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kenzusik

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  • Jailbroken
    No
  • Android Device
    Samsung a10
  • Android Version
    11
  • Rooted
    No

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  1. I'm not patching random stuff — I'm specifically patching the DreamBlast.Inventory::GetCoins function Here’s how it looks in IDA: il2cpp:0000000001ADA504 ; DreamBlast.Inventory::GetCoins il2cpp:0000000001ADA504 SUB SP, SP, #0x40 il2cpp:0000000001ADA508 STP X22, X21, [SP,#0x30+var_20] il2cpp:0000000001ADA50C STP X20, X19, [SP,#0x30+var_10] ... il2cpp:0000000001ADA5B0 RET It just returns the coin count using GetItemCount and Mathf.Max I try to patch it like this MOV W0, #99999 RET Or in hex: 20 0B 80 D2 ; MOV W0, #99999 C0 03 5F D6 ; RET But after patching, the app immediately crashes. The address is correct, and I’m only replacing the start of the function
  2. App keeps crashing when I patch with the IDA offset. You know any fix for this?
  3. Why does the game crash when I add a patch to the offset and enable the function ?
  4. Hi, What causes the app to crash when applying a patch to the offset and activating the function?
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