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Posts
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Posts posted by jux3z
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Thank you, @Ted2
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2 minutes ago, Ted2 said:
MSHook doesn't work on NJB. Only on JB, you know that?
Hmm, didn't know that.
So, MSHook is not used in hacks for NJB? What then?
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I would like to try to use symbols (MSFindSymbol), but there are no symbols in IDA
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I use https://github.com/AloneMonkey/MonkeyDev Xcode project, so I can see all debug messages in debug console.
48 minutes ago, Ted2 said:Hmm weird. What if you put some silly if statement around it?
I think the problem may be in linking CydiaSubstrate framework.
There is
#import <substrate.h>
but it seems that this function (MSHookFunction) does nothing.
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1 hour ago, Ted2 said:
What if you put that mshook outside the applicationdidbecomeactive??
%ctor {
Mshook.......
}
Thanks for the idea! But it also doesn't work
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10 hours ago, Ted2 said:
The function you're hooking, are you actually returning something?
No, it's just Update function
private void Update(); // 0x101A25EA4
So, code:
void (*Player_Update)(void *player); void _Player_Update(void *player) { NSLog(@"Player UPDATE!"); // Just for test Player_Update(player); } %hook UnityAppController - (void)applicationDidBecomeActive:(id)arg1 { NSLog(@"did become active"); // It works MSHookFunction((void *)(getRealOffset(0x101A25EA4)), (void *)_Player_Update, (void **)&Player_Update); %orig; } %end
P.S.: I tried to hook not only the Update function, but also many others. No effect -
Hello everyone!
I'm trying to hack a game with Logos (MonkeyDev project).
So I have dump.cs with function offsets.
But when I try toMSHookFunction((void *)getRealOffset(0xoffset), (void *)_replaceFunc, (void **)&origFunc)
nothing happens (NSLog in _replaceFunc doesn't print something)
Offset is real, because writeData(0xoffset, data) works correctly.
iOS: 11.3.1
MonkeyDev Xcode project
substrate.h
Any ideas? ? -
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Can i make dylib with this? not .deb file
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