Jump to content

19 posts in this topic

Recommended Posts

Posted

Hey guys. After hours of coding and help from various people, I finally got my Patcher to compile. Problem is, the hack makes the game crash after I swipe two fruits.

 

My iPhone specs:

6+ running ARM64

 

Here's the code (Don't steal my offsets)

 

 

My Tweak.xm

#include <UIKit/UIKit.h>
#include <CoreFoundation/CoreFoundation.h>
#include <substrate.h>
#include <Foundation/Foundation.h>

#define PLIST_PATH @"/var/mobile/Library/Preferences/com.goggwell.FruitNinja.plist"

inline bool GetPrefBool(NSString *key) {
    return [[[NSDictionary dictionaryWithContentsOfFile:PLIST_PATH] valueForKey:key] boolValue];
}

bool (*old_IsTimedGamev)(void *ptr);
int (*old_WaveManager9SpawnBombEiP12SPAWNER_INFOi)(void *ptr);
int (*old_WaveManager17GetCriticalChanceEi)(void *ptr);
int (*old_Components5Score8LifeLostE8_Vector3IfEiP6Entity)(void *ptr);
bool (*old_Components5Score9IsNewBestEv)(void *ptr);
int (*old_AIManager10Tournament11GetEntryFeeERKN6Mortar11AsciiStringE)(void *ptr);


bool IsTimedGamev(void *ptr) {
    if(GetPrefBool(@"kTimed")) {
        return FALSE;
    } else {
        return old_IsTimedGamev(ptr);
    }
}

int WaveManager9SpawnBombEiP12SPAWNER_INFOi(void *ptr) {
    if(GetPrefBool(@"kBomb")) {
        return 0;
    } else {
        return old_WaveManager9SpawnBombEiP12SPAWNER_INFOi(ptr);
    }
}

int WaveManager17GetCriticalChanceEi(void *ptr) {
    if(GetPrefBool(@"kCrit")) {
        return 100;
    } else {
        return old_WaveManager17GetCriticalChanceEi(ptr);
    }
}

int Components5Score8LifeLostE8_Vector3IfEiP6Entity(void *ptr) {
    if(GetPrefBool(@"kLost")) {
        return 0;
    } else {
        return old_Components5Score8LifeLostE8_Vector3IfEiP6Entity(ptr);
    }
}

int Components5Score9IsNewBestEv(void *ptr) {
    if(GetPrefBool(@"kBest")) {
        return TRUE;
    } else {
        return old_Components5Score9IsNewBestEv(ptr);
    }
}

int AIManager10Tournament11GetEntryFeeERKN6Mortar11AsciiStringE(void *ptr) {
    if(GetPrefBool(@"kFee")) {
        return 0;
    } else {
        return old_AIManager10Tournament11GetEntryFeeERKN6Mortar11AsciiStringE(ptr);
    }
}


__attribute__((constructor)) void DylibMain()
{

    MSHookFunction(MSFindSymbol(NULL,"__Z11IsTimedGamev"),(void *)IsTimedGamev,(void**)&old_IsTimedGamev);
    MSHookFunction(MSFindSymbol(NULL,"__ZN11WaveManager9SpawnBombEiP12SPAWNER_INFOi"),(void *)WaveManager9SpawnBombEiP12SPAWNER_INFOi,(void**)&old_WaveManager9SpawnBombEiP12SPAWNER_INFOi);
    MSHookFunction(MSFindSymbol(NULL,"__ZN11WaveManager17GetCriticalChanceEi"),(void *)WaveManager17GetCriticalChanceEi,(void**)&old_WaveManager17GetCriticalChanceEi);
    MSHookFunction(MSFindSymbol(NULL,"__ZN10Components5Score8LifeLostE8_Vector3IfEiP6Entity"),(void *)Components5Score8LifeLostE8_Vector3IfEiP6Entity,(void**)&old_Components5Score8LifeLostE8_Vector3IfEiP6Entity);
    MSHookFunction(MSFindSymbol(NULL,"__ZNK10Components5Score9IsNewBestEv"),(void *)Components5Score9IsNewBestEv,(void**)&old_Components5Score9IsNewBestEv);
    MSHookFunction(MSFindSymbol(NULL,"__ZN9AIManager10Tournament11GetEntryFeeERKN6Mortar11AsciiStringE"),(void *)AIManager10Tournament11GetEntryFeeERKN6Mortar11AsciiStringE,(void**)&old_AIManager10Tournament11GetEntryFeeERKN6Mortar11AsciiStringE);

}
 

 

