Jump to content

Mobile Legends: Bang Bang +32 Cheats ESP,Auto Spells,RoomInfo & More [Auto Update]


60 posts in this topic

Recommended Posts

Posted
5 minutes ago, 0xAtchi said:

I know now why it keep crashing. I will dm you the fixed version. Tell me if its gonna work. 

i recieved your email, ill try and give the result 🙏

Posted
Just now, hesbekteros said:

i recieved your email, ill try and give the result 🙏

Sure

Posted
3 minutes ago, 0xAtchi said:

Sure

it still crash, how can i send my screen record and the crashlog here? the link of the crashlog always got hidden here. 

Posted
9 minutes ago, hesbekteros said:

it still crash, how can i send my screen record and the crashlog here? the link of the crashlog always got hidden here. 

Reply to my message and send me there. For the video or Screen shot upload it in Imgur. Thx

Posted
6 minutes ago, 0xAtchi said:

Reply to my message and send me there. For the video or Screen shot upload it in Imgur. Thx

my reply is hidden cz of imgur link. 

ill give the crashlog here :

 

Incident Identifier: 6AE41A20-2FD8-459C-89D0-86A218E1372B
CrashReporter Key:   95b90f5a84ba7f6c23d4cc45f6930be202d704f2
Hardware Model:      iPhone10,3
Process:             legends [24456]
Path:                /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/legends
Identifier:          com.mobile.legends
Version:             2.2.16 (2.2.16.12321)
AppStoreTools:       17F106
AppVariant:          1:iPhone10,3:15
Code Type:           ARM-64 (Native)
Role:                Foreground
Parent Process:      launchd [1]
Coalition:           com.mobile.legends [4150]

Date/Time:           2026-11-06 01:16:29.4656 +0800
Launch Time:         2026-11-06 01:16:21.4130 +0800
OS Version:          iPhone OS 16.7.16 (20H392)
Release Type:        User
Baseband Version:    9.00.02
Report Version:      104

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Subtype: UNKNOWN_0x101 at 0x00000000000003be
Exception Codes: 0x0000000000000101, 0x00000000000003be
VM Region Info: 0x3be is not in any region.  Bytes before following region: 68719475778
      REGION TYPE                 START - END      [ VSIZE] PRT/MAX SHRMOD  REGION DETAIL
      UNUSED SPACE AT START
--->  
      commpage (reserved)     1000000000-7000000000 [384.0G] ---/--- SM=NUL  ...(unallocated)
Triggered by Thread:  0

Thread 0 name:   Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0   ???                                            0x3be ???
1   UnityFramework                           0x10b3759ac 0x1090bc000 + 36411820
2   UnityFramework                           0x10b367f90 0x1090bc000 + 36355984
3   UnityFramework                           0x10a0f2638 0x1090bc000 + 16999992
4   UnityFramework                           0x10c57cc94 0x1090bc000 + 55315604
5   UnityFramework                           0x10b29b9a8 0x1090bc000 + 35518888
6   UnityFramework                           0x10abbaed8 0x1090bc000 + 28307160
7   UnityFramework                           0x10abb8aa8 0x1090bc000 + 28297896
8   UnityFramework                           0x10abbba94 0x1090bc000 + 28310164
9   UnityFramework                           0x10abb89f0 0x1090bc000 + 28297712
10  UnityFramework                           0x10abbb628 0x1090bc000 + 28309032
11  UnityFramework                           0x10abb89f0 0x1090bc000 + 28297712
12  UnityFramework                           0x10abbba94 0x1090bc000 + 28310164
13  UnityFramework                           0x10abb89f0 0x1090bc000 + 28297712
14  UnityFramework                           0x10abbb628 0x1090bc000 + 28309032
15  UnityFramework                           0x10abb89f0 0x1090bc000 + 28297712
16  UnityFramework                           0x10a0ce21c 0x1090bc000 + 16851484
17  UnityFramework                           0x10b5ae2a8 il2cpp_runtime_invoke + 308
18  ???                                      0x103f8594c scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) + 112
19  ???                                      0x103f895a0 ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) + 92
20  ???                                      0x103f98ea4 MonoBehaviour::CallMethodIfAvailable(int) + 128
21  ???                                      0x103f98d78 MonoBehaviour::CallUpdateMethod(int) + 192
22  ???                                      0x103e3de84 void BaseBehaviourManager::CommonUpdate<BehaviourManager>() + 304
23  ???                                      0x103e3dc2c BehaviourManager::Update() + 64
24  ???                                      0x103ee887c InitPlayerLoopCallbacks()::UpdateScriptRunBehaviourUpdateRegistrator::Forward() + 60
25  ???                                      0x103ed8f80 ExecutePlayerLoop(NativePlayerLoopSystem*) + 88
26  ???                                      0x103ed8fb4 ExecutePlayerLoop(NativePlayerLoopSystem*) + 140
27  ???                                      0x103ed917c PlayerLoop() + 296
28  ???                                      0x10414d130 UnityPlayerLoopImpl(bool) + 36
29  UnityFramework                           0x109f706b0 0x1090bc000 + 15419056
30  UnityFramework                           0x109f70544 0x1090bc000 + 15418692
31  QuartzCore                               0x1a502f69c CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 832
32  QuartzCore                               0x1a503ee38 display_timer_callback(__CFMachPort*, void*, long, void*) + 368
33  CoreFoundation                           0x1a3be0de4 __CFMachPortPerform + 172
34  CoreFoundation                           0x1a3bfbfa0 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
35  CoreFoundation                           0x1a3bfdbb4 __CFRunLoopDoSource1 + 512
36  CoreFoundation                           0x1a3be1744 __CFRunLoopRun + 2332
37  CoreFoundation                           0x1a3be5d20 CFRunLoopRunSpecific + 584
38  GraphicsServices                         0x1dbcb9998 GSEventRunModal + 160
39  UIKitCore                                0x1a5e7834c -[UIApplication _run] + 868
40  UIKitCore                                0x1a5e77fc4 UIApplicationMain + 312
41  UnityFramework                           0x109f700f0 0x1090bc000 + 15417584
42  legends                                  0x100140108 0x10013c000 + 16648
43  dyld                                     0x1004f4344 start + 1860

Thread 1:
0   libsystem_pthread.dylib                  0x1ee91e718 start_wqthread + 0

Thread 2 name:  JavaScriptCore libpas scavenger
Thread 2:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   JavaScriptCore                           0x1b60d02b8 scavenger_thread_main + 1568
3   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
4   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 3:
0   libsystem_pthread.dylib                  0x1ee91e718 start_wqthread + 0

Thread 4:
0   libsystem_pthread.dylib                  0x1ee91e718 start_wqthread + 0

Thread 5:
0   libsystem_pthread.dylib                  0x1ee91e718 start_wqthread + 0

Thread 6 name:   Dispatch queue: com.heimdallr.runloop.observer
Thread 6:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   RangersAPMDylib                          0x10096643c HMDMainRunloopMonitor::runMonitor() + 768
3   libdispatch.dylib                        0x1aa91b7a8 _dispatch_call_block_and_release + 24
4   libdispatch.dylib                        0x1aa91c780 _dispatch_client_callout + 16
5   libdispatch.dylib                        0x1aa8f76fc _dispatch_lane_serial_drain$VARIANT$armv81 + 600
6   libdispatch.dylib                        0x1aa8f81b0 _dispatch_lane_invoke$VARIANT$armv81 + 380
7   libdispatch.dylib                        0x1aa901f14 _dispatch_workloop_worker_thread + 608
8   libsystem_pthread.dylib                  0x1ee91ebd0 _pthread_wqthread + 284
9   libsystem_pthread.dylib                  0x1ee91e720 start_wqthread + 8

Thread 7 name:  GC Timer thread
Thread 7:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   libc++.1.dylib                           0x1b1494568 std::__1::condition_variable::__do_timed_wait(std::__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::system_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l>>>) + 96
3   UnityFramework                           0x1098a0464 0x1090bc000 + 8275044
4   UnityFramework                           0x1098a06fc 0x1090bc000 + 8275708
5   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
6   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 8 name:  Main GC thread
Thread 8:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   libc++.1.dylib                           0x1b14944d8 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 24
3   UnityFramework                           0x1098a3424 0x1090bc000 + 8287268
4   UnityFramework                           0x1098a5ef4 0x1090bc000 + 8298228
5   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
6   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 9 name:  com.apple.uikit.eventfetch-thread
Thread 9:
0   libsystem_kernel.dylib                   0x1df395030 mach_msg2_trap + 8
1   libsystem_kernel.dylib                   0x1df3a6b18 mach_msg2_internal + 76
2   libsystem_kernel.dylib                   0x1df3a6db8 mach_msg_overwrite + 484
3   libsystem_kernel.dylib                   0x1df395524 mach_msg + 20
4   CoreFoundation                           0x1a3be0148 __CFRunLoopServiceMachPort + 156
5   CoreFoundation                           0x1a3be12e0 __CFRunLoopRun + 1208
6   CoreFoundation                           0x1a3be5d20 CFRunLoopRunSpecific + 584
7   Foundation                               0x19df34ef8 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 208
8   Foundation                               0x19df34df4 -[NSRunLoop(NSRunLoop) runUntilDate:] + 60
9   UIKitCore                                0x1a5f9a818 -[UIEventFetcher threadMain] + 404
10  Foundation                               0x19df4ca5c __NSThread__start__ + 704
11  libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
12  libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 10 name:  GC Finalizer
Thread 10:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   UnityFramework                           0x10b5a95d4 0x1090bc000 + 38720980
3   UnityFramework                           0x10b34e09c 0x1090bc000 + 36249756
4   UnityFramework                           0x10b356894 0x1090bc000 + 36284564
5   UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
6   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
7   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 11 name:  Job.worker 0
Thread 11:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 12 name:  Job.worker 1
Thread 12:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 13 name:  Job.worker 2
Thread 13:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 14 name:  Job.worker 3
Thread 14:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 15 name:  Job.worker 4
Thread 15:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 16 name:  Background Job.worker 0
Thread 16:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 17 name:  Background Job.worker 1
Thread 17:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 18 name:  Background Job.worker 2
Thread 18:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 19 name:  Background Job.worker 3
Thread 19:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 20 name:  Background Job.worker 4
Thread 20:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 21 name:  Background Job.worker 5
Thread 21:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 22 name:  Background Job.worker 6
Thread 22:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 23 name:  Background Job.worker 7
Thread 23:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 24 name:  Background Job.worker 8
Thread 24:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 25 name:  Background Job.worker 9
Thread 25:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 26 name:  Background Job.worker 10
Thread 26:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 27 name:  Background Job.worker 11
Thread 27:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 28 name:  Background Job.worker 12
Thread 28:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 29 name:  Background Job.worker 13
Thread 29:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 30 name:  Background Job.worker 14
Thread 30:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 31 name:  Background Job.worker 15
Thread 31:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103ec0180 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 508
5   ???                                      0x103ec0a44 worker_thread_routine(void*) + 112
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 32 name:  BatchDeleteObjects
Thread 32:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103f48aac ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 280
5   ???                                      0x103ed6888 BatchDeleteStep2Threaded(void*) + 240
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 33 name:  Loading.AsyncRead
Thread 33:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103e3a0b8 AsyncReadManagerThreaded::ThreadEntry() + 196
5   ???                                      0x104899e78 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 12
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 34 name:  com.hmd.mach_server
Thread 34:
0   libsystem_kernel.dylib                   0x1df395030 mach_msg2_trap + 8
1   libsystem_kernel.dylib                   0x1df3a6b18 mach_msg2_internal + 76
2   libsystem_kernel.dylib                   0x1df3a6db8 mach_msg_overwrite + 484
3   libsystem_kernel.dylib                   0x1df395524 mach_msg + 20
4   RangersAPMDylib                          0x1008e920c hmd_mach_server + 576
5   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
6   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 35 name:  com.hmd.crash.listener
Thread 35:
0   libsystem_kernel.dylib                   0x1df3954ac __semwait_signal + 8
1   libsystem_c.dylib                        0x1aa9c9434 nanosleep + 216
2   libsystem_c.dylib                        0x1aa9ca0a8 usleep + 64
3   RangersAPMDylib                          0x1008e1534 thread_entrance + 336
4   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
5   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 36:
0   libsystem_pthread.dylib                  0x1ee91e718 start_wqthread + 0

Thread 37:
0   libsystem_pthread.dylib                  0x1ee91e718 start_wqthread + 0

Thread 38:
0   libsystem_pthread.dylib                  0x1ee91e718 start_wqthread + 0

Thread 39:
0   libsystem_pthread.dylib                  0x1ee91e718 start_wqthread + 0

