Jump to content

is it possible to use breakpointing instead of watchpointing to know the correct offset like watchpoint?


Go to solution Solved by NitroxicDemon,

5 posts in this topic

Recommended Posts

  • Solution
Posted

Watchpoints is used for memory locations from cheat engine to get you the correct offset. Breakpoint is when you want to like test something from IDA. For example: let's say you found the offset in Ida for coins, and you are not sure if it's the correct one. Then you go to GDB or LLDB, set a breakpoint on that offset and see if it breaks. So watchpoints is used to get addresses for IDA and breakpoint, you kind of like "test" an offset from IDA.

Posted

Watchpoints is used for memory locations from cheat engine to get you the correct offset. Breakpoint is when you want to like test something from IDA. For example: let's say you found the offset in Ida for coins, and you are not sure if it's the correct one. Then you go to GDB or LLDB, set a breakpoint on that offset and see if it breaks. So watchpoints is used to get addresses for IDA and breakpoint, you kind of like "test" an offset from IDA.

thanks :D

is there any another way to know the offsets ^_^ 

because GDB crash my game when i continue and LLDB don't want to work with my PC

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines