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🆕 iGameGod 0.6.0 Update! Revamped Memory Engine, Auto Touch, Speed Manager & Improved UI!


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Posted (edited)
38 minutes ago, Erayzdd said:

@Rook how is reset meant to work? I enable and spoof but my app stays open and nothing happens on any app 

Once you go through the options. Simply close and reopen your app.

Updated by Rook
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Posted
2 minutes ago, goonsquadlol said:

@Rook does the auto touch recorder now react to swipes? before it only reacted to taps

Yes! We added swipe support too now!

  • Like 1
Posted (edited)

@Batch @Rook love the new update something’s I’ve notice though. When trying to look at game arm code via library look up(I’m using bullet echo for example used the bullet echo library) it doesn’t show the correct arm code as it would in ida thus not allowing me to put accurate breakpoints for research. Next I’ve also notice maybe a easier fix for y’all but when putting a wrong hex value to try to search using the library look up it doesn’t show the error message it a weird ui bug I’m guessing like the ui goes up not showing the error message probably does the same for other error prompts would’ve know yet to say (iPhone 13 iOS 16.1 dopamine jailbreak for reference). lastly a lost feature I guess but when refining you can’t do it a value increased, decreased, or stayed the same atleast when searching for exact numbers.

notice these with a quick check trying to see if the new optimizations would allow me to try more stuff without the constant crashing of memory searches 

also one last thing since I wasn’t able to even try it since the wrong output of hex 

but with previous version of iGameGod when looking up offsets to set up breakpoint of game code it would say this offset is out of range I believe even though it’s accessible via IDA which would allow to me to test stuff I’m just wondering if that was ever look at!

Updated by Wowowowww
Typing on phone prone to typos
Posted
3 minutes ago, Wowowowww said:

@Batch @Rook love the new update something’s I’ve notice though. When trying to look at game hex code via library look(I’m using bullet echo for example used the bullet echo library) up it doesn’t show the correct hex code as it would in ida thus not allowing me to put accurate breakpoints for research. Next I’ve also notice maybe a easier fix for y’all but when putting a wrong hex to try to search using the library look up it doesn’t show a good the error message it a weird ui bug I’m guessing like the ui goes up not showing the error message probably does the same for other error prompts would’ve know yet to say (iPhone 13 iOS 16.1 dopamine jailbreak for reference). lastly a lost feature I guess but when refining you can’t do it a value increased, decreased, or stayed the same atleast when searching for exact numbers.

notice these with a quick check trying to see if the new optimizations would allow me to try more stuff without the constant crashing of memory searches 

also one last thing since I wasn’t able to even try it since the wrong output of hex 

but with previous version of iGameGod when looking up offsets to set up breakpoint of game code it would say this offset is out of range I believe even though it’s accessible via IDA which would allow to me to test stuff I’m just wondering if that was ever look at!

Looking into it now!

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