Thread 40 name:  UnityGfxDeviceWorker
Thread 40:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x103f48aac ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 280
5   ???                                      0x103d6f5a4 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 112
6   ???                                      0x104131490 GfxDeviceWorkerAutoreleasePoolProxy + 60
7   ???                                      0x1047fe054 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 160
8   ???                                      0x1047fdc8c GfxDeviceWorker::RunGfxDeviceWorker(void*) + 12
9   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
10  libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
11  libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 41 name:  com.apple.NSURLConnectionLoader
Thread 41:
0   libsystem_kernel.dylib                   0x1df395030 mach_msg2_trap + 8
1   libsystem_kernel.dylib                   0x1df3a6b18 mach_msg2_internal + 76
2   libsystem_kernel.dylib                   0x1df3a6db8 mach_msg_overwrite + 484
3   libsystem_kernel.dylib                   0x1df395524 mach_msg + 20
4   CoreFoundation                           0x1a3be0148 __CFRunLoopServiceMachPort + 156
5   CoreFoundation                           0x1a3be12e0 __CFRunLoopRun + 1208
6   CoreFoundation                           0x1a3be5d20 CFRunLoopRunSpecific + 584
7   CFNetwork                                0x1a4d65510 0x1a4b3c000 + 2266384
8   Foundation                               0x19df4ca5c __NSThread__start__ + 704
9   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
10  libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 42 name:  com.apple.CoreMotion.MotionThread
Thread 42:
0   libsystem_kernel.dylib                   0x1df395030 mach_msg2_trap + 8
1   libsystem_kernel.dylib                   0x1df3a6b18 mach_msg2_internal + 76
2   libsystem_kernel.dylib                   0x1df3a6db8 mach_msg_overwrite + 484
3   libsystem_kernel.dylib                   0x1df395524 mach_msg + 20
4   CoreFoundation                           0x1a3be0148 __CFRunLoopServiceMachPort + 156
5   CoreFoundation                           0x1a3be12e0 __CFRunLoopRun + 1208
6   CoreFoundation                           0x1a3be5d20 CFRunLoopRunSpecific + 584
7   CoreFoundation                           0x1a3c24bec CFRunLoopRun + 60
8   CoreMotion                               0x1ae741fac 0x1ae72f000 + 77740
9   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
10  libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 43 name:  Loading.PreloadManager
Thread 43:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd24 _dispatch_sema4_wait$VARIANT$armv81 + 24
2   libdispatch.dylib                        0x1aa8ec360 _dispatch_semaphore_wait_slow + 128
3   ???                                      0x1041d29e8 Baselib_SystemSemaphore_Acquire + 28
4   ???                                      0x104941e60 PreloadManager::Run() + 108
5   ???                                      0x104941de8 PreloadManager::Run(void*) + 12
6   ???                                      0x103f47e30 Thread::RunThreadWrapper(void*) + 92
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 44 name:  com.apple.coremedia.rootQueue.47
Thread 44:
0   libsystem_kernel.dylib                   0x1df394fc4 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd9c _dispatch_sema4_timedwait$VARIANT$armv81 + 60
2   libdispatch.dylib                        0x1aa8ec328 _dispatch_semaphore_wait_slow + 72
3   libdispatch.dylib                        0x1aa900a80 _dispatch_worker_thread + 316
4   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
5   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 45 name:  com.apple.coremedia.rootQueue.47
Thread 45:
0   libsystem_kernel.dylib                   0x1df394fc4 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd9c _dispatch_sema4_timedwait$VARIANT$armv81 + 60
2   libdispatch.dylib                        0x1aa8ec328 _dispatch_semaphore_wait_slow + 72
3   libdispatch.dylib                        0x1aa900a80 _dispatch_worker_thread + 316
4   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
5   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 46 name:  com.apple.coremedia.rootQueue.47
Thread 46:
0   libsystem_kernel.dylib                   0x1df394fc4 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd9c _dispatch_sema4_timedwait$VARIANT$armv81 + 60
2   libdispatch.dylib                        0x1aa8ec328 _dispatch_semaphore_wait_slow + 72
3   libdispatch.dylib                        0x1aa900a80 _dispatch_worker_thread + 316
4   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
5   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 47 name:  com.apple.coremedia.rootQueue.47
Thread 47:
0   libsystem_kernel.dylib                   0x1df394fc4 semaphore_timedwait_trap + 8
1   libdispatch.dylib                        0x1aa8ebd9c _dispatch_sema4_timedwait$VARIANT$armv81 + 60
2   libdispatch.dylib                        0x1aa8ec328 _dispatch_semaphore_wait_slow + 72
3   libdispatch.dylib                        0x1aa900a80 _dispatch_worker_thread + 316
4   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
5   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 48 name:  NativeDownloaderCbq
Thread 48:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   UnityFramework                           0x10b5a95d4 0x1090bc000 + 38720980
3   UnityFramework                           0x10b5a3264 0x1090bc000 + 38695524
4   UnityFramework                           0x10b2d1264 0x1090bc000 + 35738212
5   UnityFramework                           0x10b2d114c 0x1090bc000 + 35737932
6   UnityFramework                           0x10c5d455c 0x1090bc000 + 55674204
7   UnityFramework                           0x10b2cd148 0x1090bc000 + 35721544
8   UnityFramework                           0x10b2c3ddc 0x1090bc000 + 35683804
9   UnityFramework                           0x10b2c4f2c 0x1090bc000 + 35688236
10  UnityFramework                           0x10b2cd148 0x1090bc000 + 35721544
11  UnityFramework                           0x10b3759bc 0x1090bc000 + 36411836
12  UnityFramework                           0x10b5a2c6c 0x1090bc000 + 38693996
13  UnityFramework                           0x10b356894 0x1090bc000 + 36284564
14  UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
15  libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
16  libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 49 name:  ArchiveMgr
Thread 49:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   UnityFramework                           0x10b5a95d4 0x1090bc000 + 38720980
3   UnityFramework                           0x10f63e5dc 0x1090bc000 + 106440156
4   UnityFramework                           0x10af652f8 0x1090bc000 + 32150264
5   UnityFramework                           0x10b2cd148 0x1090bc000 + 35721544
6   UnityFramework                           0x10b2c3ddc 0x1090bc000 + 35683804
7   UnityFramework                           0x10b2c4f2c 0x1090bc000 + 35688236
8   UnityFramework                           0x10b2cd148 0x1090bc000 + 35721544
9   UnityFramework                           0x10b3759bc 0x1090bc000 + 36411836
10  UnityFramework                           0x10b5a2c6c 0x1090bc000 + 38693996
11  UnityFramework                           0x10b356894 0x1090bc000 + 36284564
12  UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
13  libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
14  libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 50:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f638 _pthread_cond_wait$VARIANT$armv81 + 1264
2   UnityFramework                           0x10b5a95a4 0x1090bc000 + 38720932
3   UnityFramework                           0x10b5a3570 0x1090bc000 + 38696304
4   UnityFramework                           0x10b37da2c 0x1090bc000 + 36444716
5   UnityFramework                           0x10b356894 0x1090bc000 + 36284564
6   UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 51 name:  IL2CPP Threadpool worker
Thread 51:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   UnityFramework                           0x10b5a4200 0x1090bc000 + 38699520
3   UnityFramework                           0x10b37da2c 0x1090bc000 + 36444716
4   UnityFramework                           0x10b356894 0x1090bc000 + 36284564
5   UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
6   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
7   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 52 name:  IL2CPP Threadpool worker
Thread 52:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   UnityFramework                           0x10b5a4200 0x1090bc000 + 38699520
3   UnityFramework                           0x10b37da2c 0x1090bc000 + 36444716
4   UnityFramework                           0x10b356894 0x1090bc000 + 36284564
5   UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
6   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
7   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 53:
0   libsystem_kernel.dylib                   0x1df3983b4 poll + 8
1   UnityFramework                           0x10b5aad14 0x1090bc000 + 38726932
2   UnityFramework                           0x10b5a472c 0x1090bc000 + 38700844
3   UnityFramework                           0x10b5a6370 0x1090bc000 + 38708080
4   UnityFramework                           0x10b37da2c 0x1090bc000 + 36444716
5   UnityFramework                           0x10b356894 0x1090bc000 + 36284564
6   UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
7   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
8   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 54 name:  com.apple.CFStream.LegacyThread
Thread 54:
0   libsystem_kernel.dylib                   0x1df395030 mach_msg2_trap + 8
1   libsystem_kernel.dylib                   0x1df3a6b18 mach_msg2_internal + 76
2   libsystem_kernel.dylib                   0x1df3a6db8 mach_msg_overwrite + 484
3   libsystem_kernel.dylib                   0x1df395524 mach_msg + 20
4   CoreFoundation                           0x1a3be0148 __CFRunLoopServiceMachPort + 156
5   CoreFoundation                           0x1a3be12e0 __CFRunLoopRun + 1208
6   CoreFoundation                           0x1a3be5d20 CFRunLoopRunSpecific + 584
7   CoreFoundation                           0x1a3c6569c _legacyStreamRunLoop_workThread + 260
8   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
9   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 55 name:  IL2CPP Threadpool worker
Thread 55:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   UnityFramework                           0x10b5a4200 0x1090bc000 + 38699520
3   UnityFramework                           0x10b37da2c 0x1090bc000 + 36444716
4   UnityFramework                           0x10b356894 0x1090bc000 + 36284564
5   UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
6   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
7   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 56 name:  IL2CPP Threadpool worker
Thread 56:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   UnityFramework                           0x10b5a4200 0x1090bc000 + 38699520
3   UnityFramework                           0x10b37da2c 0x1090bc000 + 36444716
4   UnityFramework                           0x10b356894 0x1090bc000 + 36284564
5   UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
6   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
7   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 57 name:  IL2CPP Threadpool worker
Thread 57:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   UnityFramework                           0x10b5a4200 0x1090bc000 + 38699520
3   UnityFramework                           0x10b37da2c 0x1090bc000 + 36444716
4   UnityFramework                           0x10b356894 0x1090bc000 + 36284564
5   UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
6   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
7   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 58:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f60c _pthread_cond_wait$VARIANT$armv81 + 1220
2   libwwise                                 0x100e74a04 AK::StreamMgr::CAkIOThread::IOSchedThread(void*) + 132
3   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
4   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 59:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libwwise                                 0x100f1bec0 CAkThreadedBankMgr::BankThreadFunc(void*) + 64
2   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
3   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 60:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libwwise                                 0x100ed78d4 CAkOutputMgr::SuspendedThread(void*) + 132
2   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
3   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 61:
0   libsystem_kernel.dylib                   0x1df394fac semaphore_wait_trap + 8
1   libwwise                                 0x100f22ff8 CAkAudioThread::EventMgrThreadFunc(void*) + 68
2   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
3   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 62 name:  AURemoteIO::IOThread
Thread 62:
0   libsystem_kernel.dylib                   0x1df395030 mach_msg2_trap + 8
1   libsystem_kernel.dylib                   0x1df3a6b18 mach_msg2_internal + 76
2   libsystem_kernel.dylib                   0x1df3a6db8 mach_msg_overwrite + 484
3   libsystem_kernel.dylib                   0x1df395524 mach_msg + 20
4   libEmbeddedSystemAUs.dylib               0x20907b424 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::os_workgroup_managed const&)::'lambda'(), std::__1::tuple<>>>(void*) + 536
5   libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
6   libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8

