Jump to content

DLGMemor Injected


Eyelexieye

3 posts in this topic

Recommended Posts

Posted

I am quiet fluent and also understand The principles of editing memory

i have successfully added ammunition count to Stick Fight: the game

but the process is to slow for the fast paced game I want to hack. is there documentations somewhere how to use DLGMemor Injected To create your own tweak (maybe combine Flexible)?  I.E standard unlimited ammo instead of being shot to death before you can edit the 1st value. Also when you die or pickup a new weapon there is a random generated value.

Posted
On 6/28/2020 at 11:37 AM, Eyelexieye said:

I am quiet fluent and also understand The principles of editing memory

i have successfully added ammunition count to Stick Fight: the game

but the process is to slow for the fast paced game I want to hack. is there documentations somewhere how to use DLGMemor Injected To create your own tweak (maybe combine Flexible)?  I.E standard unlimited ammo instead of being shot to death before you can edit the 1st value. Also when you die or pickup a new weapon there is a random generated value.

the values might be encrypted or stored in some sort of pointer or struct making it to appear random

Archived

This topic is now archived and is closed to further replies.

×
  • Create New...

Important Information

We would like to place cookies on your device to help make this website better. The website cannot give you the best user experience without cookies. You can accept or decline our cookies. You may also adjust your cookie settings. Privacy Policy - Guidelines