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[UPDATED] (WITH NEW API) Pokemon Go Bot for Mac!


Amuyea

888 posts in this topic

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Posted

Traceback (most recent call last):
  File "pokecli.py", line 220, in <module>
    main()
  File "pokecli.py", line 197, in main
    config = init_config()
  File "pokecli.py", line 64, in init_config
    load.update(json.load(data))
  File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/__init__.py", line 291, in load
    **kw)
  File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/__init__.py", line 339, in loads
    return _default_decoder.decode(s)
  File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/decoder.py", line 364, in decode
    obj, end = self.raw_decode(s, idx=_w(s, 0).end())
  File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/json/decoder.py", line 380, in raw_decode
    obj, end = self.scan_once(s, idx)

I give up.. 48 hours of trying to make this work

I will post my bot zip in bit, hopefully it's fine

yeah please do

Posted

Thanks for all your advice ! It works perfectly for me !

 

Got a question though, how do you make it evolve your pokemon ?

what should i type instead of "none"?

 

"evolve_all": "NONE"

NONE to true. It may be tricky because it may transfer it

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