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hayxo

ViP Pro
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  • iDevice
    iPhone 15 Pro
  • iOS Version
    26.2.1
  • Jailbroken
    No
  • Rooted
    No

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  1. Got it! It also freezes owned coins/gems so it's not spent when purchasing anything from my testing. Also, do you think it might be possible to manually trigger TLSQs (time-limited side-quests)? They are side-quests that, after finishing one, have a mandatory 16-20hr cool-down period before you can trigger another. Some have pre-requisites like owning a specific creature/being in a specific chapter, which I don't mind, but the cool-down period is tiresome. And being able to manually trigger them, particularly those that I may have been accidentally missed, would be great. Though of course, pushing these are entirely server-side so I'm not sure if adding a manual trigger option will be possible.
  2. You're right!! All the features in the menu except "max creature mastery level" are working, but the "adopt any creature" option is a good workaround 🙂 Do note that I'm unable to test "max attributes" myself because I've already maxed them out using previous versions of the mod menu. I'd just like to ask if "free store" means that any purchases made with in-game resources are free (i.e. your gems/coins will not decrease)? Thank you so much! ❤️
  3. Let me know if there is anything I can do to help! That's correct! Brown, red, blue, and gold notebooks. They are usually used to purchase creatures. Brown notebooks are also used to buy clothes/pets.
  4. No it does not 😞 pressing adopt leads to a pop-up saying that I require more books. Everything costs 0 only affects gems/coins, as far as I can tell. I've also found that it does not work for expediting creature expeditions. I still need to have the required amount of gems to skip till the end of the expedition. Turning on "max creature level" still only enables higher level creatures to be viewed but not adopted.
  5. Hi @Laxus! Thanks for the 7.2.6 update. I was wondering if you've managed to look into any hacks for the notebooks/pages as well as any work-around for maxing Magizoology level? No worries if not!
  6. No worries! Thanks for your insight @Laxus would be great if you could look into something for notebooks/pages too if you can 🙂 Edit: Also, does data transfer when installing an updated hack from here?
  7. Hi! No worries, thank you for replying. I can get by using the handy set "everything to 0" - it just resets the gems but keeps my coins, and @Laxus mentioned they might try looking into the "max creature mastery level" thing. @Rook are there any hacks you can do for notebooks/pages? They're pretty hard to accumulate 😞 I've tried iGameGod but so far it's a no-go, unless I'm going about it wrongly
  8. iOS model: iPhone 15 Pro iOS version: 26.2.1 Non-jailbroken Hi! I downloaded the Hogwarts Mystery Mod Menu (VIP, non-jailbroken) and so far all the features have been working except "gems hack on action" and "max creature mastery level". I saw somewhere in another thread that "everything set to 0" is sort of a work around for the gems thing, but just wanted to double confirm as it's still listed in the mod menu so I thought it's supposed to work. "Max creature mastery level" shows that creatures requiring higher Magizoology levels are unlocked, but if I tap on a creature I am still unable to adopt it because I require higher Magizoology levels (links to an image). Also, has anyone had any luck using iGameGod on this game? I'm able to edit values, but when I try saving the game, it throws up a memory error and restarts without saving the changes. Any help on this would be much appreciated, thank you!
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