Thread 63 name:  Timer-Scheduler
Thread 63:
0   libsystem_kernel.dylib                   0x1df39587c __psynch_cvwait + 8
1   libsystem_pthread.dylib                  0x1ee91f638 _pthread_cond_wait$VARIANT$armv81 + 1264
2   UnityFramework                           0x10b5a95a4 0x1090bc000 + 38720932
3   UnityFramework                           0x10b5a3264 0x1090bc000 + 38695524
4   UnityFramework                           0x10b2d1264 0x1090bc000 + 35738212
5   UnityFramework                           0x10b2d114c 0x1090bc000 + 35737932
6   UnityFramework                           0x10b2d049c 0x1090bc000 + 35734684
7   UnityFramework                           0x10b2cd148 0x1090bc000 + 35721544
8   UnityFramework                           0x10b2c3ddc 0x1090bc000 + 35683804
9   UnityFramework                           0x10b2c4f2c 0x1090bc000 + 35688236
10  UnityFramework                           0x10b2cd148 0x1090bc000 + 35721544
11  UnityFramework                           0x10b3759bc 0x1090bc000 + 36411836
12  UnityFramework                           0x10b5a2c6c 0x1090bc000 + 38693996
13  UnityFramework                           0x10b356894 0x1090bc000 + 36284564
14  UnityFramework                           0x10b5ab028 0x1090bc000 + 38727720
15  libsystem_pthread.dylib                  0x1ee9200ec _pthread_start + 116
16  libsystem_pthread.dylib                  0x1ee91e72c thread_start + 8


Thread 0 crashed with ARM Thread State (64-bit):
    x0: 0x0000000126bb4c80   x1: 0x0000000126bb4c80   x2: 0x0000000000000000   x3: 0x0000000000000000
    x4: 0x0000000000000000   x5: 0x0000000000000000   x6: 0x000000012530c550   x7: 0x0000000000000a10
    x8: 0x000000010a063e74   x9: 0x000000010b20d640  x10: 0x000000010b20d9d0  x11: 0x00000000fffffffd
   x12: 0x0000010000000000  x13: 0x0000000000000000  x14: 0x0000000000000000  x15: 0x0000000000000000
   x16: 0x00000001ee91f6e0  x17: 0x00000000000003be  x18: 0x0000000000000000  x19: 0x000000016fcc0768
   x20: 0x0000000000000000  x21: 0x0000000126bb4c80  x22: 0x0000000000000000  x23: 0x00000001262af394
   x24: 0x0000000110cb7000  x25: 0x0000000000000001  x26: 0x0000000110cb5000  x27: 0x0000000160913000
   x28: 0x0000000110cc4000   fp: 0x000000016fcc0680   lr: 0x000000010b20d654
    sp: 0x000000016fcc0680   pc: 0x00000000000003be cpsr: 0x80000000
   far: 0x0000000000000000  esr: 0x56000080  Address size fault

