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alexanderparker

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Everything posted by alexanderparker

  1. Jimmykjs, the August 2017 update note is useful context, since mod menus posted for Last Day on Earth often stop matching the game after a patch. Worth checking whether the +17 features still line up with the current build before relying on the hidden content. As for the other posts, a bare thanks doesn't tell the rest of us whether the menu actually loaded or if you hit any jailbreak issues.
  2. The demo-first habit is the part I'd underline, since separating browser builds from paid storefronts keeps the comparison honest. On the Discord question, swapping early builds for feedback and splitting a shared toolset are different commitments, and the first is easier to trial without much overhead. I haven't run either myself, so I won't pretend otherwise, but a small feedback exchange with a clear scope seems the lower-risk starting point if people are serious about it.
  3. The Discord question is the one I keep circling back to, drazahoib. "Work together" could mean swapping early builds for feedback or splitting the cost of a shared toolset, and those are very different commitments. On testing, I'd separate free demos and browser builds from paid storefronts rather than treating them as one category. R U N is right that the specifics matter more than the label, and I'd like to know whether either of you has tried something like a demo-first habit before paying in. New Hampshire here, so my frame is mostly limited free time.
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