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Posted
7 hours ago, Batch said:

What mode did you use v1 or v2? 

I tested with automatic and for me its all good so it's kinda weird, also note that these games have checks for speed maybe

I think i found the issue you are talking, for capybara use only Unity mode and it will work for you

Just test two scenarios:

  1. With only "Unity" mode enabled, you'll see that the main interface animations remain at 1x speed.

  2. With "Automatic" mode enabled, timers such as expedition cooldowns and stamina recovery all get sped up (while in the old version, these game timers were not accelerated).

Posted (edited)
7 hours ago, 176579441 said:

Just test two scenarios:

  1. With only "Unity" mode enabled, you'll see that the main interface animations remain at 1x speed.

  2. With "Automatic" mode enabled, timers such as expedition cooldowns and stamina recovery all get sped up (while in the old version, these game timers were not accelerated).

I tested on that game with only Unity with 100x and it works, so i don't get what's the problem

Edit: i think i managed to reproduce your problem, select unity and wait a few seconds, then you can start to speed up, since it seems if you raise the speed instantly it will get bugged

7 hours ago, 176579441 said:

First of all, version 0.8.4 does not have 'v1' or 'v2' options

I meant on the old version.

Unity for this game is the most suited since it targets unity base game speed time, all the rest are for native ios timer or game specific ones. 

Updated by Batch
Posted (edited)
4 hours ago, Batch said:

I tested on that game with only Unity with 100x and it works, so i don't get what's the problem

Edit: i think i managed to reproduce your problem, select unity and wait a few seconds, then you can start to speed up, since it seems if you raise the speed instantly it will get bugged

I meant on the old version.

Unity for this game is the most suited since it targets unity base game speed time, all the rest are for native ios timer or game specific ones. 

No, I usually only use 5x speed. Or you could try this:

  1. Launch Speed Manager.

  2. Select Automatic mode.

  3. Set the speed to 5x and click the black triangle button to start the acceleration, and let it run for a few minutes.

  4. Then click the pause button, or switch to Unity mode directly at that moment – you'll find the game crashes/freezes. (This didn't happen with the old version.)"

Updated by 176579441
Posted
4 hours ago, Batch said:

I tested on that game with only Unity with 100x and it works, so i don't get what's the problem

Edit: i think i managed to reproduce your problem, select unity and wait a few seconds, then you can start to speed up, since it seems if you raise the speed instantly it will get bugged

I meant on the old version.

Unity for this game is the most suited since it targets unity base game speed time, all the rest are for native ios timer or game specific ones. 

Or is there any way I can upload a screen recording?

Posted
4 hours ago, Batch said:

I tested on that game with only Unity with 100x and it works, so i don't get what's the problem

Edit: i think i managed to reproduce your problem, select unity and wait a few seconds, then you can start to speed up, since it seems if you raise the speed instantly it will get bugged

I meant on the old version.

Unity for this game is the most suited since it targets unity base game speed time, all the rest are for native ios timer or game specific ones. 

can u offer me the deb file for igamegod rootless 0.8.0?or 0.8.3

Posted
3 hours ago, 176579441 said:

Or is there any way I can upload a screen recording?

Please use https://streamable.com/tools/upload-video so i can understand your issue

3 hours ago, 176579441 said:

No, I usually only use 5x speed. Or you could try this:

  1. Launch Speed Manager.

  2. Select Automatic mode.

  3. Set the speed to 5x and click the black triangle button to start the acceleration, and let it run for a few minutes.

  4. Then click the pause button, or switch to Unity mode directly at that moment – you'll find the game crashes/freezes. (This didn't happen with the old version.)"

Just do
1. Launch speed manager
2. Select Unity and start it
3. Wait 3/5s and it will go

Posted
On 8/1/2026 at 10:57 PM, Batch said:

Can you send crash logs? so we can fix this issue. 

 

On 8/1/2026 at 10:57 PM, Batch said:

Can you send crash logs? so we can fix this issue. 

Where i can get the crash logs? The game had crash no any tips.i hope history version igamegod roothide. Please

Posted (edited)
55 minutes ago, 176579441 said:

I tested while on game not on the main menu, also try to switch back and forth on Unity (Unity + Wall Clock enabled and then you disable Wall Clock), the fix will be available in next update

22 minutes ago, Wesc93 said:

 

Where i can get the crash logs? The game had crash no any tips.i hope history version igamegod roothide. Please

Privacy & Security -> Analytics & improvements -> Analytics Data and search for the app name

Updated by Batch
Posted
5 hours ago, Batch said:

I tested while on game not on the main menu, also try to switch back and forth on Unity (Unity + Wall Clock enabled and then you disable Wall Clock), the fix will be available in next update

Privacy & Security -> Analytics & improvements -> Analytics Data and search for the app name

Unity + wall clock is just as completely useless for in-game animation as enabling Unity alone. Plus, there's another issue with automatic mode — I feel it's faster than the old 5x speed... like several times faster, almost feels like 20x speed or more

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