Binary Images:
       0x1004e0000 -        0x10055ffff dyld arm64  <199941a595ee30548e54ae6387a9fa9a> /usr/lib/dyld
       0x10013c000 -        0x100143fff legends arm64  <ad38eaa647bd37b9b83f8e1c2c3cd703> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/legends
       0x1001e0000 -        0x1001effff systemhook-C613B863BFF05213.dylib arm64  <22f8889fa5723d3daf2b33a3df63d91e> /usr/lib/systemhook-C613B863BFF05213.dylib
       0x100280000 -        0x1002bbfff TZImagePickerController arm64  <b468b21332483766a000bfd3be4ee473> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/TZImagePickerController.framework/TZImagePickerController
       0x1090bc000 -        0x11040ffff UnityFramework arm64  <cf2972e82698336a9ffb96d556031cbc> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/UnityFramework.framework/UnityFramework
       0x100884000 -        0x100a27fff RangersAPMDylib arm64  <c34ddda0a2953104b7c60bf1dc21b842> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/RangersAPMDylib.framework/RangersAPMDylib
       0x1005c4000 -        0x100713fff AdjustSigSdk arm64  <296e41c2fcfb3e86892998387d69951e> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/AdjustSigSdk.framework/AdjustSigSdk
       0x1003e4000 -        0x100447fff AdjustSdk arm64  <9268cae756fe3f7c85b0a40e18e9e76c> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/AdjustSdk.framework/AdjustSdk
       0x1013a0000 -        0x101aebfff BytePlusAudio arm64  <778ada8198163134bb232ca9450e82d3> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/BytePlusAudio.framework/BytePlusAudio
       0x100204000 -        0x10021bfff MLMalloc arm64  <214a2d484b603f449c96e035c929365d> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/MLMalloc.framework/MLMalloc
       0x100e00000 -        0x100fd7fff libwwise arm64  <1d9fdc3a43153d269f45ac8b55b6c770> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/libwwise.framework/libwwise
       0x100728000 -        0x1007bbfff libMLSDKLogReport arm64  <3a2659832bd73b8a9362a664be46a37c> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/libMLSDKLogReport.framework/libMLSDKLogReport
       0x10382c000 -        0x103a63fff libUnity arm64  <8022edafaf91308cbac50079dceae271> /private/var/containers/Bundle/Application/E5559321-B945-40B1-B0F5-DF645767BBE0/legends.app/Frameworks/libUnity.framework/libUnity
       0x100254000 -        0x10025bfff roothideinit.dylib arm64  <41133f13491e370da6b9530a402a416d> /private/var/containers/Bundle/Application/.jbroot-C613B863BFF05213/usr/lib/roothideinit.dylib
       0x100268000 -        0x10026ffff roothidepatch.dylib arm64  <c582580a901333e9898983227ce011ba> /private/var/containers/Bundle/Application/.jbroot-C613B863BFF05213/usr/lib/roothidepatch.dylib
       0x100230000 -        0x100237fff libroothide.dylib arm64  <6969900ad0e43273abf254a44810c4dc> /private/var/containers/Bundle/Application/.jbroot-C613B863BFF05213/usr/lib/libroothide.dylib
       0x1002fc000 -        0x100307fff    Choicy.dylib arm64  <fd384886554f308682139c62e000b4e1> /private/var/containers/Bundle/Application/.jbroot-C613B863BFF05213/usr/lib/TweakInject/   Choicy.dylib
       0x1003a0000 -        0x1003a7fff  Crane.dylib arm64  <454265fd1f4a3829ac8d4eea3c502192> /private/var/containers/Bundle/Application/.jbroot-C613B863BFF05213/usr/lib/TweakInject/ Crane.dylib
       0x1007f8000 -        0x10081bfff libellekit.dylib arm64  <5870cd225ef83f97821dada804395a08> /private/var/containers/Bundle/Application/.jbroot-C613B863BFF05213/usr/lib/libellekit.dylib
       0x100374000 -        0x10038bfff AutoPatches.dylib arm64  <7423972c5da03239a224f0b1e26b2b76> /private/var/containers/Bundle/Application/.jbroot-C613B863BFF05213/usr/lib/DynamicPatches/AutoPatches.dylib
       0x10233c000 -        0x102a57fff 0xAtchi.dylib arm64  <814bd3186a6333a8ae30953201c75a0d> /private/var/containers/Bundle/Application/.jbroot-C613B863BFF05213/usr/lib/TweakInject/0xAtchi.dylib
       0x100858000 -        0x100863fff libobjc-trampolines.dylib arm64  <1ab75847bb2d36f9999a72dd61f86b85> /private/preboot/Cryptexes/OS/usr/lib/libobjc-trampolines.dylib
               0x0 - 0xffffffffffffffff ??? unknown-arch  <00000000000000000000000000000000> ???
       0x1a5008000 -        0x1a5354fff QuartzCore arm64  <9e40b2eb260c3af1ae45a1a551a8c1b9> /System/Library/Frameworks/QuartzCore.framework/QuartzCore
       0x1a3b6c000 -        0x1a3f3afff CoreFoundation arm64  <55b9ba284c5c3fe79c474983337d6e83> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
       0x1dbcb8000 -        0x1dbcc0fff GraphicsServices arm64  <bd39268bdd513b91a12da4a75a6e2308> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
       0x1a5b07000 -        0x1a721bfff UIKitCore arm64  <1242978a2c2c37818d6c9777edce2804> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
       0x1ee91d000 -        0x1ee92dfff libsystem_pthread.dylib arm64  <78c98f1859853be3bc4bf2a3a34ae906> /usr/lib/system/libsystem_pthread.dylib
       0x1df394000 -        0x1df3c9ff7 libsystem_kernel.dylib arm64  <2e54c705197430d2b37181fd168f8d76> /usr/lib/system/libsystem_kernel.dylib
       0x1b5fc6000 -        0x1b74affff JavaScriptCore arm64  <8697d5737afd3bbebbebc45817c0cb1e> /System/Library/Frameworks/JavaScriptCore.framework/JavaScriptCore
       0x1aa8b8000 -        0x1aa93bfff libdispatch.dylib arm64  <b51e7cdbabc935afb8bb2dce23bc4d6e> /usr/lib/system/libdispatch.dylib
       0x1b1482000 -        0x1b1503fff libc++.1.dylib arm64  <07f1fd58739234ff8d56ae101ebc175a> /usr/lib/libc++.1.dylib
       0x19def6000 -        0x19e73efff Foundation arm64  <dce5e5872a0d34cf824523e1b12936a9> /System/Library/Frameworks/Foundation.framework/Foundation
       0x1aa9c4000 -        0x1aaa3dfff libsystem_c.dylib arm64  <03790d8154d237b0ad532615960b3c22> /usr/lib/system/libsystem_c.dylib
       0x1a4b3c000 -        0x1a4ed3fff CFNetwork arm64  <62f20f83c1423bc383c8ad47bfc9297f> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
       0x1ae72f000 -        0x1aeb0dfff CoreMotion arm64  <8dcff24dd7413ca6b7d3996a30ef7737> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
       0x208fdf000 -        0x2090d7ff7 libEmbeddedSystemAUs.dylib arm64  <6c69dec8eb1a35f199d0232692e44ac7> /System/Library/Frameworks/AudioToolbox.framework/libEmbeddedSystemAUs.dylib

