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The hack allows the game to crash after 5-30 minutes, and versions prior to 8.01 were great


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Posted

Date: 7/9/23, 9:26 PM
Process: SummonersWar
Bundle id: com.com2us.smon.normal.freefull.apple.kr.ios.universal
Device: iPhone 6s, iOS 13.4.1

Reason: The process was terminated for exceeding jetsam memory limits
Uptime: 1365s
Virtual memory size: 0x176d10000 bytes
Resident memory size: 0x329e4000 bytes
CPU usage: 36%
Thread count: 22

Binary Images:
0x1956dc000 - 0x195a3efff CFNetwork arm64  <C4865497-192B-3DBE-81E9-84A99B788ADF> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
0x1922db000 - 0x192334fff libc++.1.dylib arm64  <D7934E7F-3EED-3C07-8D13-42FE55250C88> /usr/lib/libc++.1.dylib
0x19ef94000 - 0x19f15bfff CoreMotion arm64  <70ED3EF1-D826-3D55-B5EA-E657AC5E8057> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
0x19210b000 - 0x19217ffff libdispatch.dylib arm64  <5A83D0CF-8FB9-3727-8A32-012D20A47EC8> /usr/lib/system/libdispatch.dylib
0x192376000 - 0x1926e9fff CoreFoundation arm64  <409609CD-8410-38E1-BA5D-BDED609D2018> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x19229f000 - 0x1922d1fff libdyld.dylib arm64  <876FB49A-BFBA-37BF-AD37-6FFC90F7F981> /usr/lib/system/libdyld.dylib
0x192754000 - 0x192a0bfff Foundation arm64  <1A46239D-F2FC-34B6-95BC-9F38869F0C85> /System/Library/Frameworks/Foundation.framework/Foundation
0x109650000 - 0x109693fff FirebaseCrashlytics arm64  <AECD5227-2F23-3A6F-B2BA-A438A4A18A5B> /var/containers/Bundle/Application/01AD657B-3408-4000-8A9A-D28BAAB88AD0/SummonersWar.app/Frameworks/FirebaseCrashlytics.framework/FirebaseCrashlytics
0x19f15c000 - 0x19f249fff AVFAudio arm64  <1DF33123-9535-3945-983F-B139A4216FA9> /System/Library/Frameworks/AVFoundation.framework/Frameworks/AVFAudio.framework/AVFAudio
0x1a1300000 - 0x1a218bfff JavaScriptCore arm64  <AAF4E988-DFD3-3F50-AF21-779CF1258C80> /System/Library/Frameworks/JavaScriptCore.framework/JavaScriptCore
0x195b1f000 - 0x196c33fff UIKitCore arm64  <3062FF32-2182-37A2-A5F9-B38F6FB6B8C3> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
0x1921ac000 - 0x1921bcfff libsystem_pthread.dylib arm64  <FB1DD49F-0CFB-3114-BDB4-0EF7BE44F6BC> /usr/lib/system/libsystem_pthread.dylib
0x19c55f000 - 0x19c567fff GraphicsServices arm64  <AEA26BF9-4837-39A2-9902-950B92B52592> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
0x1921bd000 - 0x1921eefff libobjc.A.dylib arm64  <091241F8-E94C-39BA-9CA6-7352E998BB41> /usr/lib/libobjc.A.dylib
0x104d7c000 - 0x106b67fff SummonersWar arm64  <F090FF3C-653B-3D1A-B2A6-94AEED85C1B4> /var/containers/Bundle/Application/01AD657B-3408-4000-8A9A-D28BAAB88AD0/SummonersWar.app/SummonersWar
0x19208f000 - 0x19210afff libsystem_c.dylib arm64  <8D39FF48-E14C-3F86-8E10-90F54896BB65> /usr/lib/system/libsystem_c.dylib
0x192270000 - 0x19229efff libsystem_kernel.dylib arm64  <B422BA38-A9F6-3062-BE28-D28D39E3FE25> /usr/lib/system/libsystem_kernel.dylib

{"ProcessBundleID":"com.com2us.smon.normal.freefull.apple.kr.ios.universal","NSExceptionReason":"The process was terminated for exceeding jetsam memory limits","ProcessName":"SummonersWar"}

Posted

"The process was terminated for exceeding jetsam memory limits"

Game crashed due to low of ram

not the cheat issue

Posted (edited)
2 hours ago, Laxus said:

该进程因超出 jetsam 内存限制而终止”

由于内存不足导致游戏崩溃

不是作弊问题

Uninstall hack will not crash versions before 8.00 will not crash

Please help me solve the problem. Thank you

Updated by Whoyis

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