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IDA Pro and Game Updates: Do I Need to Reload the Binary Every Time?


Go to solution Solved by Puddin,

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Posted

I have a question. When using IDA Pro to load a game’s binary, it takes about an hour. Later, if the game is made with Unity, I upload the rest of the files in IDA. But when the game updates, do I need to repeat this process every time? 

Do I have to upload the new binary in IDA after each update, or is there a faster method?” Because if I need to upload the file every time the game update , it will take a lot of time each time the game updates.

Thanks for help

Posted

Indeed you do. If it were a Unity game however, I tend to just use the dump.cs and update using that.

  • Solution
Posted

Also you don’t need to fully load the binary each time. Press the yellow button at the top to stop the binary from loading.

Posted
22 hours ago, Puddin said:

Indeed you do. If it were a Unity game however, I tend to just use the dump.cs and update using that.

 

14 hours ago, Puddin said:

Also you don’t need to fully load the binary each time. Press the yellow button at the top to stop the binary from loading.

okay thanks bro that really help me 

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