EOF

Posted
32 minutes ago, hesbekteros said:

it still crash, how can i send my screen record and the crashlog here? the link of the crashlog always got hidden here. 

Dont paste here the full crashlog. Message it to me. And aslo try the new one

Posted
14 minutes ago, 0xAtchi said:

Dont paste here the full crashlog. Message it to me. And aslo try the new one

ive try the new one, it still keep crashed it more faster to close the app and when i try to open the menu i see “connecting..” than it closed. 

i cant dm you in this web, it say i cant send massage.

Posted (edited)

@Laxus dont approve this post for now next. I will find a away to fix the crash on launch. Thx!

Updated by 0xAtchi

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Blight War: Idle RPG +3 Cheats
      Mod APK Game Name: Blight War: Idle RPG
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.EightStudio.BlightWar

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - No ADS

       

      ⬇️ Android Mod APK Download Link


      Hidden Content

      Download via the iOSGods App for Android







       

      📖 Android Installation Instructions

      STEP 1: Download the modded APK file from the link above using your preferred Android browser or download manager.
      STEP 2: Once the download is complete, open your file manager and locate the downloaded .apk file (usually in the Downloads folder).
      STEP 3: Tap the APK file, then select Install. If prompted, enable Install from Unknown Sources in your device settings.
      STEP 3A: If the mod includes an OBB file, extract it if it’s inside an archive. Then move the folder to: /Android/obb/
      STEP 3B: If the mod includes a DATA file, extract it if it’s archived. Then move the folder to: /Android/data/
      STEP 4: Once installed, open the game and toggle your desired cheats & features through the APK mod menu. Enjoy!

       

      NOTE: If you have any questions or issues, read our Frequently Asked Questions topic. If you still need help, post your issue below and we’ll assist you as soon as possible. If the mod works for you, please share your feedback to help other members!

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A

       

       iOS & iPadOS App Hacks
      If you’re looking for Non-Jailbroken & No Jailbreak required iOS IPA hacks, visit the iOS Game Cheats & Hacks or the iOSGods App for a variety of modded games and apps for non-jailbroken iOS devices.
        • Agree
        • Like
      • 0 replies
    • Furry Fighters : Idle RPG +5 Jailed Cheats
      Modded/Hacked App: 냥찍 히어로즈 : 방치형 RPG By RIFF GAMES Co., Ltd.
      Bundle ID: com.blackdust.redblue
      App Store Link: https://apps.apple.com/kr/app/%EB%83%A5%EC%B0%8D-%ED%9E%88%EC%96%B4%EB%A1%9C%EC%A6%88-%EB%B0%A9%EC%B9%98%ED%98%95-rpg/id6759914688?uo=4

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - Currency Multiplier
      - Move Speed Multiplier

       

      ⬇️ iOS Hack Download IPA Link


      Hidden Content

      Download via the iOSGods App







       

      📖 PC Installation Instructions

      STEP 1: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see our iOSGods App IPA Download Tutorial which includes a video example.
      STEP 2: Download Sideloadly and install it on your Windows or Mac.
      STEP 3: Open Sideloadly on your computer, connect your iOS device, and wait until your device name appears in Sideloadly.
      STEP 4: Once your iDevice is recognized, drag the modded .IPA file you downloaded and drop it into the Sideloadly application.
      STEP 5: Enter your Apple Account email, then press “Start.” You’ll then be asked to enter your password. Go ahead and provide the required information.
      STEP 6: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 7: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles / VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 8: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A
        • Informative
        • Haha
        • Like
      • 14 replies
    • Guardian Hunter +4 Cheats
      Mod APK Game Name: Guardian Hunter By TROLLGAMES LLC
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.nhnent.SK10360

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - Attack Speed Multiplier
      - Move Speed Multiplier

       

      ⬇️ Android Mod APK Download Link


      Hidden Content

      Download via the iOSGods App for Android







       

      📖 Android Installation Instructions

      STEP 1: Download the modded APK file from the link above using your preferred Android browser or download manager.
      STEP 2: Once the download is complete, open your file manager and locate the downloaded .apk file (usually in the Downloads folder).
      STEP 3: Tap the APK file, then select Install. If prompted, enable Install from Unknown Sources in your device settings.
      STEP 3A: If the mod includes an OBB file, extract it if it’s inside an archive. Then move the folder to: /Android/obb/
      STEP 3B: If the mod includes a DATA file, extract it if it’s archived. Then move the folder to: /Android/data/
      STEP 4: Once installed, open the game and toggle your desired cheats & features through the APK mod menu. Enjoy!

       

      NOTE: If you have any questions or issues, read our Frequently Asked Questions topic. If you still need help, post your issue below and we’ll assist you as soon as possible. If the mod works for you, please share your feedback to help other members!

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A

       

       iOS & iPadOS App Hacks
      If you’re looking for Non-Jailbroken & No Jailbreak required iOS IPA hacks, visit the iOS Game Cheats & Hacks or the iOSGods App for a variety of modded games and apps for non-jailbroken iOS devices.
        • Agree
        • Thanks
        • Winner
        • Like
      • 45 replies
    • White Cat Project - 白猫プロジェクト +5 Cheats
      Mod APK Game Name: White Cat Project - 白猫プロジェクト
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=jp.colopl.wcat

       

      🤩 Hack Features

      - Damage Multiplier
      - Never Die
      - Unlimited SP
      - Drop Multiplier
      - Speed Multiplier

       

      ⬇️ Android Mod APK Download Link


      Hidden Content

      Download Modded APK







       

      📖 Android Installation Instructions

      STEP 1: Download the modded APK file from the link above using your preferred Android browser or download manager.
      STEP 2: Once the download is complete, open your file manager and locate the downloaded .apk file (usually in the Downloads folder).
      STEP 3: Tap the APK file, then select Install. If prompted, enable Install from Unknown Sources in your device settings.
      STEP 3A: If the mod includes an OBB file, extract it if it’s inside an archive. Then move the folder to: /Android/obb/
      STEP 3B: If the mod includes a DATA file, extract it if it’s archived. Then move the folder to: /Android/data/
      STEP 4: Once installed, open the game and toggle your desired cheats & features through the APK mod menu. Enjoy!