 

 

 

My Makefile (Tweak)

ARCHS = armv7 arm64
include theos/makefiles/common.mk

TWEAK_NAME = FruitNinja
FruitNinja_FILES = Tweak.xm

include $(THEOS_MAKE_PATH)/tweak.mk

after-install::
	install.exec "killall -9 SpringBoard"
SUBPROJECTS += fruitninja
include $(THEOS_MAKE_PATH)/aggregate.mk
 

 

 

 

 

My Makefile (Pref)

ARCHS = armv7 arm64
include theos/makefiles/common.mk

BUNDLE_NAME = FruitNinja
FruitNinja_FILES = FruitNinja.mm
FruitNinja_INSTALL_PATH = /Library/PreferenceBundles
FruitNinja_FRAMEWORKS = UIKit
FruitNinja_PRIVATE_FRAMEWORKS = Preferences

include $(THEOS_MAKE_PATH)/bundle.mk

internal-stage::
	$(ECHO_NOTHING)mkdir -p $(THEOS_STAGING_DIR)/Library/PreferenceLoader/Preferences$(ECHO_END)
	$(ECHO_NOTHING)cp entry.plist $(THEOS_STAGING_DIR)/Library/PreferenceLoader/Preferences/FruitNinja.plist$(ECHO_END)
 

 

 

 

 

My xxx.mm file

#import <Preferences/Preferences.h>



@interface FruitNinjaListController: PSListController {

}

@end



@implementation FruitNinjaListController

- (id)specifiers {

	if(_specifiers == nil) {

		_specifiers = [[self loadSpecifiersFromPlistName:@"FruitNinja" target:self] retain];

	}

	return _specifiers;

}



-(void)respring {

	 system("killall -9 SpringBoard");

      }



@end



// vim:ft=objc
 

 

 

 

 

My Pref PLIST

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>entry</key>
	<dict>
		<key>cell</key>
		<string>PSLinkCell</string>
		<key>icon</key>
		<string>icon.png</string>
		<key>label</key>
		<string>Fruit Ninja Hack</string>
	</dict>
	<key>items</key>
	<array>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.goggwell.FruitNinja</string>
			<key>key</key>
			<string>kTimed</string>
			<key>label</key>
			<string>No Timer</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.goggwell.FruitNinja</string>
			<key>key</key>
			<string>kBomb</string>
			<key>label</key>
			<string>No Bombs</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.goggwell.FruitNinja</string>
			<key>key</key>
			<string>kCrit</string>
			<key>label</key>
			<string>(90%)Always Crit</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.goggwell.FruitNinja</string>
			<key>key</key>
			<string>kLost</string>
			<key>label</key>
			<string>Lose No Life</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.goggwell.FruitNinja</string>
			<key>key</key>
			<string>kBest</string>
			<key>label</key>
			<string>Always Best Score</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.goggwell.FruitNinja</string>
			<key>key</key>
			<string>kWin</string>
			<key>label</key>
			<string>Always Win (unless you're noob)</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.goggwell.FruitNinja</string>
			<key>key</key>
			<string>kFee</string>
			<key>label</key>
			<string>No Tournament Fee</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSSwitchCell</string>
			<key>default</key>
			<false/>
			<key>defaults</key>
			<string>com.goggwell.FruitNinja</string>
			<key>key</key>
			<string>kBeat</string>
			<key>label</key>
			<string>Beat Tournament</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSGroupCell</string>
			<key>label</key>
			<string>Hacked by Goggwell</string>
		</dict>
		<dict>
			<key>cell</key>
			<string>PSButtonCell</string>
			<key>label</key>
			<string>Respring</string>
			<key>action</key>
			<string>respring</string>
		</dict>
	</array>
	<key>title</key>
	<string>Fruit Ninja Hack</string>
</dict>
</plist>  

 

 

 

If anyone could help me out that would be much appreciated :D

Posted

WaveManager9SpawnBombEiP12SPAWNER Is not an integer. BX LR or (void) WaveManager9SpawnBombEiP12SPAWNER { return; }

Posted

WaveManager9SpawnBombEiP12SPAWNER Is not an integer. BX LR or (void) WaveManager9SpawnBombEiP12SPAWNER { return; }

It worked on my Tweak though

Posted

Change *ptr to *self

Ok I'll try

 

 

Use what I have you for an example

I did, but it didn't compile and when it did, it crashed my game

Posted

Ok I'll try

 

 

I did, but it didn't compile and when it did, it crashed my game

Just use the code as an example. Nothing else. Also do what z0ne said, *self. It was in my example. Also it maybe your function.
Posted

try thes ...

