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Posted

i try to hack game and almost done just i need what the function true to get unli mana 

 

Spoiler

text:000000010044C630 RuneData$$get_SpellManaCostMul          ; CODE XREF: PhoenixLibSerializer$$Write_419+B28↑p
__text:000000010044C630                                         ; DATA XREF: __const:0000000101BD4668↓o
__text:000000010044C630                 MOV             X8, X0
__text:000000010044C634                 MOV             X0, #0
__text:000000010044C638                 LDR             W1, [X8,#0x88]
__text:000000010044C63C                 MOV             X2, #0
__text:000000010044C640                 B               SecureFloat$$op_Implicit
__text:000000010044C640 ; End of function RuneData$$get_SpellManaCostMul
__text:000000010044C640
__text:000000010044C644
__text:000000010044C644 ; =============== S U B R O U T I N E =======================================
__text:000000010044C644
__text:000000010044C644
__text:000000010044C644 SpellData$$get_ManaCost                 ; CODE XREF: PhoenixLibSerializer$$Write_77006+418↑p
__text:000000010044C644                                         ; UISpellDescriptionPopUpBehaviour$$FillValues+954↓p ...
__text:000000010044C644                 MOV             X8, X0
__text:000000010044C648                 MOV             X0, #0
__text:000000010044C64C                 LDR             W1, [X8,#0x88]
__text:000000010044C650                 MOV             X2, #0
__text:000000010044C654                 B               SecureFloat$$op_Implicit
__text:000000010044C654 ; End of function SpellData$$get_ManaCost
__text:000000010044C654
__text:000000010044C658
__text:000000010044C658 ; =============== S U B R O U T I N E =======================================
__text:000000010044C658
__text:000000010044C658
__text:000000010044C658 RuneData$$get_SpellManaCostAdd          ; CODE XREF: PhoenixLibSerializer$$Write_419+B8C↑p
__text:000000010044C658                                         ; DATA XREF: __const:0000000101BD4678↓o
__text:000000010044C658                 MOV             X8, X0
__text:000000010044C65C                 MOV             X0, #0
__text:000000010044C660                 LDR             W1, [X8,#0x8C]
__text:000000010044C664                 MOV             X2, #0
__text:000000010044C668                 B               SecureFloat$$op_Implicit
__text:000000010044C668 ; End of function RuneData$$get_SpellManaCostAdd
__text:000000010044C668
__text:000000010044C66C
__text:000000010044C66C ; =============== S U B R O U T I N E =======================================
__text:000000010044C66C
__text:000000010044C66C ; Attributes: bp-based frame
__text:000000010044C66C
__text:000000010044C66C SpellData$$set_ManaCost                 ; CODE XREF: PhoenixLibSerializer$$Read_83755+55C↑p
__text:000000010044C66C                                         ; DATA XREF: __const:0000000101BD5558↓o
__text:000000010044C66C
__text:000000010044C66C var_10          = -0x10
__text:000000010044C66C var_s0          =  0
__text:000000010044C66C
__text:000000010044C66C                 STP             X20, X19, [SP,#-0x10+var_10]!
__text:000000010044C670                 STP             X29, X30, [SP,#0x10+var_s0]
__text:000000010044C674                 ADD             X29, SP, #0x10
__text:000000010044C678                 MOV             X19, X0
__text:000000010044C67C                 MOV             X0, #0
__text:000000010044C680                 MOV             X1, #0
__text:000000010044C684                 BL              SecureFloat$$op_Implicit_15837
__text:000000010044C688                 STR             W0, [X19,#0x88]
__text:000000010044C68C                 LDP             X29, X30, [SP,#0x10+var_s0]
__text:000000010044C690                 LDP             X20, X19, [SP+0x10+var_10],#0x20
__text:000000010044C694                 RET
__text:000000010044C694 ; End of function SpellData$$set_ManaCost

 

Posted
18 minutes ago, Joka said:

SpellData$$get_ManaCost

 

Change it to MOV W0, #0 then RET

(Hex: 00008052, C0035FD6)

 

not work :( 

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