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Posted
4 hours ago, KhadijaB said:

 Could we get a .deb file please @Rook

thank you

 

@AlyssaX64

Posted

@AlyssaX64 very nice attempt to update it, unfortunately it isn't working as intended, perfect hit ends up just getting "deflected". would have been super good though if it was just 1 dart = max dna. also the gear icon is gone and that sucks because me personally i used the speed modifier to open the supply drops as fast as possible as well as dart creatures as fast as possible. furthermore, the instant kill doesn't end battle immediately, which sucks because that would have been really cool to speed run beating levels in different game modes without having to actually beat the bot team. okay super weird but you're close to getting it to work, i just tried it right now but if you have instant kill and perfect aim enabled it does actually do the 1 dart = max dna, but only visually. im not a coding genius but i do believe it is possible because i used to search for the dna value while darting and edit it to the max, and when firing the following dart it would actually give the max. fast supply hunt doesn't do anything

Posted

@AlyssaX64 i think i figured it out, the perfect dart is timer based. i was fidgeting around with a creature, i didnt have the perfect hit on at first, fired a dart and then it wasnt letting me aim, the battery also got super low so i turned the infinite battery back on when it had 3 seconds left. i then fired the second dart with perfect hit back on and it actually gave the 600. i then tried a different creature, fired a dart, let the battery go down, but it was only about halfway when i fired the second one and the dna amount was about half. what you need to try is add the gear icon back so you can use the speed modifier, have perfect hit on and infinite battery on with something like 5 or 10x speed, and then dart a creature to see if it gives the max dna in one dart. because right now its just really low amounts like 40 dna

Posted
3 hours ago, Thisislegit said:

@AlyssaX64 i think i figured it out, the perfect dart is timer based. i was fidgeting around with a creature, i didnt have the perfect hit on at first, fired a dart and then it wasnt letting me aim, the battery also got super low so i turned the infinite battery back on when it had 3 seconds left. i then fired the second dart with perfect hit back on and it actually gave the 600. i then tried a different creature, fired a dart, let the battery go down, but it was only about halfway when i fired the second one and the dna amount was about half. what you need to try is add the gear icon back so you can use the speed modifier, have perfect hit on and infinite battery on with something like 5 or 10x speed, and then dart a creature to see if it gives the max dna in one dart. because right now its just really low amounts like 40 dna

 

3 hours ago, Thisislegit said:

@AlyssaX64 very nice attempt to update it, unfortunately it isn't working as intended, perfect hit ends up just getting "deflected". would have been super good though if it was just 1 dart = max dna. also the gear icon is gone and that sucks because me personally i used the speed modifier to open the supply drops as fast as possible as well as dart creatures as fast as possible. furthermore, the instant kill doesn't end battle immediately, which sucks because that would have been really cool to speed run beating levels in different game modes without having to actually beat the bot team. okay super weird but you're close to getting it to work, i just tried it right now but if you have instant kill and perfect aim enabled it does actually do the 1 dart = max dna, but only visually. im not a coding genius but i do believe it is possible because i used to search for the dna value while darting and edit it to the max, and when firing the following dart it would actually give the max. fast supply hunt doesn't do anything

Got it , i'll remove these features and bring only back the features there were !!

Posted

Yeah i agree if by any chance you can fix the instant kill feature that would be awesome cause the other features work besides that unless im not using correctly 

Posted (edited)

In another perspective, the instant kill feature meant to complete daily/weekly/monthly mission quicker (those with darting individual creatures). 

The perfect hit grants you max DNA/dart, while the insta-kill feature complete the darting session for the landed 1 dart. 
I have tested the features, basically you can get max DNA/creature if you have fired 15 darts, and use insta-kill + perfect hit feature on the 15th dart. (not time related but dart count from beginning of dart session - end of dart session).

While fast supply spin feature actually give you full supply spin reward (not the discounted reward if you're at distant) within 300m range (some further Spin wont be able to spin, so yeah.. My guess within 300m range).

Thats my 2 cents on the newly added features. 

@AlyssaX64 May I know if there is any chance to include the speed manager in the next update? 😅

Updated by js902
Posted
13 minutes ago, js902 said:

In another perspective, the instant kill feature meant to complete daily/weekly/monthly mission quicker (those with darting individual creatures). 

The perfect hit grants you max DNA/dart, while the insta-kill feature complete the darting session for the landed 1 dart. 
I have tested the features, basically you can get max DNA/creature if you have fired 15 darts, and use insta-kill + perfect hit feature on the 15th dart. (not time related but dart count from beginning of dart session - end of dart session).

While fast supply spin feature actually give you full supply spin reward (not the discounted reward if you're at distant) within 300m range (some further Spin wont be able to spin, so yeah.. My guess within 300m range).

Thats my 2 cents on the newly added features. 

@AlyssaX64 May I know if there is any chance to include the speed manager in the next update? 😅

I'll check this .

  • Like 1
Posted
1 minute ago, AlyssaX64 said:

I'll check this .

Glad to know you saw my messages, Love you so much! 😍

Posted
3 hours ago, AlyssaX64 said:

 

Got it , i'll remove these features and bring only back the features there were !!

@AlyssaX64 what? No no wait no listen you DO have it working 😭 (the 1 dart = max dna) the issue is the way its triggered, its something to do with the mixture of the instant kill button, perfect shot, turning both on and off, and firing 2 darts at the creature + letting time pass. Add the gear icons (speed modifier) and see if that helps it. 

8 minutes ago, AlyssaX64 said:

I'll check this .

 

23 minutes ago, js902 said:

In another perspective, the instant kill feature meant to complete daily/weekly/monthly mission quicker (those with darting individual creatures). 

The perfect hit grants you max DNA/dart, while the insta-kill feature complete the darting session for the landed 1 dart. 
I have tested the features, basically you can get max DNA/creature if you have fired 15 darts, and use insta-kill + perfect hit feature on the 15th dart. (not time related but dart count from beginning of dart session - end of dart session).

While fast supply spin feature actually give you full supply spin reward (not the discounted reward if you're at distant) within 300m range (some further Spin wont be able to spin, so yeah.. My guess within 300m range).

Thats my 2 cents on the newly added features. 

@AlyssaX64 May I know if there is any chance to include the speed manager in the next update? 😅

Huh.. weird how it did that because for me it did give max dna while only firing the second dart. Didnt have to dart 15, but either way would be absolutely revolutionary if she manages to get it to work off of 1 dart. 1 dart = max dna + speed modifier? Insanely beautiful. 

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