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Posted
55 minutes ago, KyosukeNanbu said:

Here’s an awesome tutorial about breakpoints and disassembler: 

 

I saw it. Why don’t you help me directly with my question. Can it be that after I press symbols it needs some time to load and show up them? Bcs the app is 1.5 GB

But I tried that, left my device for 2 minutes at the symbols folder but nothing showed up, there is no even loading animation

Posted (edited)
15 minutes ago, Matvei_Johns said:

I saw it. Why don’t you help me directly with my question. Can it be that after I press symbols it needs some time to load and show up them? Bcs the app is 1.5 GB

But I tried that, left my device for 2 minutes at the symbols folder but nothing showed up, there is no even loading animation

I did help you directly with the limited information given. The tutorial states that you need to set a watch point for a value you’re interested in. Please read through that tutorial carefully 🙂

Updated by KyosukeNanbu
Posted (edited)
1 hour ago, KyosukeNanbu said:

I did help you directly with the limited information given. The tutorial states that you need to set a watch point for a value you’re interested in. Please read through that tutorial carefully 🙂

But how can I set a watchpoint if I don’t know what the value is? I want to find that value via a string, and to find strings I need disassembler, am I right? Anyway, soon I will  go through that tutorial again. Thank you for answering me

The value I am talking about is a speed of a character’s movement animation, so the value is constant and unknown

Updated by Matvei_Johns
grammar
Posted
22 minutes ago, Matvei_Johns said:

But how can I set a watchpoint if I don’t know what the value is? I want to find that value via a string, and to find strings I need disassembler, am I right? Anyway, soon I will  go through that tutorial again. Thank you for answering me

The value I am talking about is a speed of animation of the character’s move, so the value is constant and unknown

I mean, if that’s what you’re looking for then I suggest dumping the game and using ida or dnspy to search for the method. I’m not sure if you mean move speed or attack speed but it should be pretty easy to find that way. 

Posted (edited)
17 hours ago, KyosukeNanbu said:

I mean, if that’s what you’re looking for then I suggest dumping the game and using ida or dnspy to search for the method. I’m not sure if you mean move speed or attack speed but it should be pretty easy to find that way. 

https://ibb.co/j6xCLXQ

Why don't I have here the option to "jump to xref to operand"? In most of the cases there is not this option available.

Updated by Matvei_Johns

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