       

      NOTE: If you have any questions or issues, read our Frequently Asked Questions topic. If you still need help, post your issue below and we’ll assist you as soon as possible. If the mod works for you, please share your feedback to help other members!

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A

       

       iOS & iPadOS App Hacks
      If you’re looking for Non-Jailbroken & No Jailbreak required iOS IPA hacks, visit the iOS Game Cheats & Hacks or the iOSGods App for a variety of modded games and apps for non-jailbroken iOS devices.
        • Agree
        • Winner
        • Like
      • 45 replies
    • (Disgea RPG Japan) 魔界戦記ディスガイアRPG ~最凶魔王決定戦!~ +5 Jailed Cheats
      Modded/Hacked App: 魔界戦記ディスガイアRPG ~最凶魔王決定戦!~ By Drecom Co., Ltd.
      Bundle ID: com.disgaearpg.forwardworks
      App Store Link: https://apps.apple.com/jp/app/%E9%AD%94%E7%95%8C%E6%88%A6%E8%A8%98%E3%83%87%E3%82%A3%E3%82%B9%E3%82%AC%E3%82%A4%E3%82%A2rpg-%E6%9C%80%E5%87%B6%E9%AD%94%E7%8E%8B%E6%B1%BA%E5%AE%9A%E6%88%A6/id1410021916?uo=4

       

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - Unlimited SP
      - Always Our Turn
      - Auto Win

       

      ⬇️ iOS Hack Download IPA Link


      Hidden Content

      Download via the iOSGods App







       

      📖 PC Installation Instructions

      STEP 1: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see our iOSGods App IPA Download Tutorial which includes a video example.
      STEP 2: Download Sideloadly and install it on your Windows or Mac.
      STEP 3: Open Sideloadly on your computer, connect your iOS device, and wait until your device name appears in Sideloadly.
      STEP 4: Once your iDevice is recognized, drag the modded .IPA file you downloaded and drop it into the Sideloadly application.
      STEP 5: Enter your Apple Account email, then press “Start.” You’ll then be asked to enter your password. Go ahead and provide the required information.
      STEP 6: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 7: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles / VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 8: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A
        • Informative
        • Like
      • 19 replies
    • (Plant vs Zombies 2 China) 植物大战僵尸2 +2 Jailed Cheats
      Modded/Hacked App: 植物大战僵尸2 By PopCap
      Bundle ID: com.popcap.ios.chs.PVZ2
      iTunes Store Link: https://apps.apple.com/cn/app/%E6%A4%8D%E7%89%A9%E5%A4%A7%E6%88%98%E5%83%B5%E5%B0%B82/id639516529?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - Unlimited Suns
      - Unlimited Plant Food


      Jailbreak required hack(s): 


      iOS Hack Download IPA Link:

      Hidden Content

      Download via the iOSGods App








      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see this tutorial topic.
      STEP 3: Download Sideloadly and install it on your PC.
      STEP 4: Open/Run Sideloadly on your computer, connect your iOS Device, and wait until your device name shows up.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application.
      STEP 6: You will now have to enter your iTunes/Apple ID email login, press "Start" & then you will be asked to enter your password. Go ahead and enter the required information.
      STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles/VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. Jailbroken iDevices can also use Sideloadly/Filza/IPA Installer to normally install the IPA with AppSync. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 263 replies
    • App Name: Yokai Idle RPG by EPIC LEAGUE PTE. LTD.
      Hack Version: 1.0.1
      Bundle ID: io.epicleague.ar
      Requires: iOS/iPadOS 15.0 or later
      Jailbreak: Not Required
      Categories: Games, Adventure, Roleplaying
      App Store Link: https://apps.apple.com/us/app/yokai-idle-rpg/id6755806858?uo=4
      Hack Features
      - Damage Multiplier
      - Defense Multiplier
      - No Skill Cooldown
      - Game Speed Multiplier
      - No ADS

      Download Yokai Idle RPG on the iOSGods App – No Computer, No Jailbreak Required! Your trusted source for the best tweaked and hacked iOS apps & games for iPhone and iPad!
      This app & topic was updated on October 27, 2026.
        • Like
      • 8 replies
    • DCKO: Super Hero Fighting Game +5 Jailed Cheats
      Modded/Hacked App: DCKO: Super Hero Fighting Game By Drop Fake Inc
      Bundle ID: com.dropfake.wb.dcko
      App Store Link: https://apps.apple.com/ph/app/dcko-super-hero-fighting-game/id6762230836?uo=4

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - Skills Always Ready
      - No Tag Cooldown
      - Auto Play

       

      ⬇️ iOS Hack Download IPA Link


      Hidden Content

      Download via the iOSGods App







       

      📖 PC Installation Instructions

      STEP 1: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see our iOSGods App IPA Download Tutorial which includes a video example.
      STEP 2: Download Sideloadly and install it on your Windows or Mac.
      STEP 3: Open Sideloadly on your computer, connect your iOS device, and wait until your device name appears in Sideloadly.
      STEP 4: Once your iDevice is recognized, drag the modded .IPA file you downloaded and drop it into the Sideloadly application.
      STEP 5: Enter your Apple Account email, then press “Start.” You’ll then be asked to enter your password. Go ahead and provide the required information.
      STEP 6: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 7: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles / VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 8: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A
        • Informative
        • Thanks
        • Winner
        • Like
      • 25 replies
    • K-Devil Hunter +6 Cheats
      Mod APK Game Name: K-Devil Hunter By MayonnaiseLab Co., Ltd.
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.codedragon.kdemon

       

      🤩 Hack Features

      - Damage Multiplier
      - Never Die
      - Gold Multiplier → Disable When Do Spending
      - Diamond Multiplier → Disable When Do Spending
      - EXP Multiplier → Disable When Do Spending
      - No ADS

       

      ⬇️ Android Mod APK Download Link


      Hidden Content

      Download via the iOSGods App for Android







       

      📖 Android Installation Instructions

      STEP 1: Download the modded APK file from the link above using your preferred Android browser or download manager.
      STEP 2: Once the download is complete, open your file manager and locate the downloaded .apk file (usually in the Downloads folder).
      STEP 3: Tap the APK file, then select Install. If prompted, enable Install from Unknown Sources in your device settings.
      STEP 3A: If the mod includes an OBB file, extract it if it’s inside an archive. Then move the folder to: /Android/obb/
      STEP 3B: If the mod includes a DATA file, extract it if it’s archived. Then move the folder to: /Android/data/
      STEP 4: Once installed, open the game and toggle your desired cheats & features through the APK mod menu. Enjoy!

