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Posted

Hello, could you please provide download links for historical versions (e.g., 0.8.3, 0.8.0, or even earlier)?

The reason is that after I upgraded to 0.8.4, when using the Speed Engine feature to accelerate a certain game, the old versions only accelerated the game itself, but the new version seems to also accelerate local timers such as countdowns for chests and similar events. This causes a mismatch with the server time, leading to repeated game errors. Also, if I don't use the automatic mode, the acceleration doesn't actually take effect...

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Posted
7 hours ago, 176579441 said:

Hello, could you please provide download links for historical versions (e.g., 0.8.3, 0.8.0, or even earlier)?

The reason is that after I upgraded to 0.8.4, when using the Speed Engine feature to accelerate a certain game, the old versions only accelerated the game itself, but the new version seems to also accelerate local timers such as countdowns for chests and similar events. This causes a mismatch with the server time, leading to repeated game errors. Also, if I don't use the automatic mode, the acceleration doesn't actually take effect...

The speed engine is the same as before, probably the game need a specific mode, if you share the game i can take a look at it

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Posted

The previous version 0.6.4 worked perfectly. Of course, I was using the igamegod roothide version. Now, with version 0.8.4, it crashes during acceleration. please provide download links for historical versions

Posted
23 minutes ago, Wesc93 said:

The previous version 0.6.4 worked perfectly. Of course, I was using the igamegod roothide version. Now, with version 0.8.4, it crashes during acceleration. please provide download links for historical versions

Can you send crash logs? so we can fix this issue. 

Posted
8 hours ago, Batch said:

The speed engine is the same as before, probably the game need a specific mode, if you share the game i can take a look at it

Capybara go! old version works fine but 0.8.4 get trouble

Posted
8 hours ago, Batch said:

The speed engine is the same as before, probably the game need a specific mode, if you share the game i can take a look at it

You can take a look — previously, the speed-up only affected in-game animations and battle speed, but it didn't speed up timers. Now that it does speed up timers, these bugs have appeared, like with various countdowns.

Posted
16 minutes ago, 176579441 said:

You can take a look — previously, the speed-up only affected in-game animations and battle speed, but it didn't speed up timers. Now that it does speed up timers, these bugs have appeared, like with various countdowns.

I’ll take a look and fix problem if there’s an issue!

Posted
2 hours ago, 176579441 said:

Capybara go! old version works fine but 0.8.4 get trouble

What mode did you use v1 or v2? 

I tested with automatic and for me its all good so it's kinda weird, also note that these games have checks for speed maybe

I think i found the issue you are talking, for capybara use only Unity mode and it will work for you

Posted
6 hours ago, Batch said:

What mode did you use v1 or v2? 

I tested with automatic and for me its all good so it's kinda weird, also note that these games have checks for speed maybe

I think i found the issue you are talking, for capybara use only Unity mode and it will work for you

First of all, version 0.8.4 does not have 'v1' or 'v2' options – it only has 'automatic' and other modes. Secondly, what I actually want is to speed up only the game animations and battle speed – I don't need acceleration for anything else. In the old version, I simply selected 'automatic' and it worked fine. However, the new version can no longer speed up only animations and battle speed. The 'Unity' mode only speeds up battle speed but not game animations, while the 'automatic' mode speeds up too many things, such as the reward countdown timer. For online games, this causes desynchronization with the server time.

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