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paintokill

Newbie
  • Posts

    8
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  • iDevice
    iPad Air
  • iOS Version
    10.3.3
  • Jailbroken
    No
  • Android Device
    Huawei Mate8
  • Android Version
    7.0
  • Rooted
    Yes

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  1. Any ETA or news about it? It's already down about 2 days.🤔
  2. thanks for the good things
  3. Well like i said: BL sub_xxx to the in-game option is really easy, but I that's not what i need. My request is like this: The first number is regular(like 30, 20 etc) The second number is in-game sound effect volume setting (5-10, 1-10 etc) The function(untity random_range function) will random generate a number between 2 number.
  4. Dont really understand you said there.. and the in-game option Branch is very easy to find with Branchfinder and IDA. Also like i said.. i want a "random number compare", that's not what i want..
  5. How to compare random number with a random branch instructions jump? For example now i got: mov r2,#0x1e sub BL_xxxxxxxx (untity3d RandomRange function) cmp r0,#0x14 BHI #0xc mov r1,#2 This will be very easy to compare random number between 20 and 30, but how can i compare if there's a in game option? (e.g. there's a option can set in-game sound effect volume 5-10, i want compare this with 30) I tried many way but no luck: game crash, always max number/minimum number even dont work.. any help about this?
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