
    return [[[NSUserDefaults standardUserDefaults] valueForKey:key] boolValue];
}

%hook Coins
- (int)have {
    if(GetPrefBool(@"key1")) {
        return 99999;
    }
        return %orig;
}
%end

Then you will need to place a /AppName.app/Settings.bundle/Root.plist inside the IPA.

Posted
4 hours ago, DADi said:

If you still need help with this, here's an example:


inline bool GetPrefBool(NSString *key) {
    return [[[NSUserDefaults standardUserDefaults] valueForKey:key] boolValue];
}

%hook Coins
- (int)have {
    if(GetPrefBool(@"key1")) {
        return 99999;
    }
        return %orig;
}
%end

Then you will need to place a /AppName.app/Settings.bundle/Root.plist inside the IPA.

I ended up working it out myself.

Needed to use a settings.bundle as you said but then needed to sync the values into the userdefaults.

Thanks for replying though.

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