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dolphinorca123

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    iPhone Xs
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  1. Ah, I understand a little bit. I got it working by adding an Update function. But can it work without Update like NepMod?
  2. Note: I'm a beginner and I'm Japanese. I've only used C++ a little. I looked at various sample codes and threads, But eventually it crashes Target function [Address(RVA = "0x18E60AC", Offset = "0x18E60AC", VA = "0x18E60AC")] public void Jump(){} the code I made #include <And64InlineHook/And64InlineHook.hpp> void (*old_alwaysjump)(void *instance); void alwaysjump(void* instance) { if (instance != NULL) { alwaysjumpbtn = instance; // It could be some functions are missing in this line. } return old_alwaysjump(instance); // *return* is missing here. } jobjectArray GetFeatureList(JNIEnv *env, jobject context) { do { sleep(1); } while (!isLibraryLoaded(targetLibName)); A64HookFunction((void*)getAbsoluteAddress("libil2cpp.so", 0x18E60AC), (void*)alwaysjump, (void **)&old_alwaysjump); const char *features[] = { OBFUSCATE("Button_test1") }; void Changes(JNIEnv *env, jclass clazz, jobject obj, jint featNum, jstring featName, jint value, jboolean boolean, jstring str) { switch (featNum) { case 0: if (alwaysjump != NULL) old_alwaysjump(alwaysjumpbtn); break; } Thread referenced
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