 

if(GetPrefBool(@"kBomb")) {
return 0;

 

to

 

if(GetPrefBool(@"kBomb")) {
return -1;

 

and do't put popup MGS

 

hook appdelegate

-(void) bla bla ....

Posted

try thes ...

 

if(GetPrefBool(@"kBomb")) {

return 0;

 

to

 

if(GetPrefBool(@"kBomb")) {

return -1;

 

and do't put popup MGS

 

hook appdelegate

-(void) bla bla ....

I made one with 0 already. That's not the problem.
Posted

try thes ...

 

if(GetPrefBool(@"kBomb")) {

return 0;

 

to

 

if(GetPrefBool(@"kBomb")) {

return -1;

 

and do't put popup MGS

 

hook appdelegate

-(void) bla bla ....

 

That worked on my other tweak. I'm still trying to fix the code.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Our picks

    • Friends Adventure Match v4.2.1 [ +5 Cheats ] Currency Max
      Modded/Hacked App: Friends Adventure Match By NARCADE TEKNOLOJI ANONIM SIRKETI
      Bundle ID: com.nar.FriendsMatch
      iTunes Store Link: https://apps.apple.com/us/app/friends-adventure-match/id6479395668?uo=4

       

      Hack Features

      - Coins [ Win Match ]

      - Lives

      - Stars

      - Booster

      - Moves


      For Non-Jailbroken & No Jailbreak required hacks: https://iosgods.com/forum/79-no-jailbreak-section/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/

       

      iOS Hack Download Link


      Hidden Content

      Download Hack
        • Like
      • 10 replies
    • Friends Adventure Match v4.2.1 [ +5 Jailed ] Currency Max
      Modded/Hacked App: Friends Adventure Match By NARCADE TEKNOLOJI ANONIM SIRKETI
      Bundle ID: com.nar.FriendsMatch
      iTunes Store Link: https://apps.apple.com/us/app/friends-adventure-match/id6479395668?uo=4

       

       

      Mod Requirements

      - Non-Jailbroken/Jailed or Jailbroken iPhone or iPad.
      - Sideloadly or alternatives.
      - Computer running Windows/macOS/Linux with iTunes installed.

       

      Hack Features

      - Coins [ Win Match ]

      - Lives

      - Stars

      - Booster

      - Moves


      Jailbreak required iOS hacks: https://iosgods.com/forum/5-game-cheats-hack-requests/
      Modded Android APKs: https://iosgods.com/forum/68-android-section/

       

      iOS Hack Download IPA Link


      Hidden Content

      Download via the iOSGods App
        • Like
      • 9 replies
    • Lollipop: Sweet Taste Match3 v26.0109.00 [ +4 Cheats ] Auto Win
      Modded/Hacked App: Lollipop: Sweet Taste Match3 By BitMango, Inc.
      Bundle ID: com.bitmango.ap.lollipopmatch3
      App Store Link: https://apps.apple.com/us/app/lollipop-sweet-taste-match3/id1118803687?uo=4
       

      🤩 Hack Features

      - Auto Win [ Enable Before Playing ]
      - Coins
      - Life
      - Booster
        • Like
      • 9 replies
    • Lollipop: Sweet Taste Match3 v26.0109.00 [ +4 Jailed ] Auto Win
      Modded/Hacked App: Lollipop: Sweet Taste Match3 By BitMango, Inc.
      Bundle ID: com.bitmango.ap.lollipopmatch3
      App Store Link: https://apps.apple.com/us/app/lollipop-sweet-taste-match3/id1118803687?uo=4


      🤩 Hack Features

      - Auto Win [ Enable Before Playing ]
      - Coins
      - Life
      - Booster
        • Agree
        • Winner
        • Like
      • 8 replies
    • Swamp Attack 2 v1.0.89 [ +4 Cheats ] Currency Max
      Modded/Hacked App: Swamp Attack 2 By Voodoo
      Bundle ID: com.hyperdotstudios.swampattack2
      iTunes Store Link: https://apps.apple.com/us/app/swamp-attack-2/id1531686083?uo=4


      Hack Features:
      - Gems
      - Gold
      - Ammo
      - Monster ATK No


      Non-Jailbroken & No Jailbreak required hack(s): https://iosgods.com/forum/79-no-jailbreak-section/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Agree
        • Thanks
        • Winner
        • Like
      • 45 replies
    • Swamp Attack 2 v1.0.89 [ +4 Jailed ] Currency Max
      Modded/Hacked App: Swamp Attack 2 By Voodoo
      Bundle ID: com.hyperdotstudios.swampattack2
      iTunes Store Link: https://apps.apple.com/us/app/swamp-attack-2/id1531686083?uo=4


      Mod Requirements:
      - Non-Jailbroken/Jailed or Jailbroken iPhone/iPad/iPod Touch.
      - Sideloadly / Cydia Impactor or alternatives.
      - A Computer Running Windows/macOS/Linux with iTunes installed.


