Hello friends, could someone please help me out here? I'm having a problem.
I'm trying to use IOS-Il2cppResolver in the game Garena Free Fire. I inject normally using Esign or Sideloadly, but the game crashes. I've already tried several IOS-Il2cppResolver tools in this game, and it always crashes when I start the resolver.
The configuration I used was this in my code:
https://github.com/Batchhh/IOS-Il2cppResolver/blob/main/Config.h
#define BINARY_NAME "freefireth"
#define WAIT_TIME_SEC 60
I'm using iOS version 18.5 without jailbreak on an iPhone 11 64gb device.
And remember that I didn't even modify the files, I only changed from UnityFramework to freefireth, which is the correct executable for the game, and it caused a crash.
I really don't know if this happens because of the encrypted metadata. If someone can guide me and correct this annoying error, I would greatly appreciate it.