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RiLu

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Everything posted by RiLu

  1. I think since Epic raids is different from regular co op quests, there won't be an easy fix. What you described is essentially the workaround. Only start with people you trust (or an alt account) and then keep god mode on to let the timer run and then ohko when time's almost up to avoid suspicion. Sounds like a decent solution. to me at least.
  2. Frustrations are spot on! I agree with most of what you said, I think that after you DC, wait about a minute to kill the boss just so suspicion won't be aroused by the game. There have been suspicious acitivity messages popping up if it's done too fast so be careful.
  3. and that's why I always disconnect right before start appears for co op runs.
  4. I've been doing the same thing for senkaimon and tower of ordeals, I let the timer run till the very end just in case they start checking clear times. It would probably be a good idea to also let the timer run for epic raids. Another thing to try along with letting the timer run is have a leveled alt account with the mod enabled and run with that one so your main doesn't get banned, in case they aren't just checking times. I'm guessing these epic raids will be like GQ in how they monitor activity closely. Be careful!
  5. I wouldn't mind this!
  6. not talking about only you bud, you're right, when something isn't working then it's only right to let the author of the mod know what's wrong. I do, however, think that it would be more helpful if more info detailing the extent of testing was provided than just the "god mode not working, co op" that a lot of people leave. I get it, it's frustrating when things aren't working right, I'm not trying to upset you or offend in any way, I just want people to start leaving more detailed info so that DiDA can look into the issues and pinpoint exactly what is causing them. I used to send crashlogs and the like to DiDA and be in pretty constant communication for this mod just to try to help fix things even if what I did wasn't much. I stopped because he's got more important things to work on like the fixing iOSGods app. Again, didn't mean to upset you, just trying to help.
  7. no, that's not what I said. the issue lies when people don't fully test something new out before saying it doesn't work. This mod works, not the way it did before, but it works. Yeah it kind of sucks that it's not the same but don't you think there's some reason why DiDA hasn't changed it back? If I remember correctly, he got some help from someone else because something in the way the game works changed. I'm all for complaining when there's a legitimate reason to, this mod brought so many new things to the table so of course people are going to complain at first. People don't like change. I'm pretty sure even I complained because it wasn't the same. After a while of playing with the options I grew to like it even more than the old mod. as for your issue with underground/ninja enemies, select a character that has a barrier SA with full CDR links and set your custom attack to however high you want. You don't have to have "enemies don't attack" on. I've never been killed when using this. speaking for co op
  8. I don't understand why people don't just test out different options instead of complaining that it doesn't work like it did 5 or 6 versions ago. You, my friend, have it figured out! Thank you for putting my thoughts into words!
  9. @DiDA, no easy install link, right? I think that message needs a bit of an edit. @bleachboy1 just download from the app and use cydia impactor. @everyone else this mod is working perfectly! tested in all areas and nothing is out of order!
  10. Version 8.1.2 is live on the App Store. @DiDA, it’s going to be a mandatory update for sure.
  11. Version 8.1.2 is live on the App Store. @DiDA, it’s going to be a mandatory update for sure.
  12. interesting. Yes, rewards are determined as soon as you press Start. Now finding the values for the rewards you want sounds crazy hard but imagine the possibilities. Getting 6star tickets from events or x10 rainbow pots per run of whatever quest that doesn't even have those drops would be insane. I have to believe that the rewards are server based though, especially since GQ rewards include orbs and we all know how KLab loves protecting their orbs!
  13. just FYI, no skill cooldown is NOT working with auto enabled. DiDA doesn't have time to work on it right now as the focus needs to be on getting the iOSGods app back up and running. IMHO it's good enough for now. Let's all be patient and grateful that DiDA took some time to help us out!
  14. just FYI, no skill cooldown is not working with auto enabled. DiDA doesn't have time to work on it right now as the focus needs to be on getting the iOSGods app back up and running. IMHO it's good enough for now. Let's all be patient and grateful that DiDA took some time to help us out!
  15. reply to the topic where you originally got the mod from. If you haven't ever used a mod for pubg then search for the topic.
  16. You got a chuckle out of me! Chill though! It’s still being worked on.
  17. alright so I know it's not just me then. Single player crashes as soon as attacks connect with enemy brave battles working A-OK co op crashes as soon as special is used something else weird that is happening is that there's a different bgm playing continuously even though I have all sounds turned all the way down to off. I have to put my phone to silent to stop it. I haven't seen anyone else complain about that though.
  18. It doesn’t affect anything except to spoof the version. That lets you play with an outdated version of the game. Highly useful! Especially if you have access to a pc with impactor since the iOSGods cert is still revoked. Also, DiDA told me that the update would be a bit delayed. Sorry everyone!
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