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[Theos Compiling Error] KeyWindow is deprecated


Go to solution Solved by Rook,

10 posts in this topic

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Good day to you all,

(or you few whom are reading this);

 

When trying to compile a Tweak with Theos, I’m consistently getting this particular error;

[spoiler]

==> Compiling Tweak.xm (arm64)…
Tweak.xm:74:40: error: 'keyWindow' is deprecated: first deprecated in iOS 13.0 - Should not be used for applications that support multiple scenes as it returns a key window across all connected scenes [-Werror,-Wdeprecated-declarations]
    [[UIApplication sharedApplication].keyWindow.rootViewController presentViewController:igcredits animated:true completion:nil];
                                       ^
/var/theos/sdks/iPhoneOS14.0.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIApplication.h:134:51: note: 'keyWindow' has been explicitly marked deprecated here
@property(nullable, nonatomic,readonly) UIWindow *keyWindow API_DEPRECATED("Should not be used for applications that support multiple scenes as it returns a key window across all connected scenes", ios(2.0, 13.0));
                                                  ^
1 error generated.
make[3]: *** [/var/theos/makefiles/instance/rules.mk:270: /var/mobile/polytopia/.theos/obj/arm64/Tweak.xm.5566b15c.o] Error 1
make[2]: *** [/var/theos/makefiles/instance/library.mk:52: /var/mobile/polytopia/.theos/obj/arm64/POLYTOPIA.dylib] Error 2
make[1]: *** [/var/theos/makefiles/instance/library.mk:37: internal-library-all_] Error 2
make: *** [/var/theos/makefiles/master/rules.mk:117: POLYTOPIA.all.tweak.variables] Error 2

[/spoiler]
 

I managed to fix some other errors that were caused by me simply being a newbie to this all, but I can’t wrap my head around this one yet.

 

Any help is appreciated!

-Z4R0S

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https://iosgods.com/topic/153680-theos-compiling-error-keywindow-is-deprecated/
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I’ve been trying with a lower (patched) SDK and now I’m getting the following error;

 

==> Compiling Tweak.xm (arm64)…
==> Linking tweak POLYTOPIA (arm64)…
==> Stripping POLYTOPIA (arm64)…
strip: warning: changes being made to the file will invalidate the code signature in: /private/var/mobile/projects/polytopia/.theos/obj/arm64/POLYTOPIA.dylib
rm /var/mobile/projects/polytopia/.theos/obj/arm64/Tweak.xm.mm
make[1]: *** [/var/theos/makefiles/instance/library.mk:37: internal-library-all_] Error 2
make: *** [/var/theos/makefiles/master/rules.mk:117: POLYTOPIA.all.tweak.variables] Error 2

 

/////All that for trying to submit my tweaks on here 😅

 

EDIT; and now whenever I try to run make package install it seems to only initiate the command for armv7 instead of arm64!? Quite lost here

Updated by ZAROS

Not sure how I got it to work except removing the ARMV7 setting from my project’s makefile as it wouldn’t work minutes ago.

 

Solved, for now...

 

//For a laugh

Installed it and then enabled it for the app in question only via Libhooker and for some reasons whenever I respring before disabling it I get that;

https://imgur.com/a/TXt66ii

but nothing in the app haha.

giving up for tonight, thanks for the help Rook!

Updated by ZAROS
30 minutes ago, ZAROS said:

Installed it and then enabled it for the app in question only via Libhooker and for some reasons whenever I respring before disabling it I get that;

https://imgur.com/a/TXt66ii

You need to change the .plist filter as right now it’s injecting into SpringBoard. 
 

Change it to your app’s bundle ID. You can use https://armconverter.com/appinfo/ to find your app bundle.

3 minutes ago, Rook said:

You need to change the .plist filter as right now it’s injecting into SpringBoard. 
 

Change it to your app’s bundle ID. You can use https://armconverter.com/appinfo/ to find your app bundle.

So when it asks for bundle ID while using the nic template in theos, I must add the app’s bundle ID twice? I thought the second time it asked I could simply skip it 🤦‍♂️

 

thanks again

4 minutes ago, ZAROS said:

So when it asks for bundle ID while using the nic template in theos, I must add the app’s bundle ID twice? I thought the second time it asked I could simply skip it 🤦‍♂️

 

thanks again

Did it ask twice? Once is the name, and second time is the bundle ID. Iirc.

2 minutes ago, Rook said:

Did it ask twice? Once is the name, and second time is the bundle ID. Iirc.

Mb. First question is project name the second is the package name, not bundle ID

The 4th question is the bundle ID

Just now, ZAROS said:

Mb. First question is project name the second is the package name, not bundle ID

The 4th question is the bundle ID

Correct!

15 minutes ago, Rook said:

Correct!

Would you happen to know an effective method of removing the armv7 rule?

It gave me a stripping error about code signing so it wouldn’t compile for arm64 and every attempt after that would skip the arm64 compiling process even after a respring so I modified my project’s Makefile to remove ARMV7 like I did earlier but it didn’t work as expected and won’t try to compile it for arm64 either, but keeps attempting for armv7..

 

On a side, unrelated, note;

The IG nic template seems to have an error in the name xxxx.nic 2.tar

I was unable to see it listed until I renamed it to nic.tar

Updated by ZAROS

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