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Offsets in Modmenu doesn’t work But it’s Working fine in Live Offset Patcher


Go to solution Solved by aQReh,

24 posts in this topic

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Posted (edited)
6 minutes ago, Zahir said:

What Mod Menu are you using?

I don’t know I got 1 from telegram but I think it’s Ted modmenu but I also tried ted2 modmenu too from GitHub both crash. But if I use 1x10 in offset then doesn’t crash but then options not working

6 minutes ago, Zahir said:

Also, what's your jailbreak, unc0ver?

I am using checkrain 

Updated by aQReh
Posted
10 minutes ago, aQReh said:

I don’t know I got 1 from telegram but I think it’s Ted modmenu but I also tried ted2 modmenu too from GitHub both crash. But if I use 1x10 in offset then doesn’t crash but then options not working

I am using checkrain 

Did you target UnityFrameworks in the mod menu?

Posted
1 minute ago, Zahir said:

Did you target UnityFrameworks in the mod menu?

You mean in testers.plist file putting identifier? Yes I did that  com.herogame.ios.lastdayrules 

Posted
6 minutes ago, Zahir said:

Did you target UnityFrameworks in the mod menu?

Can you show me how to target UnityFrameworks ?

  • Solution
Posted (edited)
8 minutes ago, Zahir said:

It says: [menu setFrameworkName:"FrameworkName"];

under the function setupMenu()

 

You could try putting this under your setupMenu()

[menu setFrameworkName:"UnityFramework"];

Like this ?

 

void setupMenu() {

  [menu setFrameworkName:"UnityFramework"];

menu = [[Menu alloc]  initWithTitle:@"aQRehma"
                        titleColor:[UIColor whiteColor]
                        titleFont:@"Copperplate-Bold"
                        credits:@"jerry.no tkeet\n\nEnjoy!"
                        headerColor:[UIColor colorWithRed:0.72 green:0.13 blue:1.00 alpha:1.0]

Updated by aQReh
Posted
3 minutes ago, aQReh said:

Like this ?

 

void setupMenu() {

  [menu setFrameworkName:"UnityFramework"];

menu = [[Menu alloc]  initWithTitle:@"aQRehma"
                        titleColor:[UIColor whiteColor]
                        titleFont:@"Copperplate-Bold"
                        credits:@"jerry.no tkeet\n\nEnjoy!"
                        headerColor:[UIColor colorWithRed:0.72 green:0.13 blue:1.00 alpha:1.0]

I think so :D I personally never tried

Posted
6 minutes ago, Zahir said:

I think so :D I personally never tried

Giving me compiler erro

Posted (edited)
20 minutes ago, aQReh said:

void setupMenu() {

  [menu setFrameworkName:"UnityFramework"];

menu = [[Menu alloc]  initWithTitle:@"aQRehma"
                        titleColor:[UIColor whiteColor]
                        titleFont:@"Copperplate-Bold"
                        credits:@"jerry.no tkeet\n\nEnjoy!"
                        headerColor:[UIColor colorWithRed:0.72 green:0.13 blue:1.00 alpha:1.0]

Giving me compiler error

Check this picture https://imgur.com/a/NU55BCn

Updated by aQReh

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