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Updated (edited)
Spoiler

Critical OPS 1.47.2 Offsets for ESP

0x3F8CEE8 (GameplayModule_TypeInfo)

GameplayModule_StaticFields + 0x20 (GameSystem field)

GameSystem + 0xC0 (Character List field)

0x4CB138 (get_LocalCharacter)

0x14C0784 (WorldToViewportPoint)

0x14C17B8 (Camera$$get_main)

0x14F3C98 (Component$$get_transform)

0x1502940 (Transform$$get_position)

 

uintptr_t typinfoAddr = getBase("UnityFramework") + 0x3F8CEE8;
uintptr_t staticfields = reinterpret_cast<uintptr_t>(typinfoAddr) + 0xB8;

You can easily make ESP with this functions, good luck

Credits: shoseiakacihan (discord)

Updated by shoseiakacihann
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Posted
47 minutes ago, HaKeR777 said:

How did you dump offsets? All dumpers that I have don’t work

The mobile one?

Posted (edited)
19 minutes ago, Puddin said:

The mobile one?

All dumper dont work, Functions are obfuscated. But unity functions are not obfuscated, so you can easily find them by search in IDA

Updated by HaKeR777
Posted
Just now, HaKeR777 said:

All, Functions are obfuscated. But unity funcstions not obfuscated, so you can easily find them by search in IDA

Correct

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