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Venegaam

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Posts posted by Venegaam

  1. 6 minutes ago, Drepokhval69 said:

    Just tap and hold the filza ipa file and click “rename” delete the “.ipa” and type “.deb” and it’ll run fine

    It hasn’t given me issues till now. I can’t be the only one using Unc0ver. It’s only after this update that it happened for the first time. Can you maybe look into it? I know it’s easy to dismiss it as “your device” or “your JB” but it’s been working fine for years. Please, maybe reroll the deb idk. There has got to be something in the source code.

    Thanks! Changing the name to .deb worked perfectly! Everything working fine now. Apologies if that was an easy fix, usually just downloads as needed. Appreciate the help!

  2. Hi, I notice that when I try to download file it also downloads as ipa not deb. I can’t even run the install. When I download file and select install it crashes. Haven’t even gotten successful install yet. Game works fine without cheat, unable to test with hack installed since I can’t install anymore. iOS 13.3.1. I am using Checkra1n jailbreak. New version of game downloaded with no problem, I can run as normal after uninstalling old version of hack.

  3. There was an update on Friday that introduced a new game mode called Conquest. Mod still works technically but having a lot of issues/bugs since then.

    I can’t determine a particular feature that is causing it, but the common symptoms are 1) the opponent is all defeated but game doesn’t recognize. Timer runs out and battles doesn’t finish even though it should be a victory. I am forced to force quit the app. This is easily the most common one and most frustrating particularly in the new game mode which requires an expensive energy to participate in each battle.

    2) Always your turn doesn’t always work correctly. It will set my units turn meters to full most of the times, but battle progresses as if they are not full until it comes back to one of them. The first one it comes back to gets stuck and always your turn (most of the times). If I turn off and let another character get a turn and re-engage, it repeats the cycle.

    3) sliders don’t always work out the gate. This is not consistent but common when starting a new battle. The battle will progress as if they aren’t turned on at all. I usually have defense set pretty high to start so when I notice I go in and turn it on and off again and it usually works fine. Occasionally when turned back on it switches to a different multiplier randomly (I.e. I had it on x20 when I turned on and off but when I close the mod menu and reopen it is now on x2).  When I reset it to x20 it stays as expected.

    anyone else finding any of these?

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