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HELP: creating slide switch mod menu.


L O V A

3 posts in this topic

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Hi everyone hope you all are doing great.

i need help to make slide hack on mod menu.

here an example of what i really want.

1- Attack Damage " x1 - 100"

2- Zoom view "x1 - 3000"

 

now for the fist one i want to make a slide hack on my mod menu.

lets' say this is the offset of attack damage function,

Offset = 101B83577

Hack = E0FF8152

the ARM will be mov w0, #0xfff

if i want to make more damage i add one to the ARM for more damage add another f to make it huge value of damage

and that will be mov w0, #0xffffff 

 

So with above how can i build manual damage number such as slide hack on the mod menu.

im using Ted2 mod menu and it has an example of the slide which is:

 

[switches addSliderSwitch:@"slide"
              description:@"slide"
                minimumValue:1
                  maximumValue:10
                    sliderColor:UIColorFromHex(0xBD0000)]

 

where i write the offset and put the damage values? i need help with this one.

 

 

 

for the 2nd part on zoom hack. i took a hack for Agario made via FLEX 3 and build it in Ted2 mod menu and here how it looks

it works fine

%hook AgarCell
- (float)targetRadius {
    int zoomValue = [[switches getValueFromSwitch:@"Zoom"] intValue];
    if([switches isSwitchOn:@"Zoom"]) {
    return zoomValue;
    }
    else {
    return %orig;
    }
}
%end

[switches addSliderSwitch:@"Zoom"
              description:@"custom Zoom"
                minimumValue:1
                  maximumValue:3000
                    sliderColor:UIColorFromHex(0xBD0000)];

}

 

but what if i found an offset of camera view on IDA and want to make one. the problem is on IDA PRO i don't know how to get the "class and the method of the function.

 

 

 

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