       

      NOTE: If you have any questions or issues, read our Frequently Asked Questions topic. If you still need help, post your issue below and we’ll assist you as soon as possible. If the mod works for you, please share your feedback to help other members!

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A

       

       iOS & iPadOS App Hacks
      If you’re looking for Non-Jailbroken & No Jailbreak required iOS IPA hacks, visit the iOS Game Cheats & Hacks or the iOSGods App for a variety of modded games and apps for non-jailbroken iOS devices.
        • Agree
        • Haha
        • Thanks
        • Like
      • 24 replies
    • K-Demon Hunter +6 Jailed Cheats
      Modded/Hacked App: K-Demon Hunter By MayonnaiseLab Co., Ltd.
      Bundle ID: com.codedragon.kdemon
      App Store Link: https://apps.apple.com/us/app/k-demon-hunter/id6757422245?uo=4

       

      📌 Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      🤩 Hack Features

      - Damage Multiplier<br style="background-color:#1e1f25;color:rgba(255,255,255,0.81);font-size:14px;">
      - Never Die<br style="background-color:#1e1f25;color:rgba(255,255,255,0.81);font-size:14px;">
      - Gold Multiplier → Disable When Do Spending<br style="background-color:#1e1f25;color:rgba(255,255,255,0.81);font-size:14px;">
      - Diamond Multiplier → Disable When Do Spending<br style="background-color:#1e1f25;color:rgba(255,255,255,0.81);font-size:14px;">
      - EXP Multiplier → Disable When Do Spending<br style="background-color:#1e1f25;color:rgba(255,255,255,0.81);font-size:14px;">
      - No ADS

       

      ⬇️ iOS Hack Download IPA Link


      Hidden Content

      Download via the iOSGods App







       

      📖 PC Installation Instructions

      STEP 1: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see our iOSGods App IPA Download Tutorial which includes a video example.
      STEP 2: Download Sideloadly and install it on your Windows or Mac.
      STEP 3: Open Sideloadly on your computer, connect your iOS device, and wait until your device name appears in Sideloadly.
      STEP 4: Once your iDevice is recognized, drag the modded .IPA file you downloaded and drop it into the Sideloadly application.
      STEP 5: Enter your Apple Account email, then press “Start.” You’ll then be asked to enter your password. Go ahead and provide the required information.
      STEP 6: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 7: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles / VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 8: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A
        • Informative
        • Agree
        • Thanks
        • Winner
        • Like
      • 50 replies
    • World Robot Boxing  +1 Jailed Cheat
      Modded/Hacked App: World Robot Boxing By RELIANCE ENTERTAINMENT STUDIOS UK PVT LIMITED
      Bundle ID: com.jumpgames.rswrb
      iTunes Store Link: https://apps.apple.com/us/app/world-robot-boxing/id659425518?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:
      - Unlimited Currencies → Spend/Gain


      Jailbreak required hack(s): 


      iOS Hack Download IPA Link:

      Hidden Content

      Download via the iOSGods App








      PC Installation Instructions:
      STEP 1: If necessary, uninstall the app if you have it installed on your iDevice. Some hacked IPAs will install as a duplicate app. Make sure to back it up so you don't lose your progress.
      STEP 2: Download the pre-hacked .IPA file from the link above to your computer. To download from the iOSGods App, see this tutorial topic.
      STEP 3: Download Sideloadly and install it on your PC.
      STEP 4: Open/Run Sideloadly on your computer, connect your iOS Device, and wait until your device name shows up.
      STEP 5: Once your iDevice appears, drag the modded .IPA file you downloaded and drop it inside the Sideloadly application.
      STEP 6: You will now have to enter your iTunes/Apple ID email login, press "Start" & then you will be asked to enter your password. Go ahead and enter the required information.
      STEP 7: Wait for Sideloadly to finish sideloading/installing the hacked IPA. If there are issues during installation, please read the note below.
      STEP 8: Once the installation is complete and you see the app on your Home Screen, you will need to go to Settings -> General -> Profiles/VPN & Device Management. Once there, tap on the email you entered from step 6, and then tap on 'Trust [email protected]'.
      STEP 9: Now go to your Home Screen and open the newly installed app and everything should work fine. You may need to follow further per app instructions inside the hack's popup in-game.

      NOTE: iOS/iPadOS 16 and later, you must enable Developer Mode. For free Apple Developer accounts, you will need to repeat this process every 7 days. Jailbroken iDevices can also use Sideloadly/Filza/IPA Installer to normally install the IPA with AppSync. If you have any questions or problems, read our Sideloadly FAQ section of the topic and if you don't find a solution, please post your issue down below and we'll do our best to help! If the hack does work for you, post your feedback below and help out other fellow members that are encountering issues.


      Credits:
      - AlyssaX64


      Cheat Video/Screenshots:

      N/A
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 144 replies
    • Auto-Battle Got Me Killed +4 Cheats
      Mod APK Game Name: Auto-Battle Got Me Killed By Sehyeon Heo
      Rooted Device: Not Required.
      Google Play Store Link: https://play.google.com/store/apps/details?id=com.kgameboys.abgmk

       

      🤩 Hack Features

      - Damage Multiplier
      - Defense Multiplier
      - Gold Multiplier
      - No ADS

       

      ⬇️ Android Mod APK Download Link


      Hidden Content

      Download via the iOSGods App for Android







       

      📖 Android Installation Instructions

      STEP 1: Download the modded APK file from the link above using your preferred Android browser or download manager.
      STEP 2: Once the download is complete, open your file manager and locate the downloaded .apk file (usually in the Downloads folder).
      STEP 3: Tap the APK file, then select Install. If prompted, enable Install from Unknown Sources in your device settings.
      STEP 3A: If the mod includes an OBB file, extract it if it’s inside an archive. Then move the folder to: /Android/obb/
      STEP 3B: If the mod includes a DATA file, extract it if it’s archived. Then move the folder to: /Android/data/
      STEP 4: Once installed, open the game and toggle your desired cheats & features through the APK mod menu. Enjoy!

       

      NOTE: If you have any questions or issues, read our Frequently Asked Questions topic. If you still need help, post your issue below and we’ll assist you as soon as possible. If the mod works for you, please share your feedback to help other members!

       

      🙌 Credits

      - AlyssaX64

       

      📷 Cheat Video/Screenshots

      N/A

       

       iOS & iPadOS App Hacks
      If you’re looking for Non-Jailbroken & No Jailbreak required iOS IPA hacks, visit the iOS Game Cheats & Hacks or the iOSGods App for a variety of modded games and apps for non-jailbroken iOS devices.
        • Thanks
        • Like
      • 10 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines