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What does $r1=0x1 mean? Like what does it do and what does it test. Also, when your watchpoint gets a hit. Is it the the offset or memory adress it gives you IDA. I thought it was offset, but in a video it was the memory adress the guy was following. So set *0xMemoryAdress=0xArm is what I'd do in Gdb? But in lldb what would I do? mem wr -s 4 0xMemoryAdress 0xthumbhex? Because I was able to hack ammo but I forgot if it was the offset or memory adress I searched for in ida lol

Updated by Gaius

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