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Advice

  • Wall Breakers now have a bigger splash damage, so it is not recommended to use Double Walls anymore, since they will break both lines of Walls with one blast.
  • If you find some buildings not necessary to protect, leave them outside as 'buffers'. Most enemy troops will target those buildings, even while your defenses attack them.
  • It is a bad idea to put your storages together. If the enemy gets to that compartment, it's all over. Put them together at your own risk. For the same reason, do not bunch Gold Mines or Elixir Collectors together. Wizard Towers can work very well placed next to storages as they can easily dispose of large groups of Goblins within a few seconds.
  • It is advisable to protect collectors when at work or sleep and keep them out when you play frequently.
  • Upgrade wall intersections (where walls meet perpendicular to each other) firstWhy? Because it connects two compartments of the base. So when the attacker breaks that wall, they can have a chance of destroying two buildings in those two compartments without the need to break another wall in order to reach that compartment.
  • Mortars do best in the center of your base. However, do not put Mortars directly next to each other, as two well-placed Lightning Spells will destroy them both. They also cannot shoot at close range, so it is NOT recommended to place them on the edges of your village, where they can be destroyed before they have a chance to shoot.
  • Putting Wizard Towers next to or near Mortars is a bad idea because 2 carefully aimed level 3+ lighting spells can take out both of them together.
  • At higher levels, Air Defenses also do best in the center of your base, but at lower levels (where there is not as much room, and fewer attackers will be using air troops) they are not as important as Mortars. It still helps to have them inside the Walls, however, so try to place them in one of the inner compartments if possible.
  • Cover as many buildings as possible with a defense. This includes other defensive buildings as well.
  • Space out defenses so they are neither too close nor too spread out. Defenses that are too close together cannot adequately protect the entirety of your village (there will be large areas that are completely defenseless). Defenses that are too spread out cannot adequately protect each other and will be easily overwhelmed.
  • Town Hall placement:
    • If Trophies are not a concern, put the Town Hall in corner of the map unprotected by walls. Though it is not a guarantee, this strategy enables enemies to attack you and beat you easily. The idea is to get a twelve-hourshield while only losing a few Trophies, and to keep the attacking force away from your resources or weaken them. This will also attract lower level players who only want Trophies; these players will be unable to penetrate your defenses and your resources should be relatively safe (though they will take more Trophies).
      However, if you like to give opponents a challenge to get to your Town Hall, put it close to some of your outerwalls. This will likely put it in range of several of your defenses. You may also consider placing several Trapsand/or Hidden Teslas around it for a nasty surprise.
    • If you are interested in Trophies, however, it is a different matter. You will (usually) only lose the battle if yourTown Hall has been destroyed. A quick way to gain Trophies through village defense is to place all of your collectors (gold and elixir) and storages around the edges of the map, outside of your defenses, and position your Town Hall in the center in a heavily guarded area. This allows for extra defenses on your Town Hall, thus improving your chance of gaining Trophies.
  • Make use of the space inside the walls, but don't have a base with one huge rectangular formation of walls, as your enemy will have unfettered access to every building merely by breaking the outer wall.
  • Empty your Gold Mines and Elixir Collectors regularly, as attackers can take 50% of what is in your Gold Mines/Elixir Collectors and 75% for Dark Elixir. Not only will this mean that less loot will be stolen, it may cause the attacker to skip your village entirely.
  • Place Wizard Towers within a range of each other, making it easier to kill large groups more quickly as both towers will target them.
  • If you are trying to keep your resources, put Wizard Towers near your storages because they are very effective at killing Goblins.

credits to http://clashofclans....h_of_Clans_Wiki 

Updated by Nyanta
Posted

And never forget. Baloons always win. :ca:

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