Hello,
after duming game's IL2CPP lib i found that the variable holding player badges count is at 0xEF2CC600
so what i does is
-search for game pid (found xx)
-read /proc/xx/maps and looked for il2cpp base address (found it at 0x80000000)
-read /proc/xx/mem from libbaseaddr + variable offset to some length ( 4 bytes ) as my var is unit
-but i got value different than what i was expecting
my question is am i correct ? regarding the procedure i used to search for the variable ?
may it be what i am looking for but encrypted ?
what do you think guys?
Edit :
please note that i'm trying to read data only and i'm not interested into decompiling app and mod it.