Hello.
I'm trying to find an function that used strlen on libsystemplatform.dylib.
The game I am trying to make cheat has a message that It has detected a memory hack
So, I thought I can bypass detection if I find an function that display that message.
However, Actually when I attach the game and set a watchpoint on that message, lldb showed offset is strlen function on libsystemplatform.dylib.
I google it, It was just a function that manipulated strings.
What I want you to tell me is
1 : Can I find a function that memory detection with use libsystemplatform.dylib (For example, Can I find a function calling strlen with lldb)?
2 : If I can't find it, is there another way?
Sorry my English and my knowledge.
If anyone knows how to do this, please let me know.