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Posted

hey guys,

im really noob with .lua, until few days ago i was only using "record" option to make a script.

So here is the code im working on, its for bleach brave souls

Quote

-- create room
if getColor(700, 600) == 9748479
and getColor(700, 700) == 7841022 then
tap(813, 703);
usleep(10000);
end

-- share with guild
if getColor(750, 30) == 16437203
and getColor(760, 30) == 12409698 then
tap(773, 93);
usleep(300000);
tap(502, 1282);
usleep(10000);
end

-- confirmation
if getColor(478, 1020) == 736224
and getColor(480, 1020) == 5015543 then
tap(474, 1361);
usleep(10000);
end

-- start with 2/4
if getColor(534, 762) == 15094282
and getColor(460, 1100) == 16578190 then
usleep(300000);
tap(61, 1640);
usleep(500000);
tap(480, 1400);
usleep(10000);
end

-- start with 3/4
if getColor(530, 1332) == 15364405
and getColor(307, 1532) == 15321944 then
usleep(300000);
tap(61, 1640);
usleep(500000);
tap(480, 1400);
usleep(10000);
end

-- start with 4/4
if getColor(377, 1763) == 15162392
and getColor(376, 1763) == 15094539 then
usleep(300000);
tap(61, 1640);
usleep(500000);
tap(480, 1400);
usleep(10000);
end

-- 5sec special loop
if getColor(600, 1900) == 15262696
and getColor(538, 1900) == 15259376 then
tap(574, 1920);
usleep(1000000);
tap(761, 1);
usleep(500000);
tap(761, 1);
usleep(500000);
tap(761, 1);
usleep(500000);
tap(761, 1);
usleep(500000);
tap(761, 1);
usleep(500000);
tap(761, 1);
usleep(500000);
end

-- skip tap
if getColor(105, 1208) == 16119285
and getColor(109, 1208) == 14408667 then
usleep(1000000);
tap(165, 204);
usleep(200000);
tap(165, 204);
usleep(200000);
tap(165, 204);
usleep(200000);
tap(165, 204);
usleep(200000);
tap(165, 204);
usleep(200000);
tap(165, 204);
usleep(200000);
tap(165, 204);
usleep(200000);
tap(165, 204);
usleep(200000);
tap(165, 204);
usleep(200000);
end 

-- reward
if getColor(152, 1020) == 1065185
and getColor(157, 1020) == 12441342 then
tap(160, 1049);
usleep(10000);
end

-- retry
if getColor(155, 1798) == 2125794
and getColor(153, 1792) == 2322661 then
tap(171, 244);
usleep(10000);
end

 

In Bleach, sometime host and client get stuck while changing quest area, the host start loading, but the client didnt get it.... and it stay in that state untildeath occurs.
i know if i put in the script an alert message, for 3sec, it does unstuck the situation.... 

after some digging i thought that i could do something like

-- unstuck the loading screen of the death
function Antistuck()
    if (getColor(700, 600) == 9748479) then
        usleep(10000000);
        return true;
    end
    return false;
end

while true do
    if (Antistuck()) 
    and getColor(700, 700) == 7841022 then
        alert("Unstucking")
        usleep(3300000);
        tap(711, 1020);
        usleep(10000);
    end
end

but it doesnt work inside my main script, my script just run once....

i would need to write something like , i just have no idea how to process

if "loading screen appear for more than 10sec" then
alert"blablabla"
usleep 3.3sec
dismiss the alert...

if anybody could help me that would be very nice... as i bearly understand what im doing... its not easy to fix xD

Thanks!

Posted (edited)

ok i just learn how to make bloc,

its not perfect because its delaying the whole script with every loading screen, but that will make my life easier ^^

if getColor(80, 1848) == 197379
and getColor(83, 1851) == 15395562 then
usleep(5000000);
	if getColor(80, 1848) == 197379
	and getColor(83, 1851) == 15395562 then
	alert("Unstucking")
	usleep(3300000);
	tap(711, 1020);
	usleep(10000);
	end
end

 

Edit : so i end to insert another bloc, like this, but now the springboard of my ipad air 2 is crashing from time to time....

if getColor(80, 1848) == 197379
and getColor(83, 1851) == 15395562
and getColor(535, 734) == 0 then
usleep(1000000);
    if getColor(535, 734) == 0 then
    usleep(3000000);
        if getColor(535, 734) == 0 then
        alert("Unstucking")
        usleep(3300000);
        tap(711, 1020);
        usleep(10000);
        end
    end
end

 

Updated by Anonymonk
Posted

ok, seems to work fine now


-- antistuck
if getColor(600, 600) == 0
and getColor(86, 1735) == 16777215 then
usleep(3000000);
	if getColor(600, 600) == 0 then
		repeat 
		usleep(2900000);
		alert("Unstucking")
		usleep(6000000);
		tap(711, 1020);
		until getColor(600, 600) ~= 0
	usleep(300000);
	end
end

 

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