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Posted

Hi all,

When trying to do a fuzzy search for anything such as exp or amber on ark mobile using igamegod, the game crashes, usually after the first or second search. This has actually happened on other games as well. I’m unsure if this is common, or if it’s because my iPad isn’t powerful enough. I’m am currently using a jailbroken iPad Pro iOS 13.7. I used uncover to jailbreak it. Is there any fix to this?

thanks! 

Posted
14 minutes ago, Laxus said:

Can you provide crash logs?

I’ll have to recreate the crash and get a new report, I can’t seem to find the crash from ark. At least there’s no crash report from yesterday labeled ark. I’ll get back to you.

Posted (edited)
49 minutes ago, Laxus said:

Can you provide crash logs?

It’s really long, but here’s this part for you, the rest seems to be repeating lines:

:"2.0.22","slice_uuid":"085ED9F1-4465-34EA-A1D6-700CDB091B21","adam_id":1280480538,"build_version":"2.0.22","bundleID":"com.studiowildcard.wardrumstudios.ark","share_with_app_devs":0,"is_first_party":0,"bug_type":"202","os_version":"iPhone OS 13.7 (17H35)","incident_id":"5925EA21-8A3B-4718-BEE7-F5A8F8337C93","name":"ShooterGame"}
Date/Time:        2021-03-31 05:44:09 -0700
End time:         2021-03-31 05:47:03 -0700
OS Version:       iPhone OS 13.7 (Build 17H35)
Architecture:     arm64
Report Version:   29
Incident Identifier: 5925EA21-8A3B-4718-BEE7-F5A8F8337C93

Data Source:      Microstackshots
Shared Cache:     0x18bfc000 CDEF3A5E-706A-37D5-BFFD-41201DE3E66A

Command:          ShooterGame
Path:             /private/var/containers/Bundle/Application/0541D20D-8482-4F54-81E9-2A68D9C0D0E6/ShooterGame.app/ShooterGame
Identifier:       com.studiowildcard.wardrumstudios.ark
Version:          2.0.22 (2.0.22)
Beta Identifier:  6A114FCA-CEF5-4F82-A220-A857B9E202A7
PID:              14599

Event:            cpu usage
Action taken:     none
CPU:              90 seconds cpu time over 173 seconds (52% cpu average), exceeding limit of 50% cpu over 180 seconds
CPU limit:        90s
Limit duration:   180s
CPU used:         90s
CPU duration:     173s
Duration:         173.35s
Duration Sampled: 165.98s
Steps:            66

Hardware model:   iPad6,3
Active cpus:      2


Heaviest stack for the target process:
  56  ??? (libsystem_pthread.dylib + 44440) [0x198da9d98]
  34  ??? (ShooterGame + 23137756) [0x1041d0ddc]
  34  ??? (ShooterGame + 23232376) [0x1041e7f78]
  32  ??? (ShooterGame + 29322972) [0x1047b6edc]
  32  ??? (ShooterGame + 29300384) [0x1047b16a0]
  32  ??? (ShooterGame + 23088204) [0x1041c4c4c]
  32  ??? (ShooterGame + 23089256) [0x1041c5068]
  26  ??? (ShooterGame + 33799940) [0x104bfbf04]
  26  ??? (ShooterGame + 33663884) [0x104bdab8c]
  8  ??? (ShooterGame + 31220484) [0x104986304]
  8  ??? (ShooterGame + 33902600) [0x104c15008]
  8  ??? (ShooterGame + 33901708) [0x104c14c8c]
  8  ??? (ShooterGame + 33897476) [0x104c13c04]
  3  ??? (ShooterGame + 33882564) [0x104c101c4]
  2  ??? (ShooterGame + 30636792) [0x1048f7af8]
  2  ??? (ShooterGame + 22688048) [0x104163130]
  2  ??? (ShooterGame + 22715296) [0x104169ba0]
  1  ??? (ShooterGame + 22748968) [0x104171f28]
  1  ??? (ShooterGame + 22879364) [0x104191c84]
  1  ??? (libobjc.A.dylib + 6996) [0x198db1b54]


Powerstats for:   ShooterGame [14599]
Bundle ID:        com.studiowildcard.wardrumstudios.ark
Adam ID:          1280480538
Is first party:   No
App version:      2.0.22
Build version:    2.0.22
Is Beta:          No
Share with Devs:  No
UUID:             085ED9F1-4465-34EA-A1D6-700CDB091B21
Path:             /private/var/containers/Bundle/Application/0541D20D-8482-4F54-81E9-2A68D9C0D0E6/ShooterGame.app/ShooterGame
Architecture:     arm64
Footprint:        802.94 MB -> 863.19 MB (+60.25 MB)
Pageins:          20476 pages
Start time:       2021-03-31 05:44:17 -0700
End time:         2021-03-31 05:47:03 -0700
Num samples:      66 (100%)
CPU Time:         177.989s
Primary state:    54 samples Frontmost App, Non-Suppressed, User mode, Effective Thread QoS Unspecified, Requested Thread QoS Unspecified, Override Thread QoS Unspecified
User Activity:    0 samples Idle, 66 samples Active
Power Source:     66 samples on Battery, 0 samples on AC

Updated by Gideon48
Simplify
Posted
On 3/31/2021 at 6:16 AM, Laxus said:

Haven’t heard from rook, but I’m guessing that this might have to do with memory used by the mobile cpu. The game crashed because it reaches capacity. Respring helps, but I can’t do fuzzy searches or any searches from 1-5 on a game or it’ll crash. Typically a search for the number 6 and up seems to only net a 10,000+ result and the cpu is able to handle it. This is my working theory. Not sure how to remedy this though. Maybe @Rook would know how. I’m currently trying to find and manipulate the attribute points in ark, I have no clue how to do it though. I’ve tried a lot of stuff. It doesn’t seem to find the number. And I can’t to fuzzy search because it nets too many results which crashes the game. Can anyone help me with this? 

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