- Ruby Red
- Matte Black
That's my fault for mistaking you for being rude, I apologize for that and appreciate you pointing it out
Didn't mean to offend, I am really just interested in how one can sniff out data tied to a specific keychain entry without being an SQL wizard - hence the linked post And yeah I'm sure this is something every kiddie is looking for but I guess that's on me for the example given. I'm looking for guidance on a process without becoming a SQL wizard just to parse a simple piece of information. Your asinine and rude tone aside, I'll continue to use UUID/rw locking to get my device unlocked. Didn't realize a legit and detailed post would do the opposite of bringing a little insight to a question.
Piggyback of a follow up question - is it still wise or meaningful to use debugging tools like flexible to ascertain the correct entries for deleting in the same vein as the above linked thread does for COD:M?
Tacoon started following Keychain editing for ban evasion across multiple titles
Name of the game you want hacked: Any title that utilizes a database entry to mark users as permanently banned Version of the game: N/A iTunes Link for the app: N/A Jailbroken or Non-Jailbroken: Jailbroken ONLY Requested Features: Using guidance and inspiration from here; I really would like to see a good pointer or two given as to how this was determined to be effective in evading (presumably) hard perma-bans stored in the iOS keychain. If at all possible, a basic description of SQL db interpretation would be amazing. In so much as it helps the end user have an idea of what/why they're doing this modification of the keychain given the inherit risks of tinkering with it, I see this as a good gift to the community without really raising the possibility of a workaround being reached beyond a cat and mouse game of developers 'tagging' in more discreet and complicated ways. Given that introduction obviously the biggest target for this sort of technique would be other huge multi-player online dependent games such as PUBGM - in short; how could one begin to parse and track any clues within the database itself to get specific entries singled out as being avenues to evade harder methods of banning. If this falls under too vague of a premise please allow me to apologize upfront and have the thread moved to the appropriate section. Thanks in advance.
I would take a fake sub at this point
Hell yeah brother
i have a fat hogon me boi
What do you mean about the IP and port issue? The Pubsafe.exe IP and port given should be a reflection of the local (intranet/LAN) assigned address of the pc being used for the proxy tool. This is to ensure that your traffic is proxied through that local addressed, and, assuming here, resolved through the network on that PC. Meaning - you will be expecting to use the same IP and port from the tool minus you changing something with your network, or settings on the network/PC being used. VPNs and other variables can affect this to my knowledge (having a vpn running and perhaps your local machine is being hidden by the service) but for all intents and purposes you really just need to make sure the application is given access through your PC and network firewalls and not allow the pc being used to have an interruption of connection
There's been a strong wave going on - tencent is constantly adding server side checks for data manipulation and/or non authentic client information DLG codes are certainly not useless though. I'd say using a code to speed the game/movement speeds as well as high aim assist + "sit on air" crouch code is one of the more obvious and easy ways to be reported yet I'm running just fine winning chicken dinners WITHOUT that zone2 bullsh!t that people swear is the only method currently
Assuming you are properly using the tool and setting up per instructions on the original thread, you will be connected to the proxy as long as your connection doesn't drop on the PC you're using. Also, you must not let the pc go to sleep or hibernate or any other feature that would disrupt the connection on the PC being used If your PC does power off, sleep, or any other network disruption, you will no longer be properly protected and are exposed to a significantly easier Anti-Cheat detection. No recoil is a good way to have the app hack detected so hopefully they don't reintegrate it into releases unless this is remedied
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