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[Tutorial] How to add an icon to your Preference Bundle


25 posts in this topic

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Updated (edited)

Here's a quick tutorial showing how you can add an icon to your Preference Patcher.

If you are having trouble understanding the tutorial below then go ahead and take a look at this video.


1. Run the command to start making a new project (I'll be using PuTTY for this)

login as: root
[email protected]'s password:
DiDAs-iPhone:~ root# /var/theos/bin/nic.pl
NIC 2.0 - New Instance Creator
------------------------------  
[1.] iphone/application  
[2.] iphone/library  
[3.] iphone/preference_bundle  
[4.] iphone/tool  
[5.] iphone/tweak
Choose a Template (required): 5
Project Name (required): igtutorial
Package Name [com.yourcompany.igtutorial]: com.iosgods.igtutorial
Author/Maintainer Name [System Administrator]: DiDA
[iphone/tweak]
MobileSubstrate Bundle filter [com.apple.springboard]:[iphone/tweak] List of applications to terminate upon installation (space-separated, '-' for none) [SpringBoard]:
Instantiating iphone/tweak in igtutorial/... Done.
DiDAs-iPhone:~ root#

2. Next, CD into your project folder and run /var/theos/bin/nic.pl again and choose #3 iPhone/Preference_Bundle. This will automatically add it as a sub project in the 'makefile'.


DiDAs-iPhone:~ root# cd /var/root/igtutorial/
DiDAs-iPhone:~/igtutorial root# /var/theos/bin/nic.pl
NIC 2.0 - New Instance Creator
------------------------------  
[1.] iphone/application  
[2.] iphone/library  
[3.] iphone/preference_bundle  
[4.] iphone/tool  
[5.] iphone/tweak
Choose a Template (required): 3
Project Name (required): igtutpref
Package Name [com.yourcompany.igtutpref]: com.iosgods.igtutpref
Author/Maintainer Name [System Administrator]: DiDA
Instantiating iphone/preference_bundle in igtutpref/...
Adding 'igtutpref' as an aggregate subproject in Theos makefile 'Makefile'.
Done.
DiDAs-iPhone:~/igtutorial root#

You should have these files: FQD5PRh.png



3. By default, you will need an "igtutpref.png" icon based on the project name you've entered. You can change this to whatever you like as long as it's the same as the one in the entry.plist file located in /path/to/project/igtutorial/igtutpref/


<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>items</key>
	<array>
		<dict>
			<key>cell</key>
			<string>PSGroupCell</string>
			<key>label</key>
			<string>igtutpref First Page</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<true/>
			<key>defaults</key>
			<string>com.iosgods.igtutpref</string>
			<key>key</key>
			<string>AwesomeSwitch1</string>
			<key>label</key>
			<string>Awesome Switch 1</string>
		</dict>
	</array>
	<key>title</key>
	<string>igtutpref</string>
</dict>
</plist>

4. You can get the icon of the game from their .app folder or you can craft one yourself or even find one on Google. The recommended size is 32x32 or 16x16.
p566gYyl.png



5. After you have obtained the icon, simply copy it to the "Resources" folder located inside the "igtutpref" folder.
XhzMSyUl.png



6. Once you're finished, CD back into your project folder and type make package install to see the new icon on the settings.app.


DiDAs-iPhone:~/igtutorial root# make package install
/var/root/igtutorial/theos/makefiles/targets/Darwin-arm/iphone.mk:46: Targeting iOS 4.0 and higher is not supported with iphone-gcc. Forcing clang./var/root/igtutorial/theos/makefiles/targets/Darwin-arm/iphone.mk:56: Deploying to iOS 3.0 while building for 6.0 will generate armv7-only binaries.Making all for tweak igtutorial...make[2]: Nothing to be done for `internal-library-compile'.Making all in igtutpref...Making all for bundle igtutpref... Copying resource directories into the bundle wrapper... Compiling igtutpref.mm... Linking bundle igtutpref... Stripping igtutpref... Signing igtutpref...Making stage for tweak igtutorial...Making stage in igtutpref...Making stage for bundle igtutpref...dpkg-deb: building package `com.iosgods.igtutorial' in `./com.iosgods.igtutorial_0.0.1-1_iphoneos-arm.deb'.install.exec "dpkg -i \"./com.iosgods.igtutorial_0.0.1-1_iphoneos-arm.deb\""Selecting previously deselected package com.iosgods.igtutorial.(Reading database ... 7502 files and directories currently installed.)Unpacking com.iosgods.igtutorial (from .../com.iosgods.igtutorial_0.0.1-1_iphoneos-arm.deb) ...Setting up com.iosgods.igtutorial (0.0.1-1) ...Making after-install in igtutpref...install.exec "killall -9 SpringBoard"
DiDAs-iPhone:~/igtutorial root#

Final Result:
Ai8se7Pl.png



Note: If you get this error:


fatal error: 'Preferences/Preferences.h' file not found

Refer to this post here.

You can also change the title of the Patcher that is displayed on the settings from the entry.plist file.

That's all!

Reply below if you have any problems! :)

Project template: How to add icon to Preference Bundle

Want custom icons? Ask here: http://iosgods.com/topic/1228-icons-for-patchers-hacks-in-settings/

Updated by DiDA
Posted

I was in the process of making a tut for this -.-

haha why didn't you say so earlier? You could of saved me all this trouble. :p

Posted

I like your WiFi name hahaha

Adding a video tutorial.

Posted

All that to use ur own icons??

Whatever happened to themes bundled with icons? Oh wait....

All you literally have to do is just copy the icon to the resources folder. The only reason why this tutorial is so long is because it's explained in details for the new guys. :)

Posted

simple drag the icon to preference bundles.. inside the apps bundle (xxxxxx.bundle) or as @@DiDA said.. copy it to your resource folder

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