      Hack Features:

      - Gems

      - Gold
      - Ammo
      - Monster ATK No


      Jailbreak required hack(s): https://iosgods.com/forum/5-game-cheats-hack-requests/
      Modded Android APK(s): https://iosgods.com/forum/68-android-section/
      For more fun, check out the Club(s): https://iosgods.com/clubs/
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 56 replies
    • Jolly Match 3 - Puzzle Game v1.0.2238 [ +5 Jailed ] Auto Win
      Modded/Hacked App: Jolly Match 3 - Puzzle Game By Jollyco LLC
      Bundle ID: com.jollyco.jollybattlematch3
      App Store Link: https://apps.apple.com/us/app/jolly-match-3-puzzle-game/id1554274735?uo=4


      🤩 Hack Features

      - Auto Win

      - Coins

      - Stars

      - Lives

      - Booster
        • Like
      • 20 replies
    • Jolly Match 3 - Puzzle Game v1.0.2238 [ +5 Cheats ] Auto Win
      Modded/Hacked App: Jolly Match 3 - Puzzle Game By Jollyco LLC
      Bundle ID: com.jollyco.jollybattlematch3
      App Store Link: https://apps.apple.com/us/app/jolly-match-3-puzzle-game/id1554274735?uo=4


      🤩 Hack Features

      - Auto Win

      - Coins

      - Stars

      - Lives

      - Booster
        • Like
      • 18 replies
    • Adventure Bay - Farm Games v1.56.16 [ +4 Jailed ] Currency Max
      Modded/Hacked App: Adventure Bay - Farm Games By Gamegos Teknoloji A.S.
      Bundle ID: com.gamegos.adventure.bay.paradise.farm
      iTunes Store Link: https://apps.apple.com/us/app/adventure-bay-farm-games/id1578449819?uo=4


      🤩 Hack Features

      - Gems
      - Coins
      - Energy
      - Avatar Unlock
        • Informative
        • Agree
        • Haha
        • Thanks
        • Winner
        • Like
      • 65 replies
    • Adventure Bay - Farm Games v1.56.16 [ +4 Cheats ] Currency Max
      Modded/Hacked App: Adventure Bay - Farm Games By Gamegos Teknoloji A.S.
      Bundle ID: com.gamegos.adventure.bay.paradise.farm
      iTunes Store Link: https://apps.apple.com/us/app/adventure-bay-farm-games/id1578449819?uo=4
       

      🤩 Hack Features

      - Gems
      - Coins
      - Energy
      - Avatar Unlock
        • Informative
        • Thanks
        • Like
      • 52 replies
    • Merge & Blast: Dream Island v2.36.0 [ +2 Cheats ] Auto Win
      Modded/Hacked App: Merge & Blast: Dream Island By Dreamo, Inc.
      Bundle ID: com.dreamo.woodyblast
      iTunes Store Link: https://apps.apple.com/us/app/merge-blast-dream-island/id1668748189?uo=4


      🤩 Hack Features

      - Auto Win
      - Coin + Moves [ Disable After Get ]




      🍏 For Non-Jailbroken & No Jailbreak required hacks: https://iosgods.com/forum/79-no-jailbreak-section/
      🤖 Modded Android APKs: https://iosgods.com/forum/68-android-section/
        • Like
      • 27 replies
    • Merge & Blast: Dream Island v2.36.0 [ +2 Jailed ] Auto Win
      Modded/Hacked App: Merge & Blast: Dream Island By Dreamo, Inc.
      Bundle ID: com.dreamo.woodyblast
      iTunes Store Link: https://apps.apple.com/us/app/merge-blast-dream-island/id1668748189?uo=4

       

      🤩 Hack Features

      - Auto Win
      - Coin + Moves [ Disable After Get ]




      🍏 Jailbreak iOS hacks: https://iosgods.com/forum/5-game-cheats-hack-requests/
      🤖 Modded Android APKs: https://iosgods.com/forum/68-android-section/
        • Thanks
        • Winner
        • Like
      • 